Player Matchup

Scylla
Scylla
DerNico1337
Scylla
Level 9
God Stats
0W - 5L
1,188 SR
Queue Stats
1W - 9L
1,075 Elo+
Party 1
Danzaburou
Danzaburou
Ribnitzer_Dom
Danzaburou
Level 18
God Stats
2W - 3L
1,337 SR
Queue Stats
5W - 11L
1,246 Elo+
Party 1
Atlas
Atlas
Ultimythics
Atlas
Level 61
God Stats
0W - 3L
1,111 SR
Queue Stats
31W - 34L
1,402 Elo+
Party 1
Team Averages
Level 29
1,212 SR
1,241 Elo+

VS

Team Averages
Level 94
1,367 SR
1,445 Elo+
Zeus
Zeus
PowaGirl0
Zeus
Level 117
God Stats
4W - 8L
1,166 SR
Queue Stats
217W - 281L
1,376 Elo+
Solo
Achilles
Achilles
hherk
Achilles
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,546 Elo+
Solo
Medusa
Medusa
noobhero98
Medusa
Level 60
God Stats
10W - 7L
1,436 SR
Queue Stats
37W - 38L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 6 / 1
5,760
576
5,356
7,284
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ribnitzer_Dom
Danzaburou
10
1 / 5 / 0
6,313
631
6,046
7,480
2,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
5,578
558
2,293
11,019
5,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
12 / 0 / 4
8,849
885
9,792
1,827
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
hherk
Achilles
11
3 / 1 / 13
7,444
744
7,754
13,099
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
noobhero98
Medusa
12
2 / 0 / 13
7,505
751
4,667
6,430
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
17
17
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
1
0.08
W
Zeus
12
0
4
14
L
Danzaburou
Ribnitzer_Dom
Danzaburou
1
5
0
0.2
L
0
6
1
0.08
W
Achilles
hherk
Achilles
3
1
13
9.5
W
Medusa
noobhero98
Medusa
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,695
Damage
22,213
25,783
Taken
21,356
10,242
Mitigated
11,837
2,682
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,356
784
0
845
7,284
1,850
0
1,953
4,824
14,167
0
W
Zeus
9,792
214
0
510
1,827
530
629
489
1,322
31,792
0
L
Danzaburou
Ribnitzer_Dom
Danzaburou
6,046
2,197
101
981
7,480
2,517
0
2,417
4,667
0
25,914
L
2,293
586
90
665
11,019
5,875
0
4,949
5,445
5,579
0
W
Achilles
hherk
Achilles
7,754
800
0
5,149
13,099
9,115
343
4,584
8,177
0
21,921
W
Medusa
noobhero98
Medusa
4,667
1,685
0
422
6,430
2,192
1,690
2,408
3,872
0
18,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,651
Gold Earned
23,798
84
Minions Killed
126
2
Camps Cleared
6
450,522
Distance Traveled
577,453
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,760
576
37
4
1
151,510
3
W
Zeus
8,849
885
63
6
5
192,971
5
L
Danzaburou
6,313
631
45
5
1
151,063
0
L
Atlas
5,578
558
2
0
0
147,949
1
W
Achilles
7,444
744
18
2
0
205,743
4
W
Medusa
7,505
751
45
5
1
178,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role