Player Matchup

Chaac
Chaac
Anthx
Chaac
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,258 Elo+
Party 3
Sylvanus
Sylvanus
Gliqe
Sylvanus
Level 127
God Stats
3W - 2L
1,667 SR
Queue Stats
293W - 278L
1,551 Elo+
Party 3
Hou Yi
Hou Yi
MunchingBoo
Hou Yi
Level 107
God Stats
0W - 1L
1,459 SR
Queue Stats
83W - 90L
1,531 Elo+
Party 2
Cabrakan
Cabrakan
TooDarnClutch
Cabrakan
Level 98
God Stats
1W - 1L
1,652 SR
Queue Stats
184W - 147L
1,531 Elo+
Party 3
Raijin
Raijin
theguythatknew
Raijin
Level 145
God Stats
0W - 4L
1,514 SR
Queue Stats
72W - 68L
1,553 Elo+
Party 2
Team Averages
Level 110
1,558 SR
1,485 Elo+

VS

Team Averages
Level 129
1,498 SR
1,507 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
KonThis
Charybdis
Level 160
God Stats
19W - 21L
1,465 SR
Queue Stats
1,586W - 1,617L
1,477 Elo+
Solo
Terra
Terra
ProLoser02
Terra
Level 63
God Stats
1W - 0L
1,826 SR
Queue Stats
206W - 193L
1,566 Elo+
Solo
Agni
Agni
SoliderWings488
Agni
Level 120
God Stats
4W - 5L
1,380 SR
Queue Stats
122W - 125L
1,547 Elo+
Solo
Skadi
Skadi
ZeroNegative96
Skadi
Level 142
God Stats
2W - 2L
1,317 SR
Queue Stats
244W - 248L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anthx
Chaac
15
3 / 3 / 7
9,059
697
11,138
14,145
11,846
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
Gliqe
Sylvanus
14
0 / 6 / 7
8,380
645
6,980
16,064
20,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
16
5 / 4 / 6
9,185
707
11,827
13,152
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
TooDarnClutch
Cabrakan
15
3 / 6 / 8
9,279
714
10,047
16,275
19,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 8
8,619
663
13,801
10,557
4,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
7 / 2 / 13
11,134
856
10,049
10,027
4,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Charybdis
KonThis
Charybdis
17
8 / 4 / 10
10,540
811
13,779
14,262
8,218
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
17
3 / 2 / 18
10,929
841
11,254
23,751
29,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 1 / 16
10,667
821
17,057
9,146
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 14
9,406
724
11,063
7,687
2,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
13
Kills
23
24
Deaths
13
36
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
2
13
6.75
L
Chaac
Anthx
Chaac
3
3
7
2.17
L
Sylvanus
Gliqe
Sylvanus
0
6
7
0.58
W
Charybdis
KonThis
Charybdis
8
4
10
3.25
L
Hou Yi
5
4
6
2
W
Terra
3
2
18
6
W
3
1
16
11
L
Cabrakan
TooDarnClutch
Cabrakan
3
6
8
1.17
W
2
4
14
2.25
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,793
Damage
63,202
70,193
Taken
64,873
63,034
Mitigated
48,717
27,356
Healing
31,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,049
2,964
1,357
1,501
10,027
4,162
1,845
5,407
4,620
0
26,156
L
Chaac
Anthx
Chaac
11,138
2,266
1,947
4,708
14,145
11,846
60
6,140
8,005
0
27,998
L
Sylvanus
Gliqe
Sylvanus
6,980
763
6,760
4,767
16,064
20,461
70
6,561
9,503
11,731
0
W
Charybdis
KonThis
Charybdis
13,779
6,090
1,139
4,409
14,262
8,218
2,071
8,168
6,094
0
32,179
L
Hou Yi
11,827
6,060
435
2,762
13,152
6,469
145
6,354
6,798
0
28,631
W
Terra
11,254
1,519
7,603
9,363
23,751
29,812
301
8,697
15,054
16,076
0
W
17,057
254
2,421
3,339
9,146
3,738
1,116
4,322
4,824
37,405
0
L
Cabrakan
TooDarnClutch
Cabrakan
10,047
828
1,200
1,940
16,275
19,353
0
5,393
10,882
17,662
0
W
11,063
3,684
0
424
7,687
2,787
498
4,234
3,453
0
23,419
L
13,801
790
1,539
1,298
10,557
4,905
153
3,863
6,694
26,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
52,676
122
Minions Killed
159
0
Camps Cleared
0
1,042,726
Distance Traveled
1,159,858
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,134
856
49
4
0
245,447
0
L
Chaac
9,059
697
24
2
0
263,188
1
L
Sylvanus
8,380
645
15
1
0
205,251
0
W
Charybdis
10,540
811
39
3
0
171,870
0
L
Hou Yi
9,185
707
33
3
0
206,641
0
W
Terra
10,929
841
13
1
0
271,818
1
W
Agni
10,667
821
29
2
0
242,541
0
L
Cabrakan
9,279
714
18
1
0
179,978
0
W
Skadi
9,406
724
29
2
0
228,182
2
L
Raijin
8,619
663
32
2
0
187,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role