Player Matchup

Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold V
 
Sol
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Gold V
ChuckeeCheese
Camazotz
Gold V
Level 121
God Stats
2W - 3L
1,353 SR
Queue Stats
294W - 309L
1,161 MMR
Solo
Cliodhna
Cliodhna
Silver I
WolfPoison
Cliodhna
Silver I
Level 116
God Stats
14W - 6L
1,622 SR
Queue Stats
208W - 218L
1,210 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,495 SR
1,374 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,533 SR
1,390 MMR
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
 
Loki
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
PowPower
Thoth
Silver I
Level 147
God Stats
4W - 8L
1,601 SR
Queue Stats
382W - 390L
1,179 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
TTVMordred
Morgan Le Fay
Silver III
Level 153
God Stats
1W - 2L
1,564 SR
Queue Stats
13W - 20L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
7 / 2 / 5
8,851
632
9,172
9,423
3,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
 
Sylvanus
12
6 / 0 / 6
8,436
603
4,881
7,633
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
 
Sol
13
0 / 2 / 3
7,795
557
5,261
7,700
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
ChuckeeCheese
Camazotz
14
0 / 0 / 1
8,269
591
2,793
9,752
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
WolfPoison
Cliodhna
13
3 / 2 / 5
7,847
561
7,002
8,343
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioBastetIzanamiTiamat

VS

Bans
AthenaGebAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 5 / 1
7,314
522
7,877
10,064
2,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
 
Loki
11
2 / 4 / 3
6,698
478
2,798
9,878
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
 
Ymir
9
2 / 4 / 1
6,036
431
3,182
8,262
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
PowPower
Thoth
13
1 / 0 / 0
7,417
530
6,658
5,094
2,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
TTVMordred
Morgan Le Fay
11
0 / 3 / 2
6,292
449
3,885
7,890
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
6
6
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
2
5
4.75
W
Sylvanus
 
Sylvanus
6
0
6
9
W
Sol
 
Sol
0
2
3
0.75
L
Hachiman
 
Hachiman
1
5
1
0.3
L
Loki
 
Loki
2
4
3
0.88
L
Ymir
 
Ymir
2
4
1
0.63
W
Camazotz
ChuckeeCheese
Camazotz
0
0
1
0.5
L
Thoth
PowPower
Thoth
1
0
0
1
L
Morgan Le Fay
TTVMordred
Morgan Le Fay
0
3
2
0.33
W
Cliodhna
WolfPoison
Cliodhna
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,109
Damage
24,400
42,851
Taken
41,188
18,660
Mitigated
13,265
21,775
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,172
5,679
0
3,323
9,423
3,175
1,438
1,545
7,830
0
57,876
W
Sylvanus
 
Sylvanus
4,881
1,548
1,700
4,430
7,633
5,162
136
1,402
6,221
16,103
0
W
Sol
 
Sol
5,261
1,366
99
4,614
7,700
2,989
1,541
2,625
4,829
53,663
7,160
L
Hachiman
 
Hachiman
7,877
5,320
0
3,410
10,064
2,288
1,378
2,001
8,063
0
52,594
L
Loki
 
Loki
2,798
433
0
2,902
9,878
2,491
0
2,394
7,442
0
25,585
L
Ymir
 
Ymir
3,182
1,099
0
1,111
8,262
3,816
0
1,986
6,276
10,674
0
W
Camazotz
ChuckeeCheese
Camazotz
2,793
144
0
4,615
9,752
4,754
0
5,161
4,591
0
49,651
L
Thoth
PowPower
Thoth
6,658
488
0
2,636
5,094
2,275
0
0
5,094
47,379
0
L
Morgan Le Fay
TTVMordred
Morgan Le Fay
3,885
643
0
1,834
7,890
2,395
35
3,292
4,581
34,542
0
W
Cliodhna
WolfPoison
Cliodhna
7,002
232
0
2,994
8,343
2,580
108
2,866
5,447
0
48,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
33,757
460
Minions Killed
361
0
Camps Cleared
0
1,476,505
Distance Traveled
1,268,443
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,851
632
110
8
0
271,711
4
W
Sylvanus
8,436
603
15
1
0
282,813
5
W
Sol
7,795
557
125
9
0
298,803
5
L
Hachiman
7,314
522
106
8
0
235,061
4
L
Loki
6,698
478
66
5
0
283,441
3
L
Ymir
6,036
431
12
1
0
210,419
2
W
Camazotz
8,269
591
110
8
0
321,411
0
L
Thoth
7,417
530
94
7
0
284,313
7
L
Morgan Le Fay
6,292
449
83
6
0
255,209
8
W
Cliodhna
7,847
561
100
7
0
301,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role