Player Matchup

Gilgamesh
Gilgamesh
Diamond II
Naarwal
Gilgamesh
Diamond II
Level 160
God Stats
12W - 7L
1,681 SR
Queue Stats
115W - 90L
2,304 MMR
Solo
Sol
Sol
Masters
OhhViperzz
Sol
Masters
Level 158
God Stats
46W - 31L
1,729 SR
Queue Stats
369W - 346L
2,673 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Squeeef
Ah Muzen Cab
Masters
Level 65
God Stats
1W - 0L
1,239 SR
Queue Stats
135W - 114L
2,399 MMR
Party 3
Sobek
Sobek
Diamond III
ThmellyThumb
Sobek
Diamond III
Level 109
God Stats
40W - 36L
1,625 SR
Queue Stats
418W - 402L
2,329 MMR
Party 3
Camazotz
Camazotz
Masters
Zulxx
Camazotz
Masters
Level 160
God Stats
1W - 1L
1,616 SR
Queue Stats
67W - 41L
2,655 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,578 SR
2,472 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,642 SR
2,445 MMR
Achilles
Achilles
Diamond III
AscendedDirt
Achilles
Diamond III
Level 153
God Stats
9W - 11L
1,565 SR
Queue Stats
204W - 185L
2,367 MMR
Party 1
Apollo
Apollo
Diamond IV
Blôndie
Apollo
Diamond IV
Level 152
God Stats
8W - 10L
1,732 SR
Queue Stats
297W - 289L
2,203 MMR
Party 1
Mulan
Mulan
Diamond II
Edwinb10
Mulan
Diamond II
Level 158
God Stats
23W - 16L
1,669 SR
Queue Stats
104W - 83L
2,338 MMR
Party 2
Scylla
Scylla
Masters
Peny
Scylla
Masters
Level 160
God Stats
19W - 25L
1,548 SR
Queue Stats
815W - 814L
2,900 MMR
Solo
Mercury
Mercury
Diamond III
Rowιn
Mercury
Diamond III
Level 69
God Stats
2W - 2L
1,697 SR
Queue Stats
45W - 31L
2,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Naarwal
Gilgamesh
18
4 / 1 / 11
12,473
594
12,563
16,420
9,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 2 / 5
14,512
691
12,623
14,650
5,821
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Squeeef
Ah Muzen Cab
20
9 / 2 / 10
13,696
652
20,681
13,258
6,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 1 / 16
12,501
595
6,020
21,727
26,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
Zulxx
Camazotz
20
8 / 3 / 3
13,637
649
15,518
21,438
14,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
LokiThe MorriganBastet

VS

Bans
FreyaCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AscendedDirt
Achilles
16
3 / 8 / 2
10,735
511
13,130
26,633
23,125
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Blôndie
Apollo
19
0 / 1 / 2
11,263
536
6,467
9,807
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Edwinb10
Mulan
16
3 / 9 / 0
10,408
496
10,360
22,968
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Peny
Scylla
15
1 / 8 / 2
9,284
442
9,255
11,150
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Rowιn
Mercury
16
1 / 6 / 2
9,512
453
8,123
15,162
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
32
Kills
8
9
Deaths
32
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
AscendedDirt
Achilles
3
8
2
0.5
L
Apollo
Blôndie
Apollo
0
1
2
1
L
Mulan
Edwinb10
Mulan
3
9
0
0.33
W
Gilgamesh
Naarwal
Gilgamesh
4
1
11
9.5
W
6
2
5
4.25
L
Scylla
Peny
Scylla
1
8
2
0.25
L
Mercury
Rowιn
Mercury
1
6
2
0.33
W
Ah Muzen Cab
Squeeef
Ah Muzen Cab
9
2
10
7
W
5
1
16
13
W
Camazotz
Zulxx
Camazotz
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,405
Damage
47,335
87,493
Taken
85,720
62,414
Mitigated
51,430
45,776
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AscendedDirt
Achilles
13,130
3,447
325
6,732
26,633
23,125
0
3,125
22,766
5,548
52,732
L
Apollo
Blôndie
Apollo
6,467
4,158
0
3,489
9,807
3,427
2,378
3,787
5,864
0
99,450
L
Mulan
Edwinb10
Mulan
10,360
935
354
4,758
22,968
17,087
0
8,064
14,864
919
44,913
W
Gilgamesh
Naarwal
Gilgamesh
12,563
4,498
0
9,194
16,420
9,198
856
2,369
13,917
0
86,180
W
12,623
7,048
0
9,852
14,650
5,821
7,930
1,247
13,403
133,159
0
L
Scylla
Peny
Scylla
9,255
1,230
0
992
11,150
3,093
227
1,295
9,702
66,574
0
L
Mercury
Rowιn
Mercury
8,123
1,699
0
4,823
15,162
4,698
0
2,481
12,507
0
70,211
W
Ah Muzen Cab
Squeeef
Ah Muzen Cab
20,681
8,180
0
5,098
13,258
6,930
5,522
3,343
9,731
0
128,631
W
6,020
641
0
5,529
21,727
26,389
0
3,312
18,282
18,498
0
W
Camazotz
Zulxx
Camazotz
15,518
4,401
0
16,103
21,438
14,076
1,719
2,845
17,867
0
86,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,819
Gold Earned
51,202
696
Minions Killed
657
0
Camps Cleared
0
2,211,728
Distance Traveled
2,094,834
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,735
511
124
6
0
414,367
3
L
Apollo
11,263
536
213
10
0
423,857
12
L
Mulan
10,408
496
80
4
0
397,434
6
W
Gilgamesh
12,473
594
125
6
0
456,954
5
W
Sol
14,512
691
216
10
0
404,061
3
L
Scylla
9,284
442
116
6
0
389,866
3
L
Mercury
9,512
453
124
6
0
469,310
9
W
Ah Muzen Cab
13,696
652
200
10
0
445,779
10
W
Sobek
12,501
595
8
0
0
438,727
6
W
Camazotz
13,637
649
147
7
0
466,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role