Player Matchup

Bastet
Bastet
Demi J God
Bastet
Level 90
God Stats
11W - 2L
1,750 SR
Queue Stats
131W - 106L
1,508 Elo+
Party 1
Khepri
Khepri
EBK55th2275
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
I Smite Bruh
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Nyke Inc
Chaac
Level 20
God Stats
1W - 0L
1,299 SR
Queue Stats
23W - 25L
1,465 Elo+
Party 1
Medusa
Medusa
iAlzuh
Medusa
Level 28
God Stats
4W - 7L
1,580 SR
Queue Stats
7W - 13L
1,326 Elo+
Party 1
Team Averages
Level 29
1,526 SR
1,460 Elo+

VS

Team Averages
Level 67
1,613 SR
1,504 Elo+
Ganesha
Ganesha
Crispykfc3471
Ganesha
Level 61
God Stats
17W - 34L
1,441 SR
Queue Stats
127W - 139L
1,457 Elo+
Party 3
Heimdallr
Heimdallr
Infernomonke688
Heimdallr
Level 17
God Stats
0W - 2L
1,851 SR
Queue Stats
29W - 20L
1,682 Elo+
Party 2
Sol
Sol
Silver Slash594
Sol
Level 27
God Stats
8W - 9L
1,620 SR
Queue Stats
26W - 43L
1,408 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Zillbon
Cu Chulainn
Level 101
God Stats
5W - 5L
1,470 SR
Queue Stats
157W - 157L
1,485 Elo+
Party 3
Da Ji
Da Ji
pagano11
Da Ji
Level 129
God Stats
22W - 12L
1,684 SR
Queue Stats
109W - 86L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Demi J God
Bastet
16
9 / 2 / 6
10,496
583
7,896
13,915
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
13
1 / 0 / 7
8,477
471
7,917
13,357
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
17
3 / 0 / 6
10,451
581
12,350
7,726
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Nyke Inc
Chaac
17
2 / 2 / 2
10,374
576
10,788
22,166
18,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
iAlzuh
Medusa
13
1 / 8 / 8
8,295
461
9,700
13,656
3,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
1 / 6 / 6
8,338
463
9,028
20,087
23,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Infernomonke688
Heimdallr
13
3 / 5 / 3
7,799
433
11,419
15,676
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 1 / 0
5,361
298
324
1,020
204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Zillbon
Cu Chulainn
15
2 / 2 / 1
9,277
515
17,700
15,933
14,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
pagano11
Da Ji
16
6 / 2 / 0
9,848
547
9,356
14,453
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
16
Kills
12
12
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
6
6
0.67
W
Bastet
Demi J God
Bastet
9
2
6
6
W
Khepri
1
0
7
4.5
W
Tiamat
3
0
6
6
L
Heimdallr
Infernomonke688
Heimdallr
3
5
3
0.9
W
Chaac
Nyke Inc
Chaac
2
2
2
1.5
L
0
1
0
0
L
Cu Chulainn
Zillbon
Cu Chulainn
2
2
1
1.25
W
Medusa
iAlzuh
Medusa
1
8
8
0.63
L
Da Ji
pagano11
Da Ji
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,651
Damage
47,827
70,820
Taken
67,169
44,273
Mitigated
51,215
30,338
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
9,028
830
2,786
2,833
20,087
23,210
0
8,580
11,456
35,512
0
W
Bastet
Demi J God
Bastet
7,896
2,310
0
5,165
13,915
4,402
68
1,884
12,031
0
49,729
W
Khepri
7,917
618
0
3,251
13,357
12,555
84
3,283
10,074
25,036
0
W
Tiamat
12,350
1,001
0
4,671
7,726
5,869
407
981
6,745
70,825
0
L
Heimdallr
Infernomonke688
Heimdallr
11,419
4,763
0
3,148
15,676
6,633
0
4,872
10,753
0
58,409
W
Chaac
Nyke Inc
Chaac
10,788
2,339
217
14,359
22,166
18,001
740
3,294
18,872
0
75,806
L
324
60
0
250
1,020
204
0
366
654
5,663
0
L
Cu Chulainn
Zillbon
Cu Chulainn
17,700
4,868
0
3,325
15,933
14,299
140
1,348
13,596
13,466
59,769
W
Medusa
iAlzuh
Medusa
9,700
5,196
0
2,675
13,656
3,446
1,429
3,556
10,100
0
53,924
L
Da Ji
pagano11
Da Ji
9,356
1,776
0
3,292
14,453
6,869
0
5,101
9,303
0
67,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
40,623
494
Minions Killed
432
0
Camps Cleared
0
1,928,181
Distance Traveled
1,386,941
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,338
463
4
0
0
289,477
2
W
Bastet
10,496
583
90
5
0
469,600
8
W
Khepri
8,477
471
21
1
0
368,540
7
W
Tiamat
10,451
581
135
8
0
381,244
6
L
Heimdallr
7,799
433
147
8
0
286,735
2
W
Chaac
10,374
576
154
9
0
383,553
0
L
Sol
5,361
298
16
1
0
42,735
0
L
Cu Chulainn
9,277
515
127
7
0
355,578
3
W
Medusa
8,295
461
94
5
0
325,244
0
L
Da Ji
9,848
547
138
8
0
412,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role