Player Matchup

Hachiman
Hachiman
DrippingBerry
Hachiman
Level 45
God Stats
3W - 5L
1,477 SR
Queue Stats
36W - 26L
1,566 Elo+
Party 1
Tiamat
Tiamat
ElectrykJC
Tiamat
Level 127
God Stats
2W - 1L
1,436 SR
Queue Stats
54W - 34L
1,619 Elo+
Party 1
Agni
Agni
MasterShield
Agni
Level 126
God Stats
10W - 3L
1,690 SR
Queue Stats
30W - 24L
1,607 Elo+
Party 1
Bastet
Bastet
SoldierMT
Bastet
Level 26
God Stats
2W - 1L
1,619 SR
Queue Stats
8W - 8L
1,446 Elo+
Party 1
Khepri
Khepri
robrt154
Khepri
Level 47
God Stats
3W - 2L
1,611 SR
Queue Stats
40W - 33L
1,539 Elo+
Party 1
Team Averages
Level 74
1,567 SR
1,555 Elo+

VS

Team Averages
Level 54
1,466 SR
1,410 Elo+
Poseidon
Poseidon
BOBO196
Poseidon
Level 27
God Stats
0W - 3L
1,278 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 2
Hercules
Hercules
Caseciel
Hercules
Level 108
God Stats
0W - 1L
1,411 SR
Queue Stats
10W - 16L
1,410 Elo+
Party 2
Sobek
Sobek
Cellii
Sobek
Level 57
God Stats
1W - 1L
1,796 SR
Queue Stats
8W - 6L
1,614 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FrozenShadow18
Tsukuyomi
Level 49
God Stats
2W - 3L
1,460 SR
Queue Stats
44W - 51L
1,440 Elo+
Party 2
Neith
Neith
kyreeseb
Neith
Level 29
God Stats
0W - 3L
1,388 SR
Queue Stats
0W - 4L
1,045 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrippingBerry
Hachiman
19
11 / 0 / 8
12,902
860
19,714
12,436
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ElectrykJC
Tiamat
18
2 / 0 / 14
10,803
720
15,085
7,356
7,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 4 / 9
12,807
854
17,775
9,681
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
SoldierMT
Bastet
18
8 / 1 / 13
12,501
833
13,950
7,462
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
robrt154
Khepri
15
0 / 4 / 16
10,365
691
4,868
13,202
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BOBO196
Poseidon
18
5 / 6 / 0
11,857
790
12,201
13,255
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Caseciel
Hercules
14
0 / 5 / 2
9,067
604
2,994
19,187
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
Cellii
Sobek
16
2 / 1 / 3
9,766
651
8,419
21,335
27,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
FrozenShadow18
Tsukuyomi
14
2 / 7 / 3
9,400
627
10,880
15,792
5,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
kyreeseb
Neith
14
0 / 8 / 3
8,505
567
3,200
11,629
4,200
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
27
Kills
9
9
Deaths
27
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BOBO196
Poseidon
5
6
0
0.83
L
Hercules
Caseciel
Hercules
0
5
2
0.2
L
Sobek
Cellii
Sobek
2
1
3
3.5
W
Hachiman
DrippingBerry
Hachiman
11
0
8
15
W
Tiamat
ElectrykJC
Tiamat
2
0
14
9
L
Tsukuyomi
FrozenShadow18
Tsukuyomi
2
7
3
0.5
W
6
4
9
2.63
W
Bastet
SoldierMT
Bastet
8
1
13
14.5
L
Neith
kyreeseb
Neith
0
8
3
0.19
W
Khepri
robrt154
Khepri
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,392
Damage
37,694
50,137
Taken
81,198
38,366
Mitigated
56,537
12,653
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BOBO196
Poseidon
12,201
1,061
393
713
13,255
4,632
619
9,636
3,386
52,808
0
L
Hercules
Caseciel
Hercules
2,994
665
0
7,154
19,187
14,467
0
8,449
10,282
0
21,099
L
Sobek
Cellii
Sobek
8,419
79
680
3,983
21,335
27,744
1
9,424
10,889
26,892
0
W
Hachiman
DrippingBerry
Hachiman
19,714
10,743
0
5,327
12,436
6,697
1,409
4,729
7,707
0
65,231
W
Tiamat
ElectrykJC
Tiamat
15,085
1,780
0
2,780
7,356
7,520
730
2,636
4,720
45,533
0
L
Tsukuyomi
FrozenShadow18
Tsukuyomi
10,880
2,097
0
532
15,792
5,494
0
4,744
10,692
0
29,336
W
17,775
836
0
564
9,681
4,070
2,439
7,193
2,488
72,198
0
W
Bastet
SoldierMT
Bastet
13,950
3,916
0
1,905
7,462
4,647
163
2,587
4,875
0
20,902
L
Neith
kyreeseb
Neith
3,200
1,577
743
544
11,629
4,200
401
4,063
7,307
0
22,058
W
Khepri
robrt154
Khepri
4,868
374
84
1,993
13,202
15,432
141
3,888
9,314
10,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,378
Gold Earned
48,595
327
Minions Killed
288
10
Camps Cleared
4
1,499,186
Distance Traveled
1,347,929
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,857
790
105
7
0
254,534
0
L
Hercules
9,067
604
52
3
3
279,955
2
L
Sobek
9,766
651
49
3
1
313,885
0
W
Hachiman
12,902
860
92
6
1
301,439
2
W
Tiamat
10,803
720
78
5
4
284,667
0
L
Tsukuyomi
9,400
627
35
2
0
264,985
2
W
Agni
12,807
854
124
8
5
283,992
0
W
Bastet
12,501
833
14
1
0
331,237
0
L
Neith
8,505
567
47
3
0
234,570
0
W
Khepri
10,365
691
19
1
0
297,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role