Player Matchup

Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Krux ApexHail
Athena
Level 128
God Stats
3W - 4L
1,601 SR
Queue Stats
130W - 107L
1,608 Elo+
Solo
Chang'e
Chang'e
rafiki_au
Chang'e
Level 139
God Stats
50W - 39L
1,621 SR
Queue Stats
1,037W - 1,119L
1,577 Elo+
Party 2
Medusa
Medusa
xeroAU
Medusa
Level 125
God Stats
2W - 5L
1,804 SR
Queue Stats
651W - 715L
1,616 Elo+
Party 2
Team Averages
Level 124
1,605 SR
1,560 Elo+

VS

Team Averages
Level 128
1,611 SR
1,556 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
LiLPeeps29
Bastet
Level 129
God Stats
5W - 0L
1,904 SR
Queue Stats
267W - 260L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
Slabbypooh
Kuzenbo
Level 111
God Stats
120W - 96L
1,678 SR
Queue Stats
685W - 636L
1,578 Elo+
Party 3
Bacchus
Bacchus
Whal881eBro
Bacchus
Level 136
God Stats
6W - 9L
1,340 SR
Queue Stats
158W - 139L
1,563 Elo+
Party 1
Ullr
Ullr
dwuhbzy
Ullr
Level 122
God Stats
3W - 4L
1,635 SR
Queue Stats
699W - 631L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 5 / 1
9,438
472
5,435
15,911
14,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
 
Nemesis
15
3 / 8 / 3
9,091
455
8,484
16,706
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 3
9,713
486
8,504
20,377
25,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
rafiki_au
Chang'e
16
2 / 3 / 1
9,887
494
12,418
15,395
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
xeroAU
Medusa
17
1 / 3 / 1
9,960
498
8,803
14,594
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 5 / 3
10,724
536
14,094
11,686
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
LiLPeeps29
Bastet
20
8 / 1 / 11
12,203
610
22,548
23,545
16,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
Slabbypooh
Kuzenbo
16
1 / 0 / 5
9,811
491
9,175
16,136
20,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Whal881eBro
Bacchus
17
6 / 2 / 9
11,044
552
11,269
12,318
8,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
dwuhbzy
Ullr
18
1 / 1 / 1
10,444
522
6,016
8,633
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
21
21
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
1
0.1
L
Nemesis
 
Nemesis
3
8
3
0.56
W
Zeus
 
Zeus
5
5
3
1.3
L
3
2
3
2.25
W
Bastet
LiLPeeps29
Bastet
8
1
11
13.5
W
Kuzenbo
Slabbypooh
Kuzenbo
1
0
5
3.5
W
Bacchus
Whal881eBro
Bacchus
6
2
9
5.25
W
Ullr
dwuhbzy
Ullr
1
1
1
1.5
L
Chang'e
rafiki_au
Chang'e
2
3
1
0.83
L
Medusa
xeroAU
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,644
Damage
63,102
82,983
Taken
72,318
60,846
Mitigated
52,462
22,109
Healing
27,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,435
1,532
403
4,125
15,911
14,615
564
3,811
11,427
11,593
43,230
L
Nemesis
 
Nemesis
8,484
3,398
0
2,678
16,706
8,122
0
7,825
8,612
0
64,533
W
Zeus
 
Zeus
14,094
4,491
0
3,259
11,686
3,806
1,024
4,758
6,706
67,548
0
L
8,504
2,469
0
1,928
20,377
25,689
0
9,292
10,630
31,123
0
W
Bastet
LiLPeeps29
Bastet
22,548
6,269
462
11,643
23,545
16,540
0
6,958
16,459
0
89,353
W
Kuzenbo
Slabbypooh
Kuzenbo
9,175
3,962
716
5,833
16,136
20,968
345
6,180
9,593
34,375
0
W
Bacchus
Whal881eBro
Bacchus
11,269
893
0
3,400
12,318
8,293
0
3,820
8,425
67,648
0
W
Ullr
dwuhbzy
Ullr
6,016
2,224
0
2,141
8,633
2,855
1,649
374
8,259
0
100,833
L
Chang'e
rafiki_au
Chang'e
12,418
1,449
1,582
5,657
15,395
6,354
0
10,344
4,899
73,192
0
L
Medusa
xeroAU
Medusa
8,803
3,275
0
5,736
14,594
6,066
663
3,266
11,180
0
82,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,089
Gold Earned
54,226
544
Minions Killed
583
0
Camps Cleared
0
1,890,327
Distance Traveled
1,988,598
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,438
472
115
6
0
361,534
1
L
Nemesis
9,091
455
99
5
0
384,385
5
W
Zeus
10,724
536
134
7
0
352,791
1
L
Athena
9,713
486
45
2
0
412,839
9
W
Bastet
12,203
610
145
7
0
421,096
1
W
Kuzenbo
9,811
491
34
2
0
404,130
10
W
Bacchus
11,044
552
113
6
0
451,955
2
W
Ullr
10,444
522
157
8
0
358,626
1
L
Chang'e
9,887
494
129
6
0
380,441
2
L
Medusa
9,960
498
156
8
0
351,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role