Player Matchup

Artemis
Artemis
Hey-Rae
Artemis
Level 127
God Stats
4W - 4L
1,601 SR
Queue Stats
105W - 108L
1,458 Elo+
Party 1
Loki
Loki
Silitts
Loki
Level 29
God Stats
18W - 17L
1,516 SR
Queue Stats
75W - 85L
1,397 Elo+
Party 4
Hades
Hades
ToxicMadCIapz
Hades
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,373 Elo+
Party 1
Ymir
Ymir
wooogus
Ymir
Level 128
God Stats
9W - 19L
1,419 SR
Queue Stats
233W - 251L
1,450 Elo+
Party 1
Mulan
Mulan
xXL3FTY_JXx
Mulan
Level 83
God Stats
2W - 4L
1,368 SR
Queue Stats
217W - 211L
1,485 Elo+
Party 4
Team Averages
Level 83
1,481 SR
1,432 Elo+

VS

Team Averages
Level 74
1,471 SR
1,444 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
PauloDotCom
Sol
Level 46
God Stats
13W - 20L
1,424 SR
Queue Stats
62W - 79L
1,450 Elo+
Party 3
Bacchus
Bacchus
TH3xJ3D1
Bacchus
Level 42
God Stats
8W - 9L
1,574 SR
Queue Stats
26W - 38L
1,446 Elo+
Party 3
Guan Yu
Guan Yu
TheOGBushman
Guan Yu
Level 79
God Stats
2W - 2L
1,348 SR
Queue Stats
68W - 70L
1,365 Elo+
Party 2
Ao Kuang
Ao Kuang
vickyvic10
Ao Kuang
Level 98
God Stats
37W - 35L
1,512 SR
Queue Stats
150W - 161L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hey-Rae
Artemis
9
0 / 5 / 0
6,412
377
6,709
9,618
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Silitts
Loki
14
0 / 2 / 1
7,961
468
3,734
8,091
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 10 / 0
7,812
460
5,368
16,937
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
wooogus
Ymir
9
0 / 6 / 1
7,081
417
3,615
18,180
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 0
9,098
535
12,907
13,160
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 0 / 5
8,891
523
9,545
9,492
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 3 / 10
9,918
583
14,271
9,496
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TH3xJ3D1
Bacchus
14
2 / 0 / 9
8,074
475
5,298
11,522
9,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
TheOGBushman
Guan Yu
14
2 / 3 / 2
9,124
537
5,384
12,662
9,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
vickyvic10
Ao Kuang
17
14 / 0 / 6
10,725
631
15,337
12,839
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
6
Kills
25
26
Deaths
6
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
5
4.5
L
Artemis
Hey-Rae
Artemis
0
5
0
0
W
5
3
10
3.33
L
Loki
Silitts
Loki
0
2
1
0.25
W
Bacchus
TH3xJ3D1
Bacchus
2
0
9
6.5
W
Guan Yu
TheOGBushman
Guan Yu
2
3
2
1
L
2
10
0
0.2
W
Ao Kuang
vickyvic10
Ao Kuang
14
0
6
17
L
Ymir
wooogus
Ymir
0
6
1
0.08
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
49,835
65,986
Taken
56,011
34,473
Mitigated
32,136
12,526
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,545
6,089
0
4,129
9,492
3,250
3,978
1,790
7,656
0
67,688
L
Artemis
Hey-Rae
Artemis
6,709
2,411
0
3,202
9,618
2,416
281
3,317
6,301
0
28,794
W
14,271
4,503
0
2,461
9,496
3,964
1,331
3,333
5,846
60,642
4,772
L
Loki
Silitts
Loki
3,734
914
0
2,378
8,091
2,692
0
3,568
4,523
0
48,049
W
Bacchus
TH3xJ3D1
Bacchus
5,298
727
0
2,327
11,522
9,181
474
1,832
9,615
28,389
0
W
Guan Yu
TheOGBushman
Guan Yu
5,384
880
264
2,243
12,662
9,674
1,519
495
11,566
6,213
41,845
L
5,368
105
181
1,655
16,937
7,143
1,552
10,971
5,966
31,976
0
W
Ao Kuang
vickyvic10
Ao Kuang
15,337
5,044
0
6,980
12,839
6,067
361
2,429
10,211
57,553
13,221
L
Ymir
wooogus
Ymir
3,615
275
0
1,679
18,180
14,697
191
10,294
7,886
21,408
0
L
12,907
2,492
0
3,431
13,160
7,525
287
6,140
7,020
4,149
56,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
46,732
360
Minions Killed
491
0
Camps Cleared
0
1,531,964
Distance Traveled
1,707,654
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,891
523
127
7
0
298,075
6
L
Artemis
6,412
377
58
3
0
249,096
5
W
Sol
9,918
583
123
7
0
340,158
0
L
Loki
7,961
468
88
5
0
371,551
3
W
Bacchus
8,074
475
40
2
0
352,122
0
W
Guan Yu
9,124
537
107
6
0
347,860
0
L
Hades
7,812
460
74
4
0
295,185
0
W
Ao Kuang
10,725
631
94
6
0
369,439
0
L
Ymir
7,081
417
32
2
0
299,884
2
L
Mulan
9,098
535
108
6
0
316,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role