Player Matchup

Chaac
Chaac
AxesAndAlloys
Chaac
Level 83
God Stats
0W - 2L
1,647 SR
Queue Stats
1W - 9L
1,173 Elo+
Party 2
Raijin
Raijin
UltimaL3ftClick
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 81L
1,434 Elo+
Solo
Jormungandr
Jormungandr
WenndsMT
Jormungandr
Level 48
God Stats
0W - 2L
1,604 SR
Queue Stats
2W - 5L
1,298 Elo+
Solo
Neith
Neith
XMrTooloudX
Neith
Level 27
God Stats
1W - 5L
1,384 SR
Queue Stats
1W - 6L
1,235 Elo+
Party 2
King Arthur
King Arthur
Zee Weezy
King Arthur
Level 136
God Stats
3W - 7L
1,610 SR
Queue Stats
24W - 39L
1,362 Elo+
Solo
Team Averages
Level 84
1,549 SR
1,300 Elo+

VS

Team Averages
Level 98
1,547 SR
1,338 Elo+
Guan Yu
Guan Yu
Denkk_
Guan Yu
Level 87
God Stats
1W - 1L
1,405 SR
Queue Stats
3W - 5L
1,066 Elo+
Party 1
Danzaburou
Danzaburou
HitReset
Danzaburou
Level 128
God Stats
6W - 5L
1,486 SR
Queue Stats
40W - 40L
1,411 Elo+
Solo
Hera
Hera
Kaptainn_
Hera
Level 97
God Stats
1W - 1L
1,563 SR
Queue Stats
29W - 44L
1,396 Elo+
Party 1
Sol
Sol
SpaceGoose72
Sol
Level 74
God Stats
2W - 0L
1,690 SR
Queue Stats
4W - 3L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
kryss69
Cthulhu
Level 104
God Stats
4W - 2L
1,590 SR
Queue Stats
13W - 23L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 3
10,348
862
13,703
15,313
8,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 4 / 6
8,570
714
7,435
8,683
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
WenndsMT
Jormungandr
14
3 / 6 / 6
9,150
763
11,028
18,158
11,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 7 / 11
8,521
710
11,085
11,158
3,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Zee Weezy
King Arthur
15
6 / 0 / 6
9,832
819
7,357
13,659
7,207
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Denkk_
Guan Yu
15
3 / 4 / 16
9,765
814
8,939
15,160
15,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
HitReset
Danzaburou
17
5 / 2 / 11
10,887
907
11,512
10,152
3,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
16
7 / 5 / 8
11,047
921
13,460
9,988
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 13
9,669
806
12,644
11,257
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
kryss69
Cthulhu
16
5 / 3 / 12
10,426
869
10,797
18,087
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
18
Kills
23
23
Deaths
18
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
Guan Yu
Denkk_
Guan Yu
3
4
16
2.75
W
Danzaburou
HitReset
Danzaburou
5
2
11
5.25
W
Hera
7
5
8
2.2
W
3
4
13
2.38
L
1
4
6
1
L
Jormungandr
WenndsMT
Jormungandr
3
6
6
1
L
0
7
11
0.79
L
King Arthur
Zee Weezy
King Arthur
6
0
6
9
W
Cthulhu
kryss69
Cthulhu
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,608
Damage
57,352
66,971
Taken
64,644
33,200
Mitigated
42,340
7,824
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,703
2,042
0
2,789
15,313
8,452
0
7,609
7,268
0
33,358
W
Guan Yu
Denkk_
Guan Yu
8,939
758
4,259
5,994
15,160
15,857
169
4,927
9,970
0
18,055
W
Danzaburou
HitReset
Danzaburou
11,512
5,231
194
2,356
10,152
3,713
2,853
1,780
8,252
0
35,360
W
Hera
13,460
3,370
0
109
9,988
2,639
333
1,656
8,229
37,901
0
W
12,644
4,254
0
3,637
11,257
4,481
3,353
4,942
6,175
32,416
2,389
L
7,435
1,036
0
976
8,683
2,867
106
5,541
2,972
26,039
0
L
Jormungandr
WenndsMT
Jormungandr
11,028
1,860
0
1,522
18,158
11,311
0
11,792
5,748
24,999
0
L
11,085
4,447
0
1,348
11,158
3,363
37
4,032
6,721
0
32,376
L
King Arthur
Zee Weezy
King Arthur
7,357
313
0
1,189
13,659
7,207
1
6,309
6,826
0
24,763
W
Cthulhu
kryss69
Cthulhu
10,797
530
1,164
5,311
18,087
15,650
848
4,468
13,451
28,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,421
Gold Earned
51,794
226
Minions Killed
260
5
Camps Cleared
7
1,031,957
Distance Traveled
1,138,544
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,348
862
49
4
1
206,131
0
W
Guan Yu
9,765
814
22
2
0
254,410
4
W
Danzaburou
10,887
907
70
6
1
232,186
2
W
Hera
11,047
921
72
6
3
200,916
0
W
Sol
9,669
806
50
4
3
205,205
1
L
Raijin
8,570
714
61
5
2
190,460
0
L
Jormungandr
9,150
763
34
3
1
212,912
1
L
Neith
8,521
710
55
5
0
186,941
0
L
King Arthur
9,832
819
27
2
1
235,513
0
W
Cthulhu
10,426
869
46
4
0
245,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role