Player Matchup

Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
The1AnOnlyGuy
Janus
Level 89
God Stats
0W - 5L
1,246 SR
Queue Stats
341W - 430L
1,442 Elo+
Party 1
Team Averages
Level 106
1,415 SR
1,481 Elo+

VS

Team Averages
Level 75
1,689 SR
1,550 Elo+
Zeus
Zeus
ISCHOONI
Zeus
Level 88
God Stats
2W - 1L
1,617 SR
Queue Stats
26W - 34L
1,371 Elo+
Solo
Ymir
Ymir
Mayurionic
Ymir
Level 29
God Stats
6W - 1L
1,813 SR
Queue Stats
32W - 21L
1,656 Elo+
Party 2
Artemis
Artemis
underpaid
Artemis
Level 109
God Stats
3W - 1L
1,637 SR
Queue Stats
38W - 26L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 5 / 0
7,167
652
9,943
8,674
2,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
 
King Arthur
8
0 / 6 / 1
6,388
581
3,543
12,583
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 2
7,265
660
9,473
8,137
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 1 / 12
9,208
837
8,973
6,816
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 9
8,936
812
3,765
12,847
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
underpaid
Artemis
14
9 / 1 / 6
9,738
885
13,142
8,143
2,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
17
17
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
0
0.4
L
King Arthur
 
King Arthur
0
6
1
0.08
W
Zeus
4
1
12
10
W
4
1
9
8.5
L
1
6
2
0.33
W
Artemis
underpaid
Artemis
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,959
Damage
25,880
29,394
Taken
27,806
11,757
Mitigated
17,053
2,779
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,943
5,120
0
922
8,674
2,072
967
4,574
4,100
0
23,240
L
King Arthur
 
King Arthur
3,543
533
0
1,760
12,583
7,963
0
4,991
7,592
0
8,484
W
Zeus
8,973
1,510
744
2,565
6,816
2,815
895
1,971
4,631
32,622
1,226
W
3,765
577
706
2,876
12,847
11,283
78
4,385
7,902
14,206
0
L
9,473
178
0
97
8,137
1,722
43
3,265
4,872
29,899
0
W
Artemis
underpaid
Artemis
13,142
7,925
0
3,153
8,143
2,955
2,138
3,137
4,592
0
32,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,820
Gold Earned
27,882
108
Minions Killed
123
4
Camps Cleared
5
542,541
Distance Traveled
643,155
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,167
652
41
4
1
194,752
1
L
King Arthur
6,388
581
9
1
0
169,958
1
W
Zeus
9,208
837
60
5
4
230,068
3
W
Ymir
8,936
812
21
2
1
206,096
0
L
Janus
7,265
660
58
5
3
177,831
1
W
Artemis
9,738
885
42
4
0
206,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role