Player Matchup

Xbalanque
Xbalanque
MrFinesse5
Xbalanque
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 64L
1,600 Elo+
Party 2
Scylla
Scylla
MuffinKillua
Scylla
Level 41
God Stats
17W - 10L
1,799 SR
Queue Stats
157W - 98L
1,637 Elo+
Party 2
Ra
Ra
Nadyi
Ra
Level 87
God Stats
12W - 5L
1,754 SR
Queue Stats
212W - 145L
1,627 Elo+
Party 2
Awilix
Awilix
PH-Hisokaa
Awilix
Level 80
God Stats
6W - 3L
1,662 SR
Queue Stats
22W - 17L
1,596 Elo+
Party 2
Fafnir
Fafnir
ThePhantomPains
Fafnir
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 32L
1,657 Elo+
Party 2
Team Averages
Level 54
1,643 SR
1,623 Elo+

VS

Team Averages
Level 73
1,525 SR
1,543 Elo+
Erlang Shen
Erlang Shen
Harlecop1
Erlang Shen
Level 69
God Stats
1W - 3L
1,630 SR
Queue Stats
205W - 177L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
STR_Niko06
Danzaburou
Level 43
God Stats
1W - 2L
1,378 SR
Queue Stats
7W - 8L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
Sindylaregia24
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 81L
1,560 Elo+
Party 1
Athena
Athena
salinas_David
Athena
Level 160
God Stats
10W - 5L
1,617 SR
Queue Stats
99W - 79L
1,579 Elo+
Party 1
Scylla
Scylla
voperman328
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 171L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MrFinesse5
Xbalanque
16
2 / 2 / 0
8,801
518
7,162
9,486
2,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
5 / 0 / 1
9,441
555
10,893
5,411
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ra
17
2 / 0 / 7
9,881
581
12,468
11,123
9,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
PH-Hisokaa
Awilix
14
7 / 4 / 1
8,824
519
7,119
11,213
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 5
7,760
456
4,440
8,942
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Harlecop1
Erlang Shen
14
0 / 4 / 1
8,113
477
8,641
15,471
9,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
STR_Niko06
Danzaburou
13
3 / 1 / 1
8,570
504
5,074
9,123
2,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 5 / 2
7,747
456
4,562
15,030
4,886
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 3
7,851
462
3,578
14,826
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
1 / 3 / 1
7,782
458
2,890
11,014
3,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
7
8
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Harlecop1
Erlang Shen
0
4
1
0.13
W
Xbalanque
MrFinesse5
Xbalanque
2
2
0
1
W
Scylla
5
0
1
5.5
W
Ra
2
0
7
5.5
W
Awilix
PH-Hisokaa
Awilix
7
4
1
1.88
L
Danzaburou
STR_Niko06
Danzaburou
3
1
1
3.5
L
1
5
2
0.4
W
0
2
5
1.25
L
2
3
3
1.17
L
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
24,745
46,175
Taken
65,464
26,189
Mitigated
30,914
16,477
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Harlecop1
Erlang Shen
8,641
4,357
0
6,121
15,471
9,504
0
6,700
8,749
0
61,307
W
Xbalanque
MrFinesse5
Xbalanque
7,162
2,927
0
2,774
9,486
2,500
0
995
8,491
0
71,111
W
Scylla
10,893
1,036
113
2,799
5,411
1,780
0
974
4,437
71,665
0
W
Ra
12,468
2,626
96
3,080
11,123
9,757
136
731
10,392
67,448
0
W
Awilix
PH-Hisokaa
Awilix
7,119
2,448
0
3,694
11,213
4,006
0
1,003
10,210
0
47,300
L
Danzaburou
STR_Niko06
Danzaburou
5,074
2,504
0
3,426
9,123
2,559
661
2,750
6,291
0
53,732
L
4,562
2,780
0
6,067
15,030
4,886
0
6,707
8,225
0
46,700
W
4,440
1,376
293
3,628
8,942
8,146
10
2,765
6,177
17,597
0
L
3,578
553
612
3,336
14,826
10,669
0
6,952
7,750
22,728
0
L
Scylla
2,890
361
0
3,243
11,014
3,296
490
4,307
6,483
43,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,707
Gold Earned
40,063
521
Minions Killed
398
0
Camps Cleared
0
1,642,632
Distance Traveled
1,620,061
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,113
477
112
7
0
337,212
3
W
Xbalanque
8,801
518
131
8
0
309,924
6
W
Scylla
9,441
555
126
7
0
332,419
3
W
Ra
9,881
581
149
9
0
328,872
4
W
Awilix
8,824
519
89
5
0
343,299
5
L
Danzaburou
8,570
504
88
5
0
341,114
3
L
Ne Zha
7,747
456
88
5
0
360,170
5
W
Fafnir
7,760
456
26
2
0
328,118
9
L
Athena
7,851
462
28
2
0
270,612
2
L
Scylla
7,782
458
82
5
0
310,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role