Player Matchup

Bacchus
Bacchus
FritzFantom
Bacchus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Yemoja
Yemoja
NOTEIP78
Yemoja
Level 89
God Stats
6W - 6L
1,480 SR
Queue Stats
243W - 276L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Orsinuuu
Gilgamesh
Level 129
God Stats
7W - 6L
1,496 SR
Queue Stats
264W - 228L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
adalotheone
Ah Muzen Cab
Level 146
God Stats
12W - 4L
1,723 SR
Queue Stats
347W - 313L
1,564 Elo+
Party 1
Agni
Agni
勋勋永远爱旭旭
Agni
Level 140
God Stats
8W - 0L
1,660 SR
Queue Stats
217W - 212L
1,488 Elo+
Solo
Team Averages
Level 121
1,572 SR
1,514 Elo+

VS

Team Averages
Level 124
1,489 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AndresRU
Persephone
Level 142
God Stats
2W - 4L
1,364 SR
Queue Stats
190W - 193L
1,479 Elo+
Solo
Bakasura
Bakasura
Annitalon
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,436 Elo+
Solo
Cliodhna
Cliodhna
KHeeren
Cliodhna
Level 108
God Stats
2W - 3L
1,580 SR
Queue Stats
387W - 361L
1,514 Elo+
Solo
Hel
Hel
Laserbirne
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FritzFantom
Bacchus
18
2 / 3 / 15
11,488
605
11,344
23,580
33,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
NOTEIP78
Yemoja
19
4 / 3 / 15
12,198
642
14,811
17,934
10,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Orsinuuu
Gilgamesh
18
3 / 6 / 11
12,166
640
18,176
24,725
33,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
adalotheone
Ah Muzen Cab
20
7 / 4 / 14
13,822
727
32,672
20,630
12,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
9 / 5 / 13
13,560
714
23,478
18,697
10,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 5 / 6
13,724
722
18,260
17,656
7,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
AndresRU
Persephone
19
2 / 5 / 13
12,324
649
29,055
18,993
6,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Annitalon
Bakasura
16
1 / 7 / 5
10,502
553
6,355
20,095
16,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cliodhna
KHeeren
Cliodhna
20
7 / 4 / 12
13,400
705
24,438
28,462
24,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 4 / 12
12,134
639
4,584
25,385
15,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
69
25
Kills
21
21
Deaths
25
68
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
5
6
2.2
L
Persephone
AndresRU
Persephone
2
5
13
1.7
L
Bakasura
Annitalon
Bakasura
1
7
5
0.5
W
Bacchus
FritzFantom
Bacchus
2
3
15
3.17
L
Cliodhna
KHeeren
Cliodhna
7
4
12
3.25
L
3
4
12
2.25
W
Yemoja
NOTEIP78
Yemoja
4
3
15
3.83
W
Gilgamesh
Orsinuuu
Gilgamesh
3
6
11
1.42
W
Ah Muzen Cab
adalotheone
Ah Muzen Cab
7
4
14
3.5
W
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,481
Damage
82,692
105,566
Taken
110,591
99,943
Mitigated
70,397
34,511
Healing
60,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
18,260
10,314
2,886
2,965
17,656
7,054
2,212
7,050
10,271
0
37,951
L
Persephone
AndresRU
Persephone
29,055
1,504
2,719
2,071
18,993
6,548
969
8,588
10,180
54,598
0
L
Bakasura
Annitalon
Bakasura
6,355
4,623
1,801
1,817
20,095
16,491
237
10,180
9,830
0
5,633
W
Bacchus
FritzFantom
Bacchus
11,344
859
1,550
2,801
23,580
33,802
1,070
8,981
13,986
18,780
0
L
Cliodhna
KHeeren
Cliodhna
24,438
1,436
1,716
7,549
28,462
24,584
440
12,027
16,234
0
39,313
L
4,584
486
22,471
14,817
25,385
15,720
567
12,494
12,567
20,278
0
W
Yemoja
NOTEIP78
Yemoja
14,811
1,001
10,661
4,099
17,934
10,146
1,751
7,113
10,224
31,808
0
W
Gilgamesh
Orsinuuu
Gilgamesh
18,176
2,100
3,488
2,305
24,725
33,194
601
7,652
16,247
709
25,001
W
Ah Muzen Cab
adalotheone
Ah Muzen Cab
32,672
5,650
2,571
4,537
20,630
12,344
1,834
5,441
14,678
0
72,886
W
23,478
748
189
2,310
18,697
10,457
320
4,452
13,686
52,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,234
Gold Earned
62,084
206
Minions Killed
224
0
Camps Cleared
0
1,628,248
Distance Traveled
1,745,534
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,724
722
62
3
0
314,261
0
L
Persephone
12,324
649
66
3
0
314,249
0
L
Bakasura
10,502
553
16
1
0
321,168
1
W
Bacchus
11,488
605
10
1
0
347,091
0
L
Cliodhna
13,400
705
55
3
0
416,852
2
L
Hel
12,134
639
25
1
0
379,004
3
W
Yemoja
12,198
642
40
2
0
301,914
2
W
Gilgamesh
12,166
640
19
1
0
326,689
0
W
Ah Muzen Cab
13,822
727
76
4
0
334,677
0
W
Agni
13,560
714
61
3
0
317,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role