Player Matchup

Persephone
Persephone
Ragnaröк
Persephone
Level 158
God Stats
28W - 10L
1,708 SR
Queue Stats
110W - 54L
1,796 Elo+
Party 2
Kuzenbo
Kuzenbo
pJjohnny
Kuzenbo
Level 45
God Stats
1W - 0L
1,823 SR
Queue Stats
46W - 20L
1,681 Elo+
Party 2
Achilles
Achilles
υoyager
Achilles
Level 108
God Stats
6W - 7L
1,499 SR
Queue Stats
180W - 153L
1,669 Elo+
Party 2
Team Averages
Level 104
1,677 SR
1,715 Elo+

VS

Team Averages
Level 102
1,490 SR
1,700 Elo+
Bastet
Bastet
DunkeDyretHugo
Bastet
Level 107
God Stats
1W - 1L
1,335 SR
Queue Stats
66W - 29L
1,707 Elo+
Party 1
Bacchus
Bacchus
Khris
Bacchus
Level 111
God Stats
2W - 2L
1,637 SR
Queue Stats
96W - 41L
1,703 Elo+
Party 1
Anhur
Anhur
Rammeren
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 35L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ragnaröк
Persephone
16
6 / 0 / 5
10,975
732
18,587
6,871
3,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
pJjohnny
Kuzenbo
13
1 / 3 / 11
10,421
695
5,719
16,066
25,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
υoyager
Achilles
15
7 / 2 / 6
10,714
714
11,107
15,766
14,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,919
595
10,142
13,494
4,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Khris
Bacchus
12
1 / 3 / 3
8,521
568
9,170
15,877
7,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Rammeren
Anhur
12
2 / 4 / 3
8,663
578
6,205
11,920
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
5
5
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Bacchus
Khris
Bacchus
1
3
3
0.83
W
Persephone
Ragnaröк
Persephone
6
0
5
8.5
L
Anhur
Rammeren
Anhur
2
4
3
0.88
W
Kuzenbo
pJjohnny
Kuzenbo
1
3
11
2.17
W
Achilles
υoyager
Achilles
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,413
Damage
25,517
38,703
Taken
41,291
42,872
Mitigated
16,157
9,631
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,142
2,625
0
2,004
13,494
4,198
0
6,274
6,347
0
27,382
L
Bacchus
Khris
Bacchus
9,170
1,087
0
3,120
15,877
7,605
0
9,298
5,798
29,242
0
W
Persephone
Ragnaröк
Persephone
18,587
600
0
2,901
6,871
3,247
1,244
2,126
4,549
66,196
0
L
Anhur
Rammeren
Anhur
6,205
2,091
0
1,334
11,920
4,354
0
7,527
3,798
0
23,639
W
Kuzenbo
pJjohnny
Kuzenbo
5,719
1,404
0
1,570
16,066
25,526
302
2,548
12,979
10,480
0
W
Achilles
υoyager
Achilles
11,107
1,748
0
5,160
15,766
14,099
56
4,659
10,763
0
33,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
26,103
176
Minions Killed
149
10
Camps Cleared
4
858,935
Distance Traveled
815,341
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,919
595
46
3
1
279,976
3
L
Bacchus
8,521
568
60
4
0
278,482
1
W
Persephone
10,975
732
118
8
5
279,140
3
L
Anhur
8,663
578
43
3
3
256,883
3
W
Kuzenbo
10,421
695
13
1
2
277,120
5
W
Achilles
10,714
714
45
3
3
302,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role