Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
OnlyJadex_x
Neith
Level 26
God Stats
25W - 29L
1,377 SR
Queue Stats
27W - 29L
1,325 Elo+
Party 1
Aphrodite
Aphrodite
PlasticIdol
Aphrodite
Level 128
God Stats
3W - 2L
1,192 SR
Queue Stats
21W - 24L
1,378 Elo+
Solo
Apollo
Apollo
Uilani
Apollo
Level 56
God Stats
1W - 2L
1,117 SR
Queue Stats
16W - 12L
1,468 Elo+
Solo
Fafnir
Fafnir
XxSirKnightxX
Fafnir
Level 148
God Stats
3W - 1L
1,458 SR
Queue Stats
55W - 55L
1,436 Elo+
Party 1
Team Averages
Level 77
1,329 SR
1,421 Elo+

VS

Team Averages
Level 65
1,410 SR
1,442 Elo+
Gilgamesh
Gilgamesh
BiggestRiver28
Gilgamesh
Level 30
God Stats
4W - 8L
1,160 SR
Queue Stats
47W - 50L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
HEY CATCH
Nu Wa
Level 100
God Stats
0W - 2L
1,625 SR
Queue Stats
18W - 19L
1,423 Elo+
Party 2
Ganesha
Ganesha
Mushoo69
Ganesha
Level 42
God Stats
0W - 1L
1,307 SR
Queue Stats
5W - 4L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
Pescado-G
Jing Wei
Level 66
God Stats
2W - 4L
1,443 SR
Queue Stats
162W - 155L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
Yoshua-polinesio
Zhong Kui
Level 89
God Stats
0W - 1L
1,515 SR
Queue Stats
78W - 84L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
6 / 8 / 22
14,243
1,017
24,356
29,080
13,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 2 / 20
16,078
1,148
31,269
18,405
7,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
PlasticIdol
Aphrodite
20
4 / 6 / 23
14,053
1,004
34,068
26,012
14,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Uilani
Apollo
20
14 / 3 / 20
16,083
1,149
35,039
21,747
8,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 2 / 35
17,339
1,239
18,724
36,800
71,649
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiggestRiver28
Gilgamesh
20
7 / 9 / 11
14,282
1,020
30,435
42,379
40,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
HEY CATCH
Nu Wa
20
4 / 6 / 16
14,570
1,041
43,973
18,537
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Mushoo69
Ganesha
20
0 / 9 / 16
12,581
899
11,376
39,565
53,218
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Pescado-G
Jing Wei
20
2 / 12 / 10
12,922
923
6,024
24,016
10,352
Zhong Kui
20
8 / 5 / 6
15,577
1,113
29,386
25,530
20,284
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
80
41
Kills
21
21
Deaths
41
120
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
8
22
2.13
L
Gilgamesh
BiggestRiver28
Gilgamesh
7
9
11
1.39
L
Nu Wa
HEY CATCH
Nu Wa
4
6
16
2
L
Ganesha
Mushoo69
Ganesha
0
9
16
0.89
W
12
2
20
11
L
Jing Wei
Pescado-G
Jing Wei
2
12
10
0.58
W
Aphrodite
PlasticIdol
Aphrodite
4
6
23
2.58
W
Apollo
Uilani
Apollo
14
3
20
8
W
5
2
35
11.25
L
Zhong Kui
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,456
Damage
121,194
132,044
Taken
150,027
115,388
Mitigated
132,440
44,121
Healing
21,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
24,356
9,872
0
2,473
29,080
13,040
0
19,551
9,302
60,323
0
L
Gilgamesh
BiggestRiver28
Gilgamesh
30,435
5,848
0
2,036
42,379
40,988
0
18,406
23,973
9,092
39,341
L
Nu Wa
HEY CATCH
Nu Wa
43,973
10,506
0
968
18,537
7,598
0
12,177
6,360
83,983
0
L
Ganesha
Mushoo69
Ganesha
11,376
795
1,897
7,196
39,565
53,218
0
21,830
17,735
16,836
0
W
31,269
19,318
0
1,835
18,405
7,694
0
13,524
4,612
0
66,755
L
Jing Wei
Pescado-G
Jing Wei
6,024
3,998
184
549
24,016
10,352
0
12,560
11,456
0
22,852
W
Aphrodite
PlasticIdol
Aphrodite
34,068
3,480
12,281
10,712
26,012
14,295
0
18,910
6,643
74,372
0
W
Apollo
Uilani
Apollo
35,039
23,068
0
6,276
21,747
8,710
0
15,712
5,872
0
68,023
W
18,724
6,057
3,687
6,857
36,800
71,649
0
21,458
13,995
36,621
0
L
Zhong Kui
29,386
1,823
1,360
6,912
25,530
20,284
0
12,175
13,355
62,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,796
Gold Earned
69,932
322
Minions Killed
263
14
Camps Cleared
6
1,270,582
Distance Traveled
1,259,091
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,243
1,017
53
4
8
235,056
0
L
Gilgamesh
14,282
1,020
38
3
1
279,996
1
L
Nu Wa
14,570
1,041
102
7
0
253,945
1
L
Ganesha
12,581
899
0
0
0
244,077
1
W
Neith
16,078
1,148
84
6
3
249,482
0
L
Jing Wei
12,922
923
31
2
3
219,904
1
W
Aphrodite
14,053
1,004
89
6
0
278,148
0
W
Apollo
16,083
1,149
76
5
3
238,663
0
W
Fafnir
17,339
1,239
20
1
0
269,233
0
L
Zhong Kui
15,577
1,113
92
7
2
261,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role