Player Matchup

Geb
Geb
AlexAxe999
Geb
Level 106
God Stats
8W - 14L
1,540 SR
Queue Stats
243W - 235L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
Technicolors2
Danzaburou
Level 129
God Stats
14W - 9L
1,650 SR
Queue Stats
183W - 166L
1,626 Elo+
Party 1
Erlang Shen
Erlang Shen
YSN Tsunami
Erlang Shen
Level 142
God Stats
7W - 6L
1,620 SR
Queue Stats
870W - 766L
1,567 Elo+
Party 2
Hel
Hel
YoungNoah_
Hel
Level 159
God Stats
14W - 16L
1,529 SR
Queue Stats
1,647W - 1,523L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
poison_73
Cthulhu
Level 128
God Stats
5W - 3L
1,516 SR
Queue Stats
99W - 116L
1,560 Elo+
Party 1
Team Averages
Level 133
1,571 SR
1,575 Elo+

VS

Team Averages
Level 114
1,644 SR
1,547 Elo+
Ganesha
Ganesha
Exzj
Ganesha
Level 157
God Stats
17W - 12L
1,673 SR
Queue Stats
755W - 711L
1,526 Elo+
Party 3
Sol
Sol
JoeyPIayboy
Sol
Level 64
God Stats
14W - 11L
1,622 SR
Queue Stats
70W - 62L
1,547 Elo+
Party 4
Skadi
Skadi
Kobra_In_Ctrl
Skadi
Level 108
God Stats
4W - 2L
1,600 SR
Queue Stats
84W - 65L
1,539 Elo+
Party 4
Kali
Kali
SPiNxRage
Kali
Level 122
God Stats
29W - 17L
1,686 SR
Queue Stats
532W - 453L
1,567 Elo+
Party 3
Thanatos
Thanatos
soy eribel
Thanatos
Level 121
God Stats
1W - 0L
1,636 SR
Queue Stats
86W - 67L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 6
8,345
397
7,726
20,011
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Technicolors2
Danzaburou
16
3 / 5 / 1
10,988
523
8,578
14,086
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
YSN Tsunami
Erlang Shen
17
5 / 2 / 6
11,002
524
10,992
17,987
9,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 1 / 4
10,933
521
7,622
11,200
4,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
poison_73
Cthulhu
18
4 / 3 / 3
11,127
530
11,777
16,461
16,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Exzj
Ganesha
15
0 / 2 / 11
10,044
478
7,172
14,558
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 5
12,086
576
18,352
11,912
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 3 / 5
12,323
587
14,993
14,104
4,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
18
2 / 3 / 9
11,316
539
9,235
15,985
7,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
soy eribel
Thanatos
19
2 / 3 / 3
12,159
579
9,221
17,322
12,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
13
Kills
16
16
Deaths
13
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Ganesha
Exzj
Ganesha
0
2
11
2.75
W
6
2
5
4.25
W
6
3
5
2.83
W
Kali
2
3
9
2.17
L
Danzaburou
Technicolors2
Danzaburou
3
5
1
0.7
L
Erlang Shen
YSN Tsunami
Erlang Shen
5
2
6
4
L
0
1
4
2
L
Cthulhu
poison_73
Cthulhu
4
3
3
1.83
W
Thanatos
soy eribel
Thanatos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,695
Damage
58,973
79,745
Taken
73,881
48,010
Mitigated
44,819
30,802
Healing
42,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,726
581
0
3,228
20,011
13,769
0
7,640
12,371
22,306
0
W
Ganesha
Exzj
Ganesha
7,172
381
0
4,558
14,558
14,581
0
4,201
10,189
33,488
0
W
18,352
4,896
0
7,086
11,912
5,054
522
6,540
5,330
71,548
5,688
W
14,993
7,498
266
7,318
14,104
4,964
1,172
3,708
10,396
0
113,451
W
Kali
9,235
4,669
0
9,332
15,985
7,643
0
5,498
10,312
0
92,497
L
Danzaburou
Technicolors2
Danzaburou
8,578
2,692
0
4,122
14,086
3,356
0
2,019
12,067
0
64,033
L
Erlang Shen
YSN Tsunami
Erlang Shen
10,992
5,019
0
6,014
17,987
9,702
205
4,708
13,279
0
95,724
L
7,622
237
4,812
8,384
11,200
4,370
0
6,431
4,769
88,382
0
L
Cthulhu
poison_73
Cthulhu
11,777
985
151
4,091
16,461
16,813
0
3,435
13,026
63,951
0
W
Thanatos
soy eribel
Thanatos
9,221
3,221
0
13,768
17,322
12,577
3,304
7,980
8,220
0
74,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
57,928
586
Minions Killed
602
0
Camps Cleared
0
2,108,232
Distance Traveled
2,086,193
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,345
397
18
1
0
413,436
8
W
Ganesha
10,044
478
9
0
0
426,820
14
W
Sol
12,086
576
140
7
0
411,231
5
W
Skadi
12,323
587
180
9
0
415,717
3
W
Kali
11,316
539
133
6
0
441,943
2
L
Danzaburou
10,988
523
115
5
0
396,207
9
L
Erlang Shen
11,002
524
116
6
0
470,247
9
L
Hel
10,933
521
196
9
0
415,642
8
L
Cthulhu
11,127
530
141
7
0
412,700
2
W
Thanatos
12,159
579
140
7
0
390,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role