Player Matchup

Gilgamesh
Gilgamesh
DesstroyerOfDark
Gilgamesh
Level 45
God Stats
2W - 2L
1,606 SR
Queue Stats
42W - 26L
1,502 Elo+
Party 2
Ah Puch
Ah Puch
Yuμta
Ah Puch
Level 123
God Stats
2W - 0L
1,994 SR
Queue Stats
87W - 37L
1,651 Elo+
Party 2
Xing Tian
Xing Tian
ZoneCross
Xing Tian
Level 46
God Stats
4W - 2L
1,411 SR
Queue Stats
56W - 45L
1,437 Elo+
Party 2
Team Averages
Level 71
1,670 SR
1,530 Elo+

VS

Team Averages
Level 76
1,406 SR
1,396 Elo+
Ullr
Ullr
Alex Anguian0
Ullr
Level 72
God Stats
1W - 1L
1,691 SR
Queue Stats
152W - 292L
1,321 Elo+
Party 1
Arachne
Arachne
N0v4_Aguila271
Arachne
Level 87
God Stats
1W - 1L
1,204 SR
Queue Stats
122W - 216L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
WOLFoo02
Kukulkan
Level 68
God Stats
0W - 5L
1,324 SR
Queue Stats
131W - 260L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
2 / 3 / 11
10,836
637
8,099
12,061
6,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Yuμta
Ah Puch
17
12 / 1 / 5
13,050
768
28,614
12,760
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
ZoneCross
Xing Tian
16
4 / 4 / 10
12,303
724
6,126
20,262
24,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
10,366
610
5,846
17,896
6,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 5 / 3
10,251
603
6,896
17,138
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
WOLFoo02
Kukulkan
15
2 / 7 / 1
10,075
593
14,378
13,869
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
7
8
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Gilgamesh
2
3
11
2.5
L
3
5
3
0.9
L
Kukulkan
WOLFoo02
Kukulkan
2
7
1
0.36
W
Ah Puch
Yuμta
Ah Puch
12
1
5
14.5
W
Xing Tian
ZoneCross
Xing Tian
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,839
Damage
27,120
45,083
Taken
48,903
36,267
Mitigated
18,275
9,481
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,846
2,239
0
773
17,896
6,220
0
10,735
6,713
0
21,569
W
Gilgamesh
8,099
1,219
0
580
12,061
6,703
856
4,339
6,414
16
31,183
L
6,896
4,538
0
2,217
17,138
7,040
0
12,075
4,551
0
25,158
L
Kukulkan
WOLFoo02
Kukulkan
14,378
1,646
201
1,170
13,869
5,015
0
10,985
2,498
52,373
0
W
Ah Puch
Yuμta
Ah Puch
28,614
1,172
0
5,624
12,760
5,389
834
4,880
7,880
84,493
0
W
Xing Tian
ZoneCross
Xing Tian
6,126
272
0
3,277
20,262
24,175
119
6,197
12,846
22,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,189
Gold Earned
30,692
218
Minions Killed
190
8
Camps Cleared
6
955,237
Distance Traveled
874,389
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,366
610
30
2
0
258,199
1
W
Gilgamesh
10,836
637
52
3
2
303,020
0
L
Arachne
10,251
603
47
3
4
345,951
4
L
Kukulkan
10,075
593
113
7
2
270,239
1
W
Ah Puch
13,050
768
144
8
6
322,840
2
W
Xing Tian
12,303
724
22
1
0
329,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role