Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Donqii
Nox
Level 69
God Stats
1W - 1L
1,416 SR
Queue Stats
3W - 6L
1,379 Elo+
Party 3
Olorun
Olorun
KyrosAlpha
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
TheRealCrims0n
Gilgamesh
Level 160
God Stats
6W - 0L
1,743 SR
Queue Stats
28W - 18L
1,614 Elo+
Party 3
Team Averages
Level 103
1,540 SR
1,488 Elo+

VS

Team Averages
Level 94
1,603 SR
1,563 Elo+
Yemoja
Yemoja
Baba Sous
Yemoja
Level 123
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 3L
1,670 Elo+
Party 1
Baron Samedi
Baron Samedi
ScreamingSole71
Baron Samedi
Level 46
God Stats
0W - 1L
1,456 SR
Queue Stats
8W - 12L
1,420 Elo+
Party 2
Mulan
Mulan
carlocanaglia
Mulan
Level 49
God Stats
0W - 1L
1,573 SR
Queue Stats
9W - 12L
1,507 Elo+
Party 2
Medusa
Medusa
themirksta
Medusa
Level 156
God Stats
0W - 1L
1,664 SR
Queue Stats
10W - 8L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 1 / 5
9,303
846
11,372
7,227
2,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nox
Donqii
Nox
16
4 / 0 / 7
9,914
901
5,254
3,356
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
KyrosAlpha
Olorun
16
3 / 2 / 4
9,566
870
7,605
8,663
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
TheRealCrims0n
Gilgamesh
16
7 / 1 / 6
9,898
900
15,110
12,864
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Baba Sous
Yemoja
14
0 / 3 / 3
8,604
782
838
10,072
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ScreamingSole71
Baron Samedi
13
0 / 4 / 0
7,810
710
1,734
8,342
3,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 0
7,613
692
2,678
10,941
4,746
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
themirksta
Medusa
15
4 / 4 / 0
9,500
864
16,300
15,221
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
4
4
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
5
4.5
L
Yemoja
Baba Sous
Yemoja
0
3
3
0.5
W
Nox
Donqii
Nox
4
0
7
7.5
W
Olorun
KyrosAlpha
Olorun
3
2
4
2.5
L
Baron Samedi
ScreamingSole71
Baron Samedi
0
4
0
0
W
Gilgamesh
TheRealCrims0n
Gilgamesh
7
1
6
10
L
0
5
0
0
L
Medusa
themirksta
Medusa
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
21,550
32,110
Taken
44,576
13,524
Mitigated
27,517
7,353
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,372
1,549
0
1,569
7,227
2,579
77
897
6,252
0
35,828
L
Yemoja
Baba Sous
Yemoja
838
195
2,331
2,236
10,072
11,272
46
3,653
6,156
9,492
0
W
Nox
Donqii
Nox
5,254
261
0
845
3,356
1,299
1,243
424
2,886
33,270
0
W
Olorun
KyrosAlpha
Olorun
7,605
3,852
1,016
2,903
8,663
2,861
1,776
455
7,942
44,257
0
L
Baron Samedi
ScreamingSole71
Baron Samedi
1,734
308
192
1,563
8,342
3,907
300
1,617
6,553
22,779
0
W
Gilgamesh
TheRealCrims0n
Gilgamesh
15,110
5,122
0
1,020
12,864
6,785
704
1,304
11,232
0
37,557
L
2,678
323
409
1,712
10,941
4,746
322
3,965
6,541
0
22,028
L
Medusa
themirksta
Medusa
16,300
6,870
0
4,704
15,221
7,592
923
3,616
11,401
0
48,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
33,527
267
Minions Killed
202
16
Camps Cleared
5
939,268
Distance Traveled
740,011
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,303
846
62
6
7
261,128
2
L
Yemoja
8,604
782
17
2
0
154,884
0
W
Nox
9,914
901
84
8
3
234,659
2
W
Olorun
9,566
870
83
8
3
222,944
3
L
Baron Samedi
7,810
710
53
5
0
183,817
4
W
Gilgamesh
9,898
900
38
3
3
220,537
2
L
Mulan
7,613
692
48
4
1
204,080
2
L
Medusa
9,500
864
84
8
4
197,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role