Player Matchup

Arachne
Arachne
Ennizu
Arachne
Level 45
God Stats
58W - 23L
1,665 SR
Queue Stats
111W - 81L
1,571 Elo+
Party 1
Ares
Ares
NcTeezy
Ares
Level 109
God Stats
20W - 7L
1,750 SR
Queue Stats
201W - 177L
1,634 Elo+
Party 1
Izanami
Izanami
OG-Marksu
Izanami
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 157L
1,590 Elo+
Party 1
Chronos
Chronos
nsman
Chronos
Level 126
God Stats
2W - 0L
1,525 SR
Queue Stats
260W - 240L
1,593 Elo+
Party 1
Mulan
Mulan
ogbluedragon
Mulan
Level 128
God Stats
1W - 2L
1,519 SR
Queue Stats
182W - 174L
1,579 Elo+
Party 1
Team Averages
Level 105
1,592 SR
1,594 Elo+

VS

Team Averages
Level 80
1,635 SR
1,564 Elo+
Izanami
Izanami
 
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
CrocAttackZ
Ao Kuang
Level 83
God Stats
14W - 10L
1,647 SR
Queue Stats
248W - 254L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hagor11
Kumbhakarna
Level 92
God Stats
6W - 7L
1,496 SR
Queue Stats
324W - 251L
1,566 Elo+
Party 2
Achilles
Achilles
OgArtful
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 57L
1,648 Elo+
Party 2
Sol
Sol
Xavieater
Sol
Level 84
God Stats
1W - 1L
2,032 SR
Queue Stats
318W - 199L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ennizu
Arachne
8
0 / 2 / 1
5,113
511
2,740
6,180
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
NcTeezy
Ares
7
1 / 2 / 2
5,017
502
3,534
6,160
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
OG-Marksu
Izanami
9
3 / 2 / 0
5,443
544
2,287
6,686
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
nsman
Chronos
10
1 / 2 / 0
5,802
580
1,658
2,827
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 1 / 2
6,758
676
8,886
8,261
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 1 / 1
7,158
716
3,890
5,022
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
CrocAttackZ
Ao Kuang
8
1 / 3 / 4
5,288
529
3,364
6,958
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Hagor11
Kumbhakarna
7
0 / 1 / 3
4,819
482
1,755
6,252
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
OgArtful
Achilles
7
1 / 4 / 1
4,954
495
3,756
6,214
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 3 / 1
5,456
546
5,622
5,226
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
12
Kills
9
9
Deaths
12
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
1
1
5.5
L
Ao Kuang
CrocAttackZ
Ao Kuang
1
3
4
1
W
Arachne
Ennizu
Arachne
0
2
1
0.25
L
Kumbhakarna
Hagor11
Kumbhakarna
0
1
3
1.5
W
Ares
NcTeezy
Ares
1
2
2
1
W
Izanami
OG-Marksu
Izanami
3
2
0
1.5
L
Achilles
OgArtful
Achilles
1
4
1
0.38
L
2
3
1
0.83
W
Chronos
nsman
Chronos
1
2
0
0.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
18,387
30,114
Taken
29,672
12,465
Mitigated
13,806
10,575
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,890
1,937
0
1,449
5,022
1,618
0
1,818
3,204
0
56,722
L
Ao Kuang
CrocAttackZ
Ao Kuang
3,364
1,508
0
869
6,958
1,972
0
367
6,408
23,223
0
W
Arachne
Ennizu
Arachne
2,740
1,561
0
1,919
6,180
2,753
0
2,684
3,496
0
31,172
L
Kumbhakarna
Hagor11
Kumbhakarna
1,755
423
150
1,671
6,252
3,182
0
2,901
3,351
8,487
0
W
Ares
NcTeezy
Ares
3,534
178
0
1,711
6,160
3,024
0
1,593
4,567
11,876
0
W
Izanami
OG-Marksu
Izanami
2,287
1,472
0
2,718
6,686
1,556
37
3,428
3,258
0
22,188
L
Achilles
OgArtful
Achilles
3,756
1,676
0
881
6,214
5,442
0
0
5,780
0
14,951
L
5,622
2,338
0
1,757
5,226
1,592
0
498
4,648
32,311
5,943
W
Chronos
nsman
Chronos
1,658
330
0
434
2,827
603
0
591
2,236
32,818
0
W
8,886
1,293
0
3,793
8,261
4,529
0
1,667
6,126
1,007
31,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
27,675
259
Minions Killed
304
0
Camps Cleared
0
989,690
Distance Traveled
934,825
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,158
716
131
13
0
193,896
2
L
Ao Kuang
5,288
529
52
5
0
218,623
3
W
Arachne
5,113
511
68
7
0
213,625
1
L
Kumbhakarna
4,819
482
12
1
0
198,518
1
W
Ares
5,017
502
17
2
0
191,003
5
W
Izanami
5,443
544
50
5
0
181,204
4
L
Achilles
4,954
495
28
3
0
153,080
0
L
Sol
5,456
546
81
8
0
170,708
2
W
Chronos
5,802
580
67
7
0
204,632
1
W
Mulan
6,758
676
57
6
0
199,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role