Player Matchup

Vamana
Vamana
 
Vamana
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Cochpotato
Apollo
Level 67
God Stats
5W - 6L
1,464 SR
Queue Stats
68W - 67L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
jmanwild9051
Baron Samedi
Level 100
God Stats
10W - 6L
1,596 SR
Queue Stats
150W - 153L
1,495 Elo+
Party 1
Achilles
Achilles
louisfrey
Achilles
Level 45
God Stats
2W - 2L
1,382 SR
Queue Stats
133W - 122L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
maximusLeBgm12
Cthulhu
Level 68
God Stats
16W - 8L
1,620 SR
Queue Stats
148W - 147L
1,521 Elo+
Party 2
Team Averages
Level 66
1,512 SR
1,510 Elo+

VS

Team Averages
Level 53
1,457 SR
1,429 Elo+
Sobek
Sobek
Bjeffer
Sobek
Level 146
God Stats
0W - 2L
1,298 SR
Queue Stats
89W - 90L
1,429 Elo+
Solo
Anubis
Anubis
Duncanm577
Anubis
Level 42
God Stats
3W - 10L
1,453 SR
Queue Stats
8W - 20L
1,378 Elo+
Solo
Ares
Ares
EricAumz31
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 3
Thanatos
Thanatos
mswag21
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 3
Anhur
Anhur
xGENERAL PLATZx
Anhur
Level 51
God Stats
7W - 4L
1,536 SR
Queue Stats
49W - 58L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
6 / 0 / 3
10,855
603
14,317
14,919
12,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Cochpotato
Apollo
18
2 / 2 / 3
10,642
591
5,890
14,383
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
jmanwild9051
Baron Samedi
16
7 / 2 / 5
10,712
595
7,313
7,872
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
louisfrey
Achilles
15
4 / 1 / 5
9,479
527
5,424
14,315
12,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 8
8,836
491
4,590
10,788
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bjeffer
Sobek
13
1 / 3 / 1
8,374
465
4,572
13,756
13,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Duncanm577
Anubis
11
1 / 7 / 2
7,647
425
7,922
9,982
3,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
7,928
440
4,861
7,566
5,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
mswag21
Thanatos
12
2 / 7 / 2
8,170
454
7,573
13,281
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 3
7,693
427
4,245
10,242
3,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
21
Kills
6
6
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
0
3
7.5
L
Sobek
Bjeffer
Sobek
1
3
1
0.5
W
Apollo
Cochpotato
Apollo
2
2
3
1.75
L
Anubis
Duncanm577
Anubis
1
7
2
0.29
L
1
2
2
1
W
Baron Samedi
jmanwild9051
Baron Samedi
7
2
5
4.75
W
Achilles
louisfrey
Achilles
4
1
5
6.5
W
2
1
8
6
L
Thanatos
mswag21
Thanatos
2
7
2
0.43
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,534
Damage
29,173
62,277
Taken
54,827
43,139
Mitigated
30,985
21,006
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,317
9,131
0
5,918
14,919
12,713
1,208
3,161
11,758
369
71,973
L
Sobek
Bjeffer
Sobek
4,572
350
94
5,747
13,756
13,180
0
1,702
12,004
46,306
0
W
Apollo
Cochpotato
Apollo
5,890
2,970
0
7,541
14,383
5,220
345
4,423
9,960
0
94,922
L
Anubis
Duncanm577
Anubis
7,922
173
0
2,701
9,982
3,992
0
4,673
5,070
38,177
0
L
4,861
252
0
160
7,566
5,712
32
2,361
5,117
22,371
0
W
Baron Samedi
jmanwild9051
Baron Samedi
7,313
417
144
1,759
7,872
3,201
594
4,057
3,815
61,319
0
W
Achilles
louisfrey
Achilles
5,424
1,716
0
3,468
14,315
12,713
325
1,879
12,436
2,435
55,689
W
4,590
61
822
1,354
10,788
9,292
165
4,006
6,782
20,856
0
L
Thanatos
mswag21
Thanatos
7,573
2,473
0
7,307
13,281
5,060
474
1,111
12,106
0
38,361
L
4,245
2,209
0
2,086
10,242
3,041
574
1,652
8,543
0
39,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
39,812
533
Minions Killed
327
0
Camps Cleared
0
1,849,078
Distance Traveled
1,546,653
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,855
603
136
8
0
396,034
1
L
Sobek
8,374
465
87
5
0
288,836
0
W
Apollo
10,642
591
155
9
0
332,931
5
L
Anubis
7,647
425
66
4
0
304,916
7
L
Ares
7,928
440
39
2
0
300,059
0
W
Baron Samedi
10,712
595
127
7
0
344,086
0
W
Achilles
9,479
527
86
5
0
386,643
0
W
Cthulhu
8,836
491
29
2
0
389,384
1
L
Thanatos
8,170
454
58
3
0
316,002
2
L
Anhur
7,693
427
77
4
0
336,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role