Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
BigRevenger
Ymir
Level 22
God Stats
1W - 1L
1,709 SR
Queue Stats
31W - 29L
1,570 Elo+
Party 4
Erlang Shen
Erlang Shen
Giraffeº
Erlang Shen
Level 148
God Stats
0W - 2L
1,722 SR
Queue Stats
204W - 198L
1,582 Elo+
Party 1
Scylla
Scylla
TestingSin
Scylla
Level 125
God Stats
46W - 33L
1,619 SR
Queue Stats
153W - 160L
1,543 Elo+
Party 1
Horus
Horus
jaycb
Horus
Level 100
God Stats
0W - 1L
1,307 SR
Queue Stats
138W - 119L
1,574 Elo+
Party 1
Team Averages
Level 109
1,571 SR
1,554 Elo+

VS

Team Averages
Level 65
1,914 SR
1,797 Elo+
Eset
Eset
AyNalChan
Eset
Level 46
God Stats
27W - 0L
2,219 SR
Queue Stats
506W - 36L
2,096 Elo+
Party 2
Atlas
Atlas
DespairGamingoff
Atlas
Level 47
God Stats
2W - 1L
1,557 SR
Queue Stats
60W - 59L
1,588 Elo+
Party 3
Susano
Susano
Ratmilk
Susano
Level 160
God Stats
49W - 4L
2,024 SR
Queue Stats
2,281W - 184L
2,110 Elo+
Party 2
Nike
Nike
WHE3ZING
Nike
Level 36
God Stats
2W - 0L
1,823 SR
Queue Stats
77W - 70L
1,581 Elo+
Party 3
Izanami
Izanami
kanyethegiantyo
Izanami
Level 38
God Stats
4W - 1L
1,946 SR
Queue Stats
162W - 139L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 4 / 1
6,581
548
6,062
9,509
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 2 / 0
4,879
407
1,476
2,522
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Giraffeº
Erlang Shen
11
7 / 4 / 0
7,121
593
8,810
9,638
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TestingSin
Scylla
8
0 / 7 / 6
5,358
447
3,537
7,203
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
jaycb
Horus
9
0 / 3 / 6
6,106
509
4,446
12,419
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
5 / 4 / 8
7,830
653
8,362
7,463
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 6
7,121
593
6,547
7,628
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Ratmilk
Susano
15
7 / 1 / 2
8,883
740
5,236
6,451
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
10
2 / 3 / 5
6,400
533
5,201
8,972
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 3 / 3
7,051
588
8,067
7,770
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
20
20
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
4
1
1.38
W
Eset
5
4
8
2.25
L
1
2
0
0.5
W
3
2
6
3
L
Erlang Shen
Giraffeº
Erlang Shen
7
4
0
1.75
W
Susano
Ratmilk
Susano
7
1
2
8
L
Scylla
TestingSin
Scylla
0
7
6
0.43
W
Nike
2
3
5
1.5
L
Horus
jaycb
Horus
0
3
6
1
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
33,413
41,291
Taken
38,284
16,176
Mitigated
14,163
12,903
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,062
3,261
0
2,206
9,509
2,011
0
1,999
7,448
0
35,940
W
Eset
8,362
968
196
1,406
7,463
2,134
401
2,033
5,430
40,350
0
L
1,476
453
0
300
2,522
935
0
1,323
1,199
10,517
0
W
6,547
3,104
0
1,225
7,628
4,667
813
1,482
6,022
26,195
3,126
L
Erlang Shen
Giraffeº
Erlang Shen
8,810
5,109
0
2,796
9,638
3,208
0
3,434
6,061
0
31,342
W
Susano
Ratmilk
Susano
5,236
1,712
0
3,149
6,451
2,036
0
192
6,259
0
64,358
L
Scylla
TestingSin
Scylla
3,537
555
0
613
7,203
1,447
0
3,234
3,725
22,227
0
W
Nike
5,201
1,271
269
1,399
8,972
3,687
496
734
8,238
0
19,068
L
Horus
jaycb
Horus
4,446
2,456
1,693
5,295
12,419
8,575
0
3,820
7,955
0
14,699
W
8,067
4,807
0
2,457
7,770
1,639
2,508
512
7,258
0
55,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,045
Gold Earned
37,285
203
Minions Killed
381
0
Camps Cleared
0
980,644
Distance Traveled
1,266,206
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,581
548
67
6
0
206,235
5
W
Eset
7,830
653
74
6
0
243,694
5
L
Ymir
4,879
407
28
2
0
88,500
0
W
Atlas
7,121
593
58
5
0
221,454
0
L
Erlang Shen
7,121
593
55
5
0
249,169
2
W
Susano
8,883
740
123
10
0
305,364
2
L
Scylla
5,358
447
34
3
0
209,264
2
W
Nike
6,400
533
36
3
0
266,146
2
L
Horus
6,106
509
19
2
0
227,476
4
W
Izanami
7,051
588
90
8
0
229,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role