Player Matchup

Cthulhu
Cthulhu
Braiig
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,339 Elo+
Party 1
Achilles
Achilles
T3hgr33k
Achilles
Level 128
God Stats
0W - 2L
1,557 SR
Queue Stats
24W - 30L
1,339 Elo+
Party 1
Scylla
Scylla
craventester
Scylla
Level 89
God Stats
1W - 3L
1,285 SR
Queue Stats
21W - 29L
1,293 Elo+
Party 1
Team Averages
Level 98
1,447 SR
1,324 Elo+

VS

Team Averages
Level 87
1,523 SR
1,538 Elo+
Persephone
Persephone
HidinBiden
Persephone
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 114L
1,643 Elo+
Party 2
Neith
Neith
SxBaBombs
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 5L
1,530 Elo+
Party 2
Athena
Athena
TheZelda
Athena
Level 112
God Stats
1W - 3L
1,570 SR
Queue Stats
11W - 18L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Braiig
Cthulhu
10
2 / 4 / 2
7,005
701
4,498
13,688
13,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
T3hgr33k
Achilles
10
1 / 8 / 2
6,593
659
3,337
15,168
11,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
11
2 / 5 / 4
7,611
761
3,859
9,542
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HidinBiden
Persephone
12
3 / 1 / 14
8,704
870
9,908
5,855
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
SxBaBombs
Neith
13
10 / 2 / 7
9,241
924
16,431
5,521
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
TheZelda
Athena
11
4 / 3 / 9
8,479
848
5,649
11,510
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
17
17
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Braiig
Cthulhu
2
4
2
0.75
W
Persephone
HidinBiden
Persephone
3
1
14
10
W
Neith
SxBaBombs
Neith
10
2
7
6.75
L
Achilles
T3hgr33k
Achilles
1
8
2
0.25
W
Athena
TheZelda
Athena
4
3
9
2.83
L
Scylla
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,694
Damage
31,988
38,398
Taken
22,886
27,986
Mitigated
15,166
2,651
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Braiig
Cthulhu
4,498
519
184
643
13,688
13,056
0
5,724
7,964
14,498
0
W
Persephone
HidinBiden
Persephone
9,908
1,128
0
2,091
5,855
2,171
334
3,408
2,446
29,230
0
W
Neith
SxBaBombs
Neith
16,431
9,576
0
1,363
5,521
2,778
1,611
1,644
3,877
0
38,684
L
Achilles
T3hgr33k
Achilles
3,337
853
416
567
15,168
11,607
0
5,753
9,415
0
16,439
W
Athena
TheZelda
Athena
5,649
2,009
604
1,529
11,510
10,217
279
3,638
7,872
17,965
0
L
Scylla
3,859
79
88
753
9,542
3,323
0
5,008
4,534
19,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,209
Gold Earned
26,424
87
Minions Killed
119
4
Camps Cleared
6
486,336
Distance Traveled
589,454
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,005
701
20
2
2
187,801
2
W
Persephone
8,704
870
46
5
4
205,955
1
W
Neith
9,241
924
42
4
0
180,919
2
L
Achilles
6,593
659
26
3
2
148,230
0
W
Athena
8,479
848
31
3
2
202,580
1
L
Scylla
7,611
761
41
4
0
150,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role