Player Matchup

Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CurryMonster101
Bacchus
Level 95
God Stats
2W - 0L
1,723 SR
Queue Stats
148W - 150L
1,462 Elo+
Solo
Thanatos
Thanatos
OrdinaryCritter
Thanatos
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 58L
1,452 Elo+
Solo
Anubis
Anubis
TheBlackoutHere
Anubis
Level 58
God Stats
74W - 51L
1,532 SR
Queue Stats
123W - 124L
1,427 Elo+
Solo
Team Averages
Level 86
1,551 SR
1,468 Elo+

VS

Team Averages
Level 104
1,536 SR
1,477 Elo+
Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Drinate
Fenrir
Level 61
God Stats
10W - 9L
1,558 SR
Queue Stats
195W - 252L
1,477 Elo+
Party 2
Anubis
Anubis
KymmenoLykos
Anubis
Level 129
God Stats
8W - 4L
1,697 SR
Queue Stats
189W - 193L
1,469 Elo+
Solo
Charybdis
Charybdis
PeachCoobler
Charybdis
Level 148
God Stats
2W - 2L
1,564 SR
Queue Stats
221W - 228L
1,468 Elo+
Party 1
Eset
Eset
PlebeianPotato
Eset
Level 115
God Stats
0W - 1L
1,359 SR
Queue Stats
384W - 432L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 6
6,253
568
3,916
8,220
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
 
Skadi
11
3 / 1 / 4
6,000
545
5,586
4,302
1,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 2 / 2
6,773
616
3,019
5,966
3,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
10
9 / 1 / 3
6,738
613
5,434
5,705
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 1 / 3
7,328
666
5,096
4,456
1,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 4 / 1
4,951
450
2,554
7,886
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Drinate
Fenrir
8
1 / 3 / 1
5,265
479
1,776
7,578
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
3 / 4 / 0
6,658
605
3,162
5,582
2,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
PeachCoobler
Charybdis
8
1 / 3 / 1
5,103
464
3,403
6,318
1,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
5,702
518
3,323
7,167
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
5
5
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
6
4
W
Skadi
 
Skadi
3
1
4
5
L
Pele
 
Pele
0
4
1
0.13
W
2
2
2
1.5
L
Fenrir
Drinate
Fenrir
1
3
1
0.5
L
Anubis
3
4
0
0.75
W
Thanatos
9
1
3
10.5
L
Charybdis
PeachCoobler
Charybdis
1
3
1
0.5
L
0
6
1
0.08
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
14,218
28,649
Taken
34,531
13,211
Mitigated
9,665
14,016
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,916
1,314
0
1,864
8,220
5,370
13
1,191
7,029
21,900
0
W
Skadi
 
Skadi
5,586
2,543
0
1,145
4,302
1,082
192
302
4,000
0
28,606
L
Pele
 
Pele
2,554
402
0
2,216
7,886
1,532
0
2,651
5,235
0
20,828
W
3,019
253
0
1,980
5,966
3,414
90
2,861
3,105
30,427
0
L
Fenrir
Drinate
Fenrir
1,776
266
0
1,173
7,578
3,247
0
1,837
5,741
0
8,064
L
Anubis
3,162
32
0
1,201
5,582
2,123
350
3,180
1,995
29,773
0
W
Thanatos
5,434
784
0
6,513
5,705
1,613
257
368
5,337
0
23,182
L
Charybdis
PeachCoobler
Charybdis
3,403
1,008
0
1,849
6,318
1,216
0
1,525
4,793
0
26,561
L
3,323
388
0
945
7,167
1,547
0
2,431
4,736
32,508
0
W
5,096
486
0
2,514
4,456
1,732
372
1,763
2,693
42,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
27,679
281
Minions Killed
251
0
Camps Cleared
0
1,144,694
Distance Traveled
1,055,200
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,253
568
25
2
0
241,465
5
W
Skadi
6,000
545
62
6
0
218,140
1
L
Pele
4,951
450
43
4
0
237,190
3
W
Bacchus
6,773
616
62
6
0
226,338
5
L
Fenrir
5,265
479
9
1
0
230,708
4
L
Anubis
6,658
605
76
7
0
184,948
2
W
Thanatos
6,738
613
34
3
0
246,029
5
L
Charybdis
5,103
464
55
5
0
198,255
0
L
Eset
5,702
518
68
6
0
204,099
1
W
Anubis
7,328
666
98
9
0
212,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role