Player Matchup

Freya
Freya
Gold V
 
Freya
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Silver I
NicoLuca
Ares
Silver I
Level 160
God Stats
0W - 1L
1,515 SR
Queue Stats
140W - 153L
1,283 MMR
Party 2
Baba Yaga
Baba Yaga
Gold III
Rypocalyps
Baba Yaga
Gold III
Level 158
God Stats
4W - 3L
1,608 SR
Queue Stats
152W - 147L
1,459 MMR
Solo
Mulan
Mulan
Gold IV
W1TDATOOLY
Mulan
Gold IV
Level 117
God Stats
0W - 1L
1,525 SR
Queue Stats
114W - 119L
1,438 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,530 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,530 SR
1,433 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold II
Dragon Chillz
Medusa
Gold II
Level 155
God Stats
26W - 23L
1,572 SR
Queue Stats
175W - 172L
1,454 MMR
Solo
Charybdis
Charybdis
Silver I
Sirdarkkev
Charybdis
Silver I
Level 153
God Stats
2W - 5L
1,396 SR
Queue Stats
32W - 33L
1,350 MMR
Party 1
Terra
Terra
Silver I
Vezhak
Terra
Silver I
Level 89
God Stats
2W - 2L
1,569 SR
Queue Stats
15W - 18L
1,407 MMR
Solo
Artio
Artio
Gold IV
pantiecat
Artio
Gold IV
Level 155
God Stats
19W - 11L
1,615 SR
Queue Stats
220W - 222L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
3 / 10 / 2
11,707
488
12,745
25,262
8,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
18
2 / 3 / 2
10,815
451
6,487
15,599
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
3 / 6 / 0
10,181
424
8,080
23,149
24,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Rypocalyps
Baba Yaga
16
0 / 6 / 1
9,924
414
12,758
15,255
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
18
0 / 6 / 1
11,100
463
11,250
26,621
19,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
CliodhnaAthenaFenrirKumbhakarna

VS

Bans
BastetDanzaburouAwilixGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
13 / 0 / 7
15,302
638
21,812
17,205
12,799
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 1 / 5
15,154
631
17,184
12,537
5,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Sirdarkkev
Charybdis
20
6 / 5 / 3
14,553
606
15,719
16,827
5,562
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Vezhak
Terra
18
1 / 1 / 19
13,258
552
8,171
21,698
28,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
pantiecat
Artio
20
3 / 1 / 7
13,790
575
16,772
20,122
29,858
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
8
Kills
31
31
Deaths
8
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
10
2
0.4
L
Da Ji
 
Da Ji
2
3
2
1
W
Nemesis
 
Nemesis
13
0
7
16.5
W
8
1
5
10.5
L
Ares
3
6
0
0.5
L
Baba Yaga
Rypocalyps
Baba Yaga
0
6
1
0.08
W
Charybdis
Sirdarkkev
Charybdis
6
5
3
1.5
W
Terra
Vezhak
Terra
1
1
19
10.5
L
Mulan
0
6
1
0.08
W
Artio
pantiecat
Artio
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,320
Damage
79,658
105,886
Taken
88,389
66,393
Mitigated
82,570
31,565
Healing
31,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,745
4,000
0
8,890
25,262
8,316
630
2,443
22,671
101,829
0
L
Da Ji
 
Da Ji
6,487
1,484
0
4,682
15,599
6,260
0
1,963
13,536
0
74,360
W
Nemesis
 
Nemesis
21,812
11,079
0
4,728
17,205
12,799
2,486
5,591
11,245
0
122,239
W
17,184
7,964
0
2,481
12,537
5,891
6,135
5,306
6,996
0
161,583
L
Ares
8,080
345
581
3,980
23,149
24,417
0
3,981
18,959
24,355
0
L
Baba Yaga
Rypocalyps
Baba Yaga
12,758
645
0
5,218
15,255
7,629
0
1,785
13,392
77,176
0
W
Charybdis
Sirdarkkev
Charybdis
15,719
10,597
180
3,424
16,827
5,562
2,473
9,195
7,622
0
112,317
W
Terra
Vezhak
Terra
8,171
1,159
2,747
6,599
21,698
28,460
773
12,038
9,257
31,971
0
L
Mulan
11,250
1,984
0
8,214
26,621
19,771
237
12,676
12,385
0
85,366
W
Artio
pantiecat
Artio
16,772
637
886
10,215
20,122
29,858
263
2,167
16,842
89,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,727
Gold Earned
72,057
623
Minions Killed
725
0
Camps Cleared
0
2,068,738
Distance Traveled
2,492,575
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,707
488
146
6
0
362,658
3
L
Da Ji
10,815
451
126
5
0
503,070
5
W
Nemesis
15,302
638
140
6
0
596,257
1
W
Medusa
15,154
631
230
10
0
478,770
1
L
Ares
10,181
424
29
1
0
409,015
6
L
Baba Yaga
9,924
414
150
6
0
425,177
10
W
Charybdis
14,553
606
171
7
0
416,682
4
W
Terra
13,258
552
35
1
0
503,687
0
L
Mulan
11,100
463
172
7
0
368,818
6
W
Artio
13,790
575
149
6
0
497,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role