Player Matchup

Achilles
Achilles
BaseVegeta1
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 91L
1,620 Elo+
Party 4
Mercury
Mercury
Fwom
Mercury
Level 125
God Stats
10W - 13L
1,472 SR
Queue Stats
612W - 583L
1,539 Elo+
Party 4
Izanami
Izanami
Kazox24
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hel
Hel
echoscene
Hel
Level 75
God Stats
5W - 5L
1,630 SR
Queue Stats
254W - 257L
1,499 Elo+
Party 4
Geb
Geb
mUtePalm
Geb
Level 68
God Stats
1W - 0L
1,927 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,606 SR
1,532 Elo+

VS

Team Averages
Level 43
1,595 SR
1,578 Elo+
Scylla
Scylla
BOOP MASTER5887
Scylla
Level 14
God Stats
0W - 1L
1,764 SR
Queue Stats
4W - 4L
1,640 Elo+
Party 1
Ymir
Ymir
BigSaltyBeanz
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
CrazyD0minat0r
Izanami
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 27L
1,612 Elo+
Party 1
Awilix
Awilix
NotElmore
Awilix
Level 7
God Stats
1W - 2L
1,713 SR
Queue Stats
4W - 4L
1,640 Elo+
Party 1
Bellona
Bellona
Ziscero
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaseVegeta1
Achilles
6
3 / 0 / 0
3,964
793
1,148
1,709
450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Fwom
Mercury
6
0 / 0 / 2
3,495
699
694
2,772
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Kazox24
Izanami
5
0 / 0 / 0
3,328
666
458
1,033
209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 1
3,211
642
545
1,582
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,315
663
429
1,572
731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,534
707
446
1,566
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 0 / 0
3,348
670
186
969
355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 0 / 0
3,112
622
502
1,300
257
Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
NotElmore
Awilix
5
2 / 2 / 0
3,677
735
1,667
2,762
608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Ziscero
Bellona
2
0 / 1 / 0
2,557
511
107
762
433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Achilles
BaseVegeta1
Achilles
3
0
0
3
L
0
0
0
0
L
0
0
0
0
W
Mercury
Fwom
Mercury
0
0
2
1
W
Izanami
Kazox24
Izanami
0
0
0
0
L
Awilix
NotElmore
Awilix
2
2
0
1
L
Bellona
Ziscero
Bellona
0
1
0
0
W
0
2
1
0.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,274
Damage
2,908
8,668
Taken
7,359
2,324
Mitigated
1,996
3,766
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
446
127
0
625
1,566
343
0
370
1,196
14,810
0
W
Achilles
BaseVegeta1
Achilles
1,148
443
0
599
1,709
450
0
0
1,709
0
10,551
L
186
64
0
380
969
355
0
218
751
3,142
0
L
502
440
0
674
1,300
257
0
150
1,150
0
18,599
W
Mercury
Fwom
Mercury
694
204
0
1,448
2,772
624
0
84
2,688
0
12,138
W
Izanami
Kazox24
Izanami
458
408
0
400
1,033
209
0
127
906
0
17,512
L
Awilix
NotElmore
Awilix
1,667
825
0
910
2,762
608
0
236
2,526
0
9,467
L
Bellona
Ziscero
Bellona
107
0
0
0
762
433
0
0
762
0
983
W
545
94
89
249
1,582
310
0
288
1,220
11,691
0
W
429
0
0
981
1,572
731
0
59
1,513
4,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,313
Gold Earned
16,228
150
Minions Killed
121
0
Camps Cleared
0
480,556
Distance Traveled
399,750
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,534
707
35
7
0
86,231
1
W
Achilles
3,964
793
26
5
0
100,822
0
L
Ymir
3,348
670
6
1
0
94,657
1
L
Izanami
3,112
622
46
9
0
90,721
2
W
Mercury
3,495
699
41
8
0
113,038
0
W
Izanami
3,328
666
45
9
0
86,054
1
L
Awilix
3,677
735
30
6
0
101,141
1
L
Bellona
2,557
511
4
1
0
27,000
0
W
Hel
3,211
642
22
4
0
85,518
0
W
Geb
3,315
663
16
3
0
95,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role