Player Matchup

Tiamat
Tiamat
DonFablo996
Tiamat
Level 127
God Stats
10W - 11L
1,286 SR
Queue Stats
354W - 348L
1,454 Elo+
Party 1
Hou Yi
Hou Yi
GoldenFingers8
Hou Yi
Level 121
God Stats
21W - 22L
1,545 SR
Queue Stats
153W - 140L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
Tenetrate
Cabrakan
Level 147
God Stats
157W - 158L
1,551 SR
Queue Stats
167W - 195L
1,474 Elo+
Solo
Team Averages
Level 132
1,461 SR
1,476 Elo+

VS

Team Averages
Level 86
1,562 SR
1,503 Elo+
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Huguette31
Cthulhu
Level 69
God Stats
17W - 9L
1,676 SR
Queue Stats
118W - 87L
1,626 Elo+
Party 2
Fenrir
Fenrir
XxAndrickxX007
Fenrir
Level 88
God Stats
0W - 3L
1,509 SR
Queue Stats
30W - 54L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 1 / 4
7,086
709
5,091
5,207
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 7
6,876
688
7,289
3,969
1,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Tenetrate
Cabrakan
11
6 / 2 / 1
7,534
753
6,450
6,818
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 3
6,410
641
3,661
3,348
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Huguette31
Cthulhu
10
2 / 2 / 1
7,243
724
3,284
8,345
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 4 / 2
6,623
662
2,814
10,452
5,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
3
3
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
3
0.75
W
Tiamat
2
1
4
4
W
0
0
7
3.5
L
Cthulhu
Huguette31
Cthulhu
2
2
1
1.25
W
Cabrakan
Tenetrate
Cabrakan
6
2
1
3.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
9,759
15,994
Taken
22,145
7,841
Mitigated
14,351
2,445
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,661
269
713
359
3,348
1,250
0
2,435
913
23,224
0
W
Tiamat
5,091
154
0
1,598
5,207
2,961
288
1,895
3,142
26,968
0
W
7,289
3,131
0
448
3,969
1,403
816
2,043
1,792
0
22,037
L
Cthulhu
Huguette31
Cthulhu
3,284
557
0
2,148
8,345
7,470
0
4,348
3,997
12,962
0
W
Cabrakan
Tenetrate
Cabrakan
6,450
538
0
399
6,818
3,477
0
3,130
3,538
21,407
0
L
2,814
326
0
1,048
10,452
5,631
0
4,983
5,469
0
10,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,496
Gold Earned
20,276
126
Minions Killed
91
7
Camps Cleared
3
526,469
Distance Traveled
552,380
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,410
641
53
5
1
188,670
4
W
Tiamat
7,086
709
56
6
4
188,030
0
W
Hou Yi
6,876
688
40
4
1
196,843
2
L
Cthulhu
7,243
724
16
2
0
195,890
2
W
Cabrakan
7,534
753
30
3
2
141,596
2
L
Fenrir
6,623
662
22
2
2
167,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role