Player Matchup

Ullr
Ullr
Rampageriley
Ullr
Level 157
God Stats
3W - 5L
1,482 SR
Queue Stats
147W - 164L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
Stealthpanda
Nu Wa
Level 128
God Stats
0W - 1L
1,413 SR
Queue Stats
20W - 20L
1,613 Elo+
Party 2
Athena
Athena
itsmonse
Athena
Level 29
God Stats
13W - 13L
1,560 SR
Queue Stats
35W - 38L
1,520 Elo+
Party 2
Team Averages
Level 105
1,485 SR
1,574 Elo+

VS

Team Averages
Level 82
1,360 SR
1,488 Elo+
Artemis
Artemis
FigPucker12
Artemis
Level 26
God Stats
2W - 2L
1,421 SR
Queue Stats
20W - 15L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
legman2711
Nu Wa
Level 130
God Stats
2W - 1L
1,546 SR
Queue Stats
38W - 18L
1,619 Elo+
Party 1
Hercules
Hercules
thesweettone
Hercules
Level 89
God Stats
1W - 3L
1,114 SR
Queue Stats
82W - 144L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,531
569
6,802
14,046
5,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 0
8,629
575
16,045
13,916
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
itsmonse
Athena
11
0 / 4 / 2
8,791
586
4,427
16,437
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FigPucker12
Artemis
15
3 / 2 / 9
10,063
671
17,173
13,088
4,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
16
8 / 0 / 4
10,982
732
18,115
9,171
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
thesweettone
Hercules
13
1 / 0 / 10
9,294
620
6,198
13,579
10,782
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
FigPucker12
Artemis
3
2
9
3.75
L
0
4
2
0.25
L
2
4
0
0.5
L
Athena
itsmonse
Athena
0
4
2
0.25
W
Nu Wa
8
0
4
10
W
Hercules
thesweettone
Hercules
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
41,486
44,399
Taken
35,838
27,244
Mitigated
18,173
2,846
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FigPucker12
Artemis
17,173
8,406
869
6,387
13,088
4,527
1,796
6,721
6,021
0
54,918
L
6,802
1,112
0
250
14,046
5,915
0
5,226
8,820
0
44,287
L
16,045
2,656
81
1,466
13,916
4,852
20
5,328
8,588
42,837
0
L
Athena
itsmonse
Athena
4,427
63
0
1,049
16,437
16,477
0
7,844
8,593
10,228
0
W
Nu Wa
18,115
3,393
0
1,557
9,171
2,864
1,054
6,059
2,684
65,634
0
W
Hercules
thesweettone
Hercules
6,198
889
0
7,221
13,579
10,782
0
7,046
6,109
229
16,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
30,339
169
Minions Killed
201
5
Camps Cleared
8
735,150
Distance Traveled
736,438
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,063
671
67
4
4
258,254
7
L
Ullr
8,531
569
80
5
3
270,514
0
L
Nu Wa
8,629
575
76
5
2
252,270
2
L
Athena
8,791
586
13
1
0
212,366
3
W
Nu Wa
10,982
732
104
7
4
240,785
1
W
Hercules
9,294
620
30
2
0
237,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role