Player Matchup

He Bo
He Bo
A Mercc
He Bo
Level 146
God Stats
1W - 0L
1,302 SR
Queue Stats
40W - 41L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FAROUT
Morgan Le Fay
Level 145
God Stats
1W - 1L
1,568 SR
Queue Stats
73W - 60L
1,532 Elo+
Party 2
Ganesha
Ganesha
GeorgiaBoii
Ganesha
Level 125
God Stats
2W - 1L
1,576 SR
Queue Stats
40W - 44L
1,492 Elo+
Party 2
Artemis
Artemis
NyxRider
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,525 Elo+
Solo
Hercules
Hercules
Platypus Gus
Hercules
Level 129
God Stats
2W - 0L
1,537 SR
Queue Stats
12W - 9L
1,587 Elo+
Party 2
Team Averages
Level 112
1,496 SR
1,535 Elo+

VS

Team Averages
Level 92
1,560 SR
1,463 Elo+
Ullr
Ullr
Ayngels
Ullr
Level 129
God Stats
2W - 1L
1,643 SR
Queue Stats
29W - 33L
1,536 Elo+
Party 1
Thanatos
Thanatos
K9Mead
Thanatos
Level 27
God Stats
1W - 1L
1,728 SR
Queue Stats
115W - 105L
1,442 Elo+
Solo
He Bo
He Bo
MarchedSiren
He Bo
Level 159
God Stats
1W - 1L
1,656 SR
Queue Stats
28W - 34L
1,529 Elo+
Party 1
Scylla
Scylla
SavageProdigy40
Scylla
Level 127
God Stats
1W - 3L
1,275 SR
Queue Stats
41W - 41L
1,520 Elo+
Party 1
Achilles
Achilles
uhhsalas
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
A Mercc
He Bo
20
10 / 4 / 11
13,162
774
19,848
12,716
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
FAROUT
Morgan Le Fay
20
3 / 2 / 18
11,740
691
15,586
10,556
3,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
GeorgiaBoii
Ganesha
17
0 / 6 / 20
10,345
609
11,473
15,682
8,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
NyxRider
Artemis
20
13 / 4 / 10
13,115
771
22,680
13,922
5,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Platypus Gus
Hercules
19
4 / 4 / 17
12,467
733
9,372
40,729
34,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ayngels
Ullr
19
5 / 2 / 4
10,764
633
15,253
10,431
4,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
K9Mead
Thanatos
16
3 / 10 / 6
9,931
584
13,484
20,602
13,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 7 / 5
11,451
674
18,005
18,766
12,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 5 / 7
11,495
676
17,738
15,465
6,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
uhhsalas
Achilles
17
0 / 6 / 11
9,854
580
7,018
20,715
30,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
30
Kills
19
20
Deaths
30
76
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
A Mercc
He Bo
10
4
11
3.88
L
Ullr
Ayngels
Ullr
5
2
4
3.5
W
Morgan Le Fay
FAROUT
Morgan Le Fay
3
2
18
6
W
Ganesha
GeorgiaBoii
Ganesha
0
6
20
1.67
L
Thanatos
K9Mead
Thanatos
3
10
6
0.6
L
5
7
5
1.07
W
Artemis
NyxRider
Artemis
13
4
10
4.5
W
Hercules
Platypus Gus
Hercules
4
4
17
3.13
L
6
5
7
1.9
L
Achilles
uhhsalas
Achilles
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,959
Damage
71,498
93,605
Taken
85,979
56,651
Mitigated
67,561
43,410
Healing
30,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
A Mercc
He Bo
19,848
655
986
3,312
12,716
4,584
716
4,727
7,818
44,229
0
L
Ullr
Ayngels
Ullr
15,253
3,887
691
2,161
10,431
4,978
472
6,853
3,578
0
33,781
W
Morgan Le Fay
FAROUT
Morgan Le Fay
15,586
793
1,448
4,093
10,556
3,762
2,181
4,642
5,766
34,722
0
W
Ganesha
GeorgiaBoii
Ganesha
11,473
104
2,750
2,643
15,682
8,884
191
7,798
7,644
26,976
0
L
Thanatos
K9Mead
Thanatos
13,484
1,663
1,357
9,243
20,602
13,886
0
9,879
10,723
0
16,078
L
18,005
594
1,148
6,013
18,766
12,153
252
9,391
9,375
39,153
0
W
Artemis
NyxRider
Artemis
22,680
8,069
1,496
4,039
13,922
5,294
2,092
6,501
6,986
0
38,610
W
Hercules
Platypus Gus
Hercules
9,372
1,934
2,126
20,517
40,729
34,127
151
12,075
27,295
0
19,813
L
17,738
1,310
1,375
5,575
15,465
6,139
0
9,391
6,074
40,816
0
L
Achilles
uhhsalas
Achilles
7,018
2,041
179
2,493
20,715
30,405
286
11,393
9,322
0
9,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,829
Gold Earned
53,495
172
Minions Killed
148
0
Camps Cleared
0
1,593,349
Distance Traveled
1,461,136
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,162
774
84
5
0
331,573
1
L
Ullr
10,764
633
35
2
0
354,679
1
W
Morgan Le Fay
11,740
691
40
2
0
341,651
0
W
Ganesha
10,345
609
0
0
0
287,218
0
L
Thanatos
9,931
584
11
1
0
280,207
1
L
He Bo
11,451
674
41
2
0
291,883
3
W
Artemis
13,115
771
27
2
0
300,061
1
W
Hercules
12,467
733
21
1
0
332,846
0
L
Scylla
11,495
676
52
3
0
264,267
1
L
Achilles
9,854
580
9
1
0
270,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role