Player Matchup

Tyr
Tyr
Gold III
Im JoIIy
Tyr
Gold III
Level 146
God Stats
1W - 0L
1,603 SR
Queue Stats
73W - 46L
1,866 MMR
Solo
Chaac
Chaac
Platinum II
ZenHeartless
Chaac
Platinum II
Level 159
God Stats
8W - 10L
1,614 SR
Queue Stats
202W - 201L
1,910 MMR
Party 1
Khepri
Khepri
Platinum II
commander455
Khepri
Platinum II
Level 155
God Stats
57W - 40L
1,596 SR
Queue Stats
99W - 90L
1,937 MMR
Solo
Hachiman
Hachiman
Platinum IV
granddeezy
Hachiman
Platinum IV
Level 127
God Stats
51W - 42L
1,587 SR
Queue Stats
258W - 260L
1,815 MMR
Party 1
Poseidon
Poseidon
Gold I
leelee2345
Poseidon
Gold I
Level 143
God Stats
25W - 23L
1,710 SR
Queue Stats
176W - 182L
1,825 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,622 SR
1,870 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,628 SR
1,853 MMR
Medusa
Medusa
Platinum II
Clapinmcheek
Medusa
Platinum II
Level 105
God Stats
6W - 7L
1,598 SR
Queue Stats
60W - 47L
1,837 MMR
Solo
Janus
Janus
Platinum III
Tavares108
Janus
Platinum III
Level 144
God Stats
16W - 28L
1,460 SR
Queue Stats
235W - 225L
1,854 MMR
Solo
Horus
Horus
Gold I
cosmos_panini
Horus
Gold I
Level 126
God Stats
0W - 1L
1,462 SR
Queue Stats
223W - 224L
1,776 MMR
Solo
Cliodhna
Cliodhna
Platinum III
slacker288
Cliodhna
Platinum III
Level 152
God Stats
6W - 4L
1,651 SR
Queue Stats
236W - 227L
1,954 MMR
Solo
Guan Yu
Guan Yu
Platinum II
ttv_RabsLegacy
Guan Yu
Platinum II
Level 152
God Stats
5W - 1L
1,970 SR
Queue Stats
160W - 149L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,923
692
4,824
6,729
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 8
5,947
595
4,985
6,142
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
8
0 / 0 / 6
5,330
533
2,331
3,125
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
granddeezy
Hachiman
11
5 / 1 / 0
6,466
647
5,574
5,683
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
leelee2345
Poseidon
10
3 / 1 / 2
5,931
593
4,753
2,732
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesGebLokiArtio

VS

Bans
BastetAwilixHeraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 3 / 0
6,187
619
3,928
8,509
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
1 / 1 / 0
5,864
586
2,300
4,078
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,241
424
945
8,087
4,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
slacker288
Cliodhna
10
0 / 1 / 1
5,467
547
3,170
5,290
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,180
518
2,405
9,010
4,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
2
2
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
0
0.33
W
2
0
2
3
L
Janus
1
1
0
1
W
0
0
8
4
W
Khepri
0
0
6
3
L
0
4
0
0
W
Hachiman
granddeezy
Hachiman
5
1
0
5
W
Poseidon
leelee2345
Poseidon
3
1
2
4
L
Cliodhna
slacker288
Cliodhna
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
12,748
24,411
Taken
34,974
9,734
Mitigated
13,497
13,083
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,928
1,493
0
2,108
8,509
1,907
0
495
8,014
0
41,644
W
4,824
576
104
4,595
6,729
3,455
324
337
6,055
2,385
44,547
L
Janus
2,300
0
0
871
4,078
1,320
0
2,463
1,615
42,561
0
W
4,985
1,641
0
4,082
6,142
2,545
0
497
5,645
0
31,706
W
Khepri
2,331
447
0
1,363
3,125
1,559
0
841
2,284
12,038
0
L
945
761
604
1,555
8,087
4,283
0
2,819
5,229
0
8,295
W
Hachiman
granddeezy
Hachiman
5,574
2,591
0
2,645
5,683
1,279
0
0
5,683
0
36,689
W
Poseidon
leelee2345
Poseidon
4,753
869
0
294
2,732
896
0
625
2,107
32,353
1,336
L
Cliodhna
slacker288
Cliodhna
3,170
198
0
3,104
5,290
1,490
0
428
4,822
0
32,693
L
2,405
136
85
3,492
9,010
4,497
0
845
7,796
0
30,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
26,939
328
Minions Killed
337
0
Camps Cleared
0
1,072,167
Distance Traveled
1,034,635
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,187
619
90
9
0
192,136
3
W
Tyr
6,923
692
111
11
0
241,478
2
L
Janus
5,864
586
83
8
0
208,907
2
W
Chaac
5,947
595
71
7
0
222,120
4
W
Khepri
5,330
533
12
1
0
195,431
4
L
Horus
4,241
424
21
2
0
192,027
2
W
Hachiman
6,466
647
60
6
0
193,616
3
W
Poseidon
5,931
593
74
7
0
219,522
8
L
Cliodhna
5,467
547
73
7
0
226,287
4
L
Guan Yu
5,180
518
70
7
0
215,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role