Player Matchup

Agni
Agni
GetEmMute
Agni
Level 146
God Stats
2W - 4L
1,499 SR
Queue Stats
421W - 407L
1,429 Elo+
Party 2
Hel
Hel
Killer frost946
Hel
Level 35
God Stats
2W - 10L
1,765 SR
Queue Stats
40W - 62L
1,310 Elo+
Solo
Odin
Odin
Rabinovski
Odin
Level 127
God Stats
2W - 1L
1,804 SR
Queue Stats
184W - 189L
1,420 Elo+
Party 2
Apollo
Apollo
YourRealDad523
Apollo
Level 81
God Stats
6W - 4L
1,500 SR
Queue Stats
288W - 299L
1,406 Elo+
Party 2
Arachne
Arachne
Yutolio_theGreat
Arachne
Level 35
God Stats
1W - 3L
1,207 SR
Queue Stats
127W - 128L
1,419 Elo+
Party 2
Team Averages
Level 85
1,555 SR
1,397 Elo+

VS

Team Averages
Level 72
1,690 SR
1,465 Elo+
Thanatos
Thanatos
AnonymousPaza-
Thanatos
Level 69
God Stats
14W - 7L
1,668 SR
Queue Stats
22W - 10L
1,571 Elo+
Party 1
Sol
Sol
DGTroll
Sol
Level 118
God Stats
1W - 0L
1,830 SR
Queue Stats
22W - 18L
1,428 Elo+
Solo
Nike
Nike
JustDrae_
Nike
Level 77
God Stats
4W - 1L
1,603 SR
Queue Stats
45W - 41L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
Nunutube
Baron Samedi
Level 45
God Stats
5W - 3L
1,633 SR
Queue Stats
42W - 47L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
demicheon
Jormungandr
Level 53
God Stats
4W - 2L
1,715 SR
Queue Stats
38W - 31L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 0 / 2
4,664
466
2,430
3,435
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 1
4,849
485
2,866
5,136
1,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
5,661
566
3,920
6,180
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
3 / 1 / 0
5,407
541
2,866
6,200
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
4,940
494
2,155
6,050
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
4 / 0 / 1
5,920
592
3,931
5,105
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
9
1 / 0 / 0
5,595
560
3,237
3,401
740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
9
0 / 2 / 0
5,151
515
2,799
5,158
2,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Nunutube
Baron Samedi
10
3 / 1 / 3
5,721
572
4,064
5,090
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
demicheon
Jormungandr
9
0 / 3 / 1
5,261
526
2,845
5,915
1,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
8
8
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
0
1
4.5
W
Sol
1
0
0
1
L
Agni
0
0
2
1
W
Nike
0
2
0
0
L
0
4
1
0.13
W
Baron Samedi
Nunutube
Baron Samedi
3
1
3
4.5
L
2
0
0
2
L
3
1
0
3
L
1
3
0
0.33
W
Jormungandr
demicheon
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
16,876
27,001
Taken
24,669
9,838
Mitigated
8,474
8,364
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,931
1,389
0
5,371
5,105
1,901
0
678
4,351
0
28,631
W
Sol
3,237
206
114
1,753
3,401
740
0
705
2,508
31,200
0
L
Agni
2,430
120
0
1,287
3,435
821
0
1,662
1,773
20,512
0
W
Nike
2,799
795
0
1,097
5,158
2,177
842
880
3,917
0
23,505
L
2,866
299
273
1,307
5,136
1,564
564
3,276
1,561
21,505
0
W
Baron Samedi
Nunutube
Baron Samedi
4,064
48
0
2,423
5,090
1,766
466
2,630
2,460
20,457
0
L
3,920
767
0
912
6,180
3,716
278
0
6,180
5,919
25,035
L
2,866
1,493
0
3,002
6,200
1,775
0
3,922
2,278
0
23,014
L
2,155
1,591
0
1,583
6,050
1,962
0
933
5,063
0
26,135
W
Jormungandr
demicheon
Jormungandr
2,845
684
0
456
5,915
1,890
90
1,345
4,378
23,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
27,648
261
Minions Killed
271
0
Camps Cleared
0
916,595
Distance Traveled
946,959
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,920
592
57
6
0
223,101
1
W
Sol
5,595
560
70
7
0
198,549
2
L
Agni
4,664
466
44
4
0
168,304
2
W
Nike
5,151
515
52
5
0
188,422
2
L
Hel
4,849
485
43
4
0
174,631
0
W
Baron Samedi
5,721
572
38
4
0
169,390
0
L
Odin
5,661
566
66
7
0
186,159
1
L
Apollo
5,407
541
50
5
0
186,155
2
L
Arachne
4,940
494
58
6
0
201,346
0
W
Jormungandr
5,261
526
54
5
0
167,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role