Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MADDEN IN HTOWN
Athena
Level 157
God Stats
10W - 7L
1,588 SR
Queue Stats
453W - 417L
1,575 Elo+
Solo
Da Ji
Da Ji
Qexan1
Da Ji
Level 129
God Stats
1W - 3L
1,743 SR
Queue Stats
70W - 74L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
YuruYuriChan
Guan Yu
Level 148
God Stats
0W - 1L
1,649 SR
Queue Stats
65W - 43L
1,626 Elo+
Party 1
Sobek
Sobek
elAbarrotero
Sobek
Level 130
God Stats
7W - 7L
1,620 SR
Queue Stats
314W - 324L
1,566 Elo+
Solo
Team Averages
Level 142
1,620 SR
1,558 Elo+

VS

Team Averages
Level 132
1,514 SR
1,580 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
DaPlace2Be Z
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,580 Elo+
Party 2
Fafnir
Fafnir
TehMonkehKing
Fafnir
Level 157
God Stats
1W - 1L
1,746 SR
Queue Stats
29W - 19L
1,659 Elo+
Solo
Sylvanus
Sylvanus
kspilot
Sylvanus
Level 129
God Stats
1W - 1L
1,322 SR
Queue Stats
119W - 92L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 3 / 5
8,657
962
11,817
8,629
3,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 9
7,261
807
6,261
14,855
12,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Qexan1
Da Ji
12
1 / 6 / 1
6,679
742
5,887
9,539
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
YuruYuriChan
Guan Yu
12
2 / 4 / 4
7,064
785
4,885
13,286
13,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 7
7,460
829
6,374
17,030
17,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 3 / 11
9,430
1,048
18,870
8,769
5,371
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
 
Jing Wei
15
4 / 3 / 15
8,934
993
13,478
8,360
4,371
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 14
8,824
980
11,643
4,597
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 16
9,570
1,063
7,331
11,826
13,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
kspilot
Sylvanus
14
1 / 4 / 18
8,541
949
7,403
13,080
15,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
12
Kills
22
22
Deaths
13
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
3
5
2.83
W
Danzaburou
 
Danzaburou
8
3
11
4.5
W
Jing Wei
 
Jing Wei
4
3
15
3.83
W
5
2
14
6
L
1
4
9
1.38
L
Da Ji
Qexan1
Da Ji
1
6
1
0.25
W
4
1
16
12
L
Guan Yu
YuruYuriChan
Guan Yu
2
4
4
1
L
2
5
7
1.1
W
Sylvanus
kspilot
Sylvanus
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
58,725
63,339
Taken
46,632
52,013
Mitigated
41,132
23,675
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,817
7,312
2,679
2,372
8,629
3,685
372
5,756
2,873
0
33,042
W
Danzaburou
 
Danzaburou
18,870
8,438
0
837
8,769
5,371
2,529
3,069
5,621
0
37,457
W
Jing Wei
 
Jing Wei
13,478
9,796
0
1,888
8,360
4,371
1,096
1,342
6,907
0
32,209
W
11,643
121
213
690
4,597
1,807
532
1,142
3,415
17,282
0
L
6,261
1,493
1,579
977
14,855
12,715
0
5,306
9,549
12,260
0
L
Da Ji
Qexan1
Da Ji
5,887
1,191
491
982
9,539
4,713
0
3,752
5,787
0
6,295
W
7,331
2,227
1,637
3,294
11,826
13,614
743
2,193
9,333
11,973
0
L
Guan Yu
YuruYuriChan
Guan Yu
4,885
552
5,058
5,001
13,286
13,632
0
6,092
7,194
0
5,454
L
6,374
255
980
3,556
17,030
17,268
0
5,471
11,559
11,535
0
W
Sylvanus
kspilot
Sylvanus
7,403
1,658
5,013
4,150
13,080
15,969
503
4,889
7,976
10,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,121
Gold Earned
45,299
85
Minions Killed
93
0
Camps Cleared
0
883,510
Distance Traveled
922,704
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,657
962
56
6
0
166,632
3
W
Danzaburou
9,430
1,048
29
3
0
153,544
0
W
Jing Wei
8,934
993
32
4
0
199,448
2
W
He Bo
8,824
980
17
2
0
199,537
0
L
Athena
7,261
807
16
2
0
178,232
4
L
Da Ji
6,679
742
3
0
0
152,062
0
W
Fafnir
9,570
1,063
5
1
0
206,815
5
L
Guan Yu
7,064
785
1
0
0
202,739
0
L
Sobek
7,460
829
9
1
0
183,845
4
W
Sylvanus
8,541
949
10
1
0
163,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role