Player Matchup

Morgan Le Fay
Morgan Le Fay
DJ68IOU1
Morgan Le Fay
Level 160
God Stats
13W - 14L
1,475 SR
Queue Stats
201W - 233L
1,420 Elo+
Solo
Tiamat
Tiamat
TTV RoaddHog
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
The1True_King11
Ao Kuang
Level 103
God Stats
3W - 2L
1,530 SR
Queue Stats
159W - 143L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
copenhagenchamp1
Guan Yu
Level 103
God Stats
0W - 2L
1,204 SR
Queue Stats
464W - 531L
1,453 Elo+
Party 1
Hachiman
Hachiman
sandychicken12
Hachiman
Level 25
God Stats
0W - 2L
1,265 SR
Queue Stats
24W - 24L
1,381 Elo+
Party 1
Team Averages
Level 94
1,395 SR
1,439 Elo+

VS

Team Averages
Level 68
1,511 SR
1,450 Elo+
Loki
Loki
 
Loki
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Seblunky
Mulan
Level 85
God Stats
8W - 2L
1,533 SR
Queue Stats
109W - 122L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
TheSwoosh7
Aphrodite
Level 69
God Stats
4W - 4L
1,589 SR
Queue Stats
95W - 110L
1,440 Elo+
Party 2
Ares
Ares
popemanz
Ares
Level 87
God Stats
2W - 1L
1,381 SR
Queue Stats
37W - 31L
1,408 Elo+
Solo
Neith
Neith
thatdoodpj
Neith
Level 29
God Stats
2W - 1L
1,551 SR
Queue Stats
42W - 45L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DJ68IOU1
Morgan Le Fay
13
1 / 3 / 1
7,477
534
5,727
6,105
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
8
1 / 4 / 1
5,858
418
4,357
10,756
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
11
6 / 5 / 1
7,519
537
9,533
12,215
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 1
7,935
567
8,283
12,492
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
7
0 / 2 / 0
5,142
367
3,345
5,156
1,458
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 2 / 3
8,658
618
8,709
9,597
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Seblunky
Mulan
12
2 / 5 / 0
6,932
495
10,242
13,284
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TheSwoosh7
Aphrodite
13
2 / 1 / 4
7,568
541
2,863
7,108
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
0 / 3 / 7
6,420
459
5,558
11,008
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
10
4 / 1 / 3
6,181
442
5,353
6,316
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
12
Kills
15
15
Deaths
12
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
3
4.25
L
Morgan Le Fay
DJ68IOU1
Morgan Le Fay
1
3
1
0.5
W
Mulan
Seblunky
Mulan
2
5
0
0.4
L
Tiamat
1
4
1
0.38
L
Ao Kuang
6
5
1
1.3
W
Aphrodite
TheSwoosh7
Aphrodite
2
1
4
4
L
4
1
1
4.5
W
Ares
0
3
7
1.17
L
Hachiman
0
2
0
0
W
Neith
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,245
Damage
32,725
46,724
Taken
47,313
26,075
Mitigated
21,286
13,277
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,709
2,860
0
483
9,597
3,275
0
4,438
5,038
0
60,053
L
Morgan Le Fay
DJ68IOU1
Morgan Le Fay
5,727
216
0
619
6,105
2,531
0
1,610
4,495
49,313
0
W
Mulan
Seblunky
Mulan
10,242
1,854
0
3,536
13,284
6,133
0
2,524
10,022
1,637
37,566
L
Tiamat
4,357
727
0
1,999
10,756
7,879
250
3,687
7,069
17,557
0
L
Ao Kuang
9,533
2,462
342
3,621
12,215
4,926
0
1,238
10,800
34,618
5,362
W
Aphrodite
TheSwoosh7
Aphrodite
2,863
891
1,805
4,979
7,108
2,714
336
4,198
2,614
42,882
0
L
8,283
542
228
4,925
12,492
9,281
0
438
11,244
2,849
42,220
W
Ares
5,558
562
0
2,520
11,008
6,812
28
4,808
6,194
30,255
0
L
Hachiman
3,345
2,264
0
1,543
5,156
1,458
112
1,886
3,270
0
18,654
W
Neith
5,353
1,933
0
959
6,316
2,352
351
2,944
3,358
0
24,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
35,759
334
Minions Killed
347
0
Camps Cleared
0
1,198,790
Distance Traveled
1,317,396
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,658
618
98
7
0
306,776
4
L
Morgan Le Fay
7,477
534
113
8
0
263,693
3
W
Mulan
6,932
495
77
6
0
231,067
4
L
Tiamat
5,858
418
21
2
0
239,338
0
L
Ao Kuang
7,519
537
63
5
0
243,756
0
W
Aphrodite
7,568
541
85
6
0
274,027
4
L
Guan Yu
7,935
567
93
7
0
284,176
3
W
Ares
6,420
459
49
4
0
254,014
1
L
Hachiman
5,142
367
44
3
0
167,827
0
W
Neith
6,181
442
38
3
0
251,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role