Player Matchup

Ymir
Ymir
ATOMICsou1s
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Charybdis
Charybdis
BlkUrameshi
Charybdis
Level 46
God Stats
17W - 15L
1,603 SR
Queue Stats
120W - 100L
1,610 Elo+
Party 2
Baba Yaga
Baba Yaga
I3oss Sta nk
Baba Yaga
Level 27
God Stats
0W - 2L
1,280 SR
Queue Stats
54W - 49L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
Ripper patumee
Gilgamesh
Level 68
God Stats
0W - 2L
1,652 SR
Queue Stats
29W - 27L
1,592 Elo+
Party 2
Pele
Pele
Zenibtw
Pele
Level 66
God Stats
12W - 11L
1,565 SR
Queue Stats
268W - 240L
1,561 Elo+
Party 2
Team Averages
Level 42
1,520 SR
1,574 Elo+

VS

Team Averages
Level 84
1,467 SR
1,517 Elo+
Cerberus
Cerberus
CounterLake6102
Cerberus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 98L
1,423 Elo+
Party 3
Eset
Eset
Jac_Cal713
Eset
Level 121
God Stats
18W - 12L
1,547 SR
Queue Stats
525W - 492L
1,573 Elo+
Party 1
Hun Batz
Hun Batz
ShapelessSeven7
Hun Batz
Level 122
God Stats
2W - 2L
1,183 SR
Queue Stats
611W - 541L
1,596 Elo+
Party 1
Neith
Neith
Thumpy_TH
Neith
Level 29
God Stats
34W - 22L
1,637 SR
Queue Stats
151W - 130L
1,561 Elo+
Party 1
Horus
Horus
XNachoxsX
Horus
Level 123
God Stats
7W - 4L
1,469 SR
Queue Stats
507W - 444L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,020
430
1,694
7,891
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
BlkUrameshi
Charybdis
11
1 / 2 / 1
6,655
475
4,343
8,403
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
I3oss Sta nk
Baba Yaga
11
0 / 2 / 0
6,324
452
2,204
8,172
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ripper patumee
Gilgamesh
12
0 / 2 / 0
6,430
459
6,685
15,660
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Zenibtw
Pele
13
2 / 3 / 1
7,319
523
6,529
11,383
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 1 / 4
7,644
546
4,560
11,690
6,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 0 / 1
8,886
635
4,480
4,995
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
15
3 / 1 / 1
8,131
581
8,268
8,340
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Thumpy_TH
Neith
13
4 / 1 / 1
7,559
540
5,304
6,462
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
XNachoxsX
Horus
13
1 / 0 / 1
7,827
559
9,933
12,645
9,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
10
10
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Charybdis
BlkUrameshi
Charybdis
1
2
1
0.75
W
Cerberus
1
1
4
3
L
Baba Yaga
I3oss Sta nk
Baba Yaga
0
2
0
0
W
1
0
1
1.5
L
Gilgamesh
Ripper patumee
Gilgamesh
0
2
0
0
W
Hun Batz
3
1
1
3.5
W
Neith
Thumpy_TH
Neith
4
1
1
4.5
W
Horus
XNachoxsX
Horus
1
0
1
1.5
L
Pele
Zenibtw
Pele
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,455
Damage
32,545
51,509
Taken
44,132
18,194
Mitigated
22,608
16,791
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,694
305
202
1,424
7,891
3,443
0
1,853
6,038
15,359
0
L
Charybdis
BlkUrameshi
Charybdis
4,343
1,406
0
2,854
8,403
1,614
0
1,701
6,702
0
40,886
W
Cerberus
4,560
115
1,735
5,424
11,690
6,101
160
1,370
10,310
28,306
0
L
Baba Yaga
I3oss Sta nk
Baba Yaga
2,204
0
0
1,877
8,172
2,925
0
3,564
4,608
41,178
0
W
4,480
375
0
1,943
4,995
1,654
0
1,392
3,457
75,323
0
L
Gilgamesh
Ripper patumee
Gilgamesh
6,685
1,321
0
6,995
15,660
7,246
0
1,978
12,721
0
36,272
W
Hun Batz
8,268
3,283
0
500
8,340
2,737
0
933
7,365
0
63,384
W
Neith
Thumpy_TH
Neith
5,304
2,509
0
1,308
6,462
2,363
22
383
6,079
0
54,494
W
Horus
XNachoxsX
Horus
9,933
3,567
256
8,551
12,645
9,753
604
0
11,612
12,504
30,942
L
Pele
Zenibtw
Pele
6,529
626
0
3,439
11,383
2,966
0
2,108
9,232
0
48,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
40,047
391
Minions Killed
520
0
Camps Cleared
0
1,303,241
Distance Traveled
1,374,166
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,020
430
32
2
0
224,102
1
L
Charybdis
6,655
475
96
7
0
231,430
5
W
Cerberus
7,644
546
58
4
0
283,984
3
L
Baba Yaga
6,324
452
103
7
0
268,134
3
W
Eset
8,886
635
152
11
0
277,029
6
L
Gilgamesh
6,430
459
72
5
0
279,762
1
W
Hun Batz
8,131
581
104
7
0
322,706
4
W
Neith
7,559
540
123
9
0
228,807
1
W
Horus
7,827
559
83
6
0
261,640
0
L
Pele
7,319
523
88
6
0
299,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role