Player Matchup

Olorun
Olorun
FruitloopsTTV
Olorun
Level 124
God Stats
1W - 1L
1,692 SR
Queue Stats
173W - 125L
1,588 Elo+
Party 2
Hou Yi
Hou Yi
IPlaySmite56
Hou Yi
Level 39
God Stats
9W - 10L
1,546 SR
Queue Stats
218W - 214L
1,436 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PattyYoDaddy
Cu Chulainn
Level 5
God Stats
0W - 2L
1,354 SR
Queue Stats
2W - 4L
1,445 Elo+
Party 2
Jing Wei
Jing Wei
findaddy17
Jing Wei
Level 56
God Stats
2W - 5L
1,207 SR
Queue Stats
87W - 58L
1,630 Elo+
Party 2
Ganesha
Ganesha
treezayy
Ganesha
Level 63
God Stats
11W - 14L
1,511 SR
Queue Stats
426W - 433L
1,446 Elo+
Party 3
Team Averages
Level 57
1,462 SR
1,509 Elo+

VS

Team Averages
Level 48
1,567 SR
1,511 Elo+
Ares
Ares
Ahzoruh
Ares
Level 14
God Stats
4W - 4L
1,477 SR
Queue Stats
27W - 15L
1,606 Elo+
Party 4
Hades
Hades
ChrisRob0607
Hades
Level 39
God Stats
3W - 1L
1,660 SR
Queue Stats
218W - 236L
1,385 Elo+
Solo
Artemis
Artemis
Slothigator
Artemis
Level 93
God Stats
6W - 9L
1,553 SR
Queue Stats
37W - 52L
1,457 Elo+
Party 1
Hel
Hel
Zyluna
Hel
Level 80
God Stats
127W - 97L
1,544 SR
Queue Stats
304W - 270L
1,515 Elo+
Party 4
Sol
Sol
k2yJaylean
Sol
Level 14
God Stats
5W - 2L
1,601 SR
Queue Stats
5W - 3L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,782
978
12,301
15,860
5,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
15
1 / 10 / 5
9,100
910
14,805
21,227
6,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
PattyYoDaddy
Cu Chulainn
15
2 / 9 / 2
9,053
905
9,192
21,176
17,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
findaddy17
Jing Wei
15
2 / 7 / 4
9,354
935
8,395
20,617
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
treezayy
Ganesha
15
0 / 6 / 6
8,698
870
5,875
24,175
18,428
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

58

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ahzoruh
Ares
18
7 / 1 / 23
11,737
1,174
14,831
11,874
15,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 4 / 18
10,541
1,054
15,015
14,980
7,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Slothigator
Artemis
18
14 / 1 / 20
12,887
1,289
29,716
10,588
5,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
Zyluna
Hel
18
7 / 2 / 25
11,434
1,143
18,598
13,552
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 0 / 29
10,484
1,048
18,584
5,660
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
153
8
Kills
38
38
Deaths
8
19
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Ares
Ahzoruh
Ares
7
1
23
18.5
W
7
4
18
4
L
3
6
2
0.67
L
Hou Yi
1
10
5
0.35
L
Cu Chulainn
PattyYoDaddy
Cu Chulainn
2
9
2
0.33
W
Artemis
Slothigator
Artemis
14
1
20
24
W
Hel
Zyluna
Hel
7
2
25
9.75
L
Jing Wei
findaddy17
Jing Wei
2
7
4
0.57
W
3
0
29
17.5
L
Ganesha
treezayy
Ganesha
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,568
Damage
96,744
103,055
Taken
56,654
54,694
Mitigated
37,000
7,270
Healing
26,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Ahzoruh
Ares
14,831
1,185
0
1,292
11,874
15,692
0
4,086
7,412
20,839
0
W
15,015
1,365
288
1,371
14,980
7,647
0
5,111
9,583
21,016
0
L
12,301
6,243
1,194
3,577
15,860
5,513
0
9,355
6,363
39,288
0
L
Hou Yi
14,805
5,678
0
389
21,227
6,980
0
14,089
6,938
0
28,976
L
Cu Chulainn
PattyYoDaddy
Cu Chulainn
9,192
1,130
0
867
21,176
17,740
0
14,676
6,347
6,695
13,921
W
Artemis
Slothigator
Artemis
29,716
22,018
0
4,760
10,588
5,101
0
5,063
5,359
0
51,277
W
Hel
Zyluna
Hel
18,598
294
8,701
8,278
13,552
6,011
0
4,566
8,817
36,995
0
L
Jing Wei
findaddy17
Jing Wei
8,395
6,023
0
1,243
20,617
6,033
0
13,508
6,881
0
30,302
W
18,584
6,617
0
2,043
5,660
2,549
0
1,875
3,739
34,744
4,276
L
Ganesha
treezayy
Ganesha
5,875
582
0
0
24,175
18,428
0
12,741
11,232
9,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
57,083
152
Minions Killed
173
4
Camps Cleared
9
817,200
Distance Traveled
951,300
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,737
1,174
15
2
1
205,502
0
W
Hades
10,541
1,054
19
2
1
168,460
0
L
Olorun
9,782
978
56
6
1
150,510
0
L
Hou Yi
9,100
910
30
3
1
158,037
0
L
Cu Chulainn
9,053
905
24
2
0
171,458
1
W
Artemis
12,887
1,289
56
6
2
184,441
3
W
Hel
11,434
1,143
50
5
2
214,890
0
L
Jing Wei
9,354
935
42
4
2
181,433
1
W
Sol
10,484
1,048
33
3
3
178,007
0
L
Ganesha
8,698
870
0
0
0
155,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role