Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AlottaSeoul
Sol
Level 160
God Stats
11W - 7L
1,621 SR
Queue Stats
939W - 970L
1,451 Elo+
Solo
Khepri
Khepri
Kev_duh
Khepri
Level 142
God Stats
10W - 10L
1,574 SR
Queue Stats
973W - 955L
1,551 Elo+
Party 3
Thor
Thor
PreVayle
Thor
Level 127
God Stats
3W - 6L
1,435 SR
Queue Stats
125W - 109L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
loosegeers
Nu Wa
Level 145
God Stats
2W - 3L
1,399 SR
Queue Stats
156W - 163L
1,539 Elo+
Party 2
Team Averages
Level 140
1,506 SR
1,511 Elo+

VS

Team Averages
Level 104
1,469 SR
1,577 Elo+
Anhur
Anhur
Astringence
Anhur
Level 156
God Stats
1W - 1L
1,622 SR
Queue Stats
27W - 17L
1,664 Elo+
Party 1
Sun Wukong
Sun Wukong
MSSINCHROMOSOME
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,596 Elo+
Party 1
Cernunnos
Cernunnos
Sketzophrenic
Cernunnos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,585 Elo+
Party 1
Nike
Nike
ionicmercury398
Nike
Level 27
God Stats
1W - 0L
1,222 SR
Queue Stats
6W - 4L
1,535 Elo+
Solo
Bacchus
Bacchus
x1Solaire1x
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 172L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 5 / 10
8,778
732
9,824
9,596
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 13
10,475
873
18,308
13,571
4,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Kev_duh
Khepri
16
1 / 5 / 16
9,292
774
9,423
14,960
18,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
17
8 / 6 / 6
10,268
856
14,239
13,588
5,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
17
6 / 5 / 8
10,332
861
17,959
10,738
3,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 6
12,374
1,031
24,789
14,494
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MSSINCHROMOSOME
Sun Wukong
18
3 / 4 / 15
10,423
869
4,547
17,012
18,657
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Sketzophrenic
Cernunnos
18
2 / 5 / 16
10,225
852
8,663
15,583
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 14
10,158
847
12,083
21,702
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
x1Solaire1x
Bacchus
15
1 / 5 / 14
9,749
812
6,829
17,836
23,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
91
23
Kills
26
26
Deaths
23
53
Assists
65
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
5
10
1.6
L
5
5
13
2.3
W
17
4
6
5
L
Khepri
Kev_duh
Khepri
1
5
16
1.8
W
Sun Wukong
MSSINCHROMOSOME
Sun Wukong
3
4
15
2.63
L
Thor
8
6
6
1.83
W
Cernunnos
Sketzophrenic
Cernunnos
2
5
16
2
W
3
5
14
2
L
Nu Wa
6
5
8
2
W
Bacchus
x1Solaire1x
Bacchus
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,753
Damage
56,911
62,453
Taken
86,627
35,540
Mitigated
67,509
10,113
Healing
36,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,824
1,550
451
697
9,596
3,219
145
825
8,726
17,787
137
L
18,308
3,892
221
3,314
13,571
4,967
1,056
1,529
11,743
34,902
0
W
24,789
14,556
1,471
3,828
14,494
6,336
2,643
7,336
7,042
0
53,820
L
Khepri
Kev_duh
Khepri
9,423
564
509
1,077
14,960
18,036
26
2,514
12,050
13,285
0
W
Sun Wukong
MSSINCHROMOSOME
Sun Wukong
4,547
730
1,587
3,312
17,012
18,657
551
13,231
3,319
0
12,719
L
Thor
14,239
1,603
555
1,042
13,588
5,792
167
2,480
10,883
0
21,013
W
Cernunnos
Sketzophrenic
Cernunnos
8,663
4,473
2,063
3,358
15,583
6,480
1,695
10,950
4,467
0
34,309
W
12,083
1,882
5,216
8,683
21,702
12,874
389
13,439
7,929
6,001
27,002
L
Nu Wa
17,959
4,813
1,046
1,201
10,738
3,526
637
571
9,946
35,501
0
W
Bacchus
x1Solaire1x
Bacchus
6,829
856
1,781
5,120
17,836
23,162
304
9,219
8,365
17,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,145
Gold Earned
52,929
114
Minions Killed
158
0
Camps Cleared
0
1,044,105
Distance Traveled
1,127,974
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,778
732
20
2
0
185,334
0
L
Sol
10,475
873
40
3
0
210,922
1
W
Anhur
12,374
1,031
52
4
0
187,538
0
L
Khepri
9,292
774
16
1
0
233,531
1
W
Sun Wukong
10,423
869
12
1
0
236,506
0
L
Thor
10,268
856
14
1
0
220,506
0
W
Cernunnos
10,225
852
45
4
0
203,566
0
W
Nike
10,158
847
36
3
0
257,458
0
L
Nu Wa
10,332
861
24
2
0
193,812
3
W
Bacchus
9,749
812
13
1
0
242,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role