Player Matchup

Bellona
Bellona
ASandoval21
Bellona
Level 125
God Stats
3W - 1L
1,609 SR
Queue Stats
30W - 26L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
Qwakein
Heimdallr
Level 149
God Stats
1W - 0L
1,720 SR
Queue Stats
28W - 33L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
TeaGreenTRex
Cthulhu
Level 100
God Stats
9W - 9L
1,613 SR
Queue Stats
48W - 45L
1,548 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hofinfeffer
Morgan Le Fay
Level 159
God Stats
6W - 5L
1,500 SR
Queue Stats
114W - 120L
1,558 Elo+
Party 2
Bakasura
Bakasura
letapved
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,602 Elo+
Party 1
Team Averages
Level 132
1,588 SR
1,564 Elo+

VS

Team Averages
Level 137
1,665 SR
1,554 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ALG_Sefyu
Atlas
Level 160
God Stats
0W - 2L
1,722 SR
Queue Stats
43W - 38L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
EmotionalSupp
Cu Chulainn
Level 149
God Stats
3W - 4L
1,520 SR
Queue Stats
129W - 128L
1,568 Elo+
Party 3
Kali
Kali
greatbigsausage
Kali
Level 110
God Stats
3W - 2L
1,846 SR
Queue Stats
10W - 9L
1,558 Elo+
Solo
Nu Wa
Nu Wa
hyp3rionn
Nu Wa
Level 120
God Stats
0W - 1L
1,736 SR
Queue Stats
25W - 34L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASandoval21
Bellona
17
6 / 6 / 6
11,886
914
11,163
17,078
12,592
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Qwakein
Heimdallr
19
5 / 2 / 6
11,223
863
13,694
11,168
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
TeaGreenTRex
Cthulhu
17
3 / 3 / 11
10,458
804
13,902
20,614
17,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
hofinfeffer
Morgan Le Fay
18
4 / 3 / 9
10,927
841
11,735
9,639
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
letapved
Bakasura
17
4 / 5 / 6
10,304
793
11,348
15,277
7,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 4 / 3
10,088
776
15,726
12,994
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
ALG_Sefyu
Atlas
15
2 / 3 / 10
9,992
769
7,987
16,359
19,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
EmotionalSupp
Cu Chulainn
16
6 / 4 / 8
11,238
864
16,550
17,968
18,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 8 / 6
10,998
846
8,889
18,936
8,598
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
hyp3rionn
Nu Wa
15
3 / 3 / 9
9,343
719
8,501
7,967
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
55
22
Kills
19
19
Deaths
22
38
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
4
3
1.38
L
Atlas
ALG_Sefyu
Atlas
2
3
10
2.33
W
Bellona
ASandoval21
Bellona
6
6
6
1.5
L
Cu Chulainn
EmotionalSupp
Cu Chulainn
6
4
8
2.5
W
Heimdallr
Qwakein
Heimdallr
5
2
6
4
W
Cthulhu
TeaGreenTRex
Cthulhu
3
3
11
2.83
L
4
8
6
0.88
W
Morgan Le Fay
hofinfeffer
Morgan Le Fay
4
3
9
2.83
L
Nu Wa
hyp3rionn
Nu Wa
3
3
9
2.5
W
Bakasura
letapved
Bakasura
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,842
Damage
57,653
73,776
Taken
74,224
46,355
Mitigated
55,197
15,795
Healing
16,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
15,726
6,293
0
3,380
12,994
5,763
671
5,417
7,016
0
42,200
L
Atlas
ALG_Sefyu
Atlas
7,987
2,729
2,135
3,335
16,359
19,563
0
7,244
7,597
27,136
0
W
Bellona
ASandoval21
Bellona
11,163
3,743
895
1,285
17,078
12,592
165
4,825
11,993
0
22,630
L
Cu Chulainn
EmotionalSupp
Cu Chulainn
16,550
1,988
579
3,082
17,968
18,406
599
4,454
12,705
8,445
25,943
W
Heimdallr
Qwakein
Heimdallr
13,694
6,935
0
3,375
11,168
4,806
1,547
2,629
8,513
0
50,235
W
Cthulhu
TeaGreenTRex
Cthulhu
13,902
1,204
611
7,112
20,614
17,535
270
6,289
14,114
37,676
0
L
8,889
2,876
0
4,137
18,936
8,598
0
4,465
13,753
0
35,898
W
Morgan Le Fay
hofinfeffer
Morgan Le Fay
11,735
709
0
1,048
9,639
3,984
0
2,749
6,802
32,339
0
L
Nu Wa
hyp3rionn
Nu Wa
8,501
2,539
0
315
7,967
2,867
632
2,414
5,162
21,483
0
W
Bakasura
letapved
Bakasura
11,348
6,354
0
1,469
15,277
7,438
178
4,082
11,079
0
33,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,798
Gold Earned
51,659
342
Minions Killed
252
10
Camps Cleared
7
1,316,470
Distance Traveled
1,245,690
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,088
776
94
7
1
233,583
1
L
Atlas
9,992
769
29
2
1
287,287
1
W
Bellona
11,886
914
29
2
0
256,364
0
L
Cu Chulainn
11,238
864
45
3
1
265,141
1
W
Heimdallr
11,223
863
117
9
2
268,795
2
W
Cthulhu
10,458
804
59
5
0
265,511
0
L
Kali
10,998
846
60
5
4
249,793
3
W
Morgan Le Fay
10,927
841
57
4
3
242,634
0
L
Nu Wa
9,343
719
24
2
0
209,886
2
W
Bakasura
10,304
793
80
6
5
283,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role