Player Matchup

Artemis
Artemis
SUCKTIP
Artemis
Level 29
God Stats
5W - 2L
1,512 SR
Queue Stats
69W - 51L
1,566 Elo+
Party 3
Chronos
Chronos
Springgamer89
Chronos
Level 77
God Stats
7W - 8L
1,487 SR
Queue Stats
276W - 283L
1,586 Elo+
Party 2
Zhong Kui
Zhong Kui
Thanatoast34
Zhong Kui
Level 25
God Stats
5W - 7L
1,543 SR
Queue Stats
36W - 37L
1,549 Elo+
Party 2
Bastet
Bastet
erik stanley
Bastet
Level 116
God Stats
5W - 6L
1,453 SR
Queue Stats
486W - 534L
1,464 Elo+
Solo
Fafnir
Fafnir
ijigga
Fafnir
Level 125
God Stats
0W - 1L
1,702 SR
Queue Stats
130W - 101L
1,568 Elo+
Party 3
Team Averages
Level 74
1,539 SR
1,547 Elo+

VS

Team Averages
Level 108
1,519 SR
1,521 Elo+
Ao Kuang
Ao Kuang
Jch1851
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,621 Elo+
Party 1
Ra
Ra
SEYVANHEL
Ra
Level 142
God Stats
33W - 38L
1,480 SR
Queue Stats
1,805W - 2,003L
1,360 Elo+
Solo
Tyr
Tyr
XxPublic_ENMY1xX
Tyr
Level 124
God Stats
4W - 1L
1,465 SR
Queue Stats
185W - 166L
1,522 Elo+
Party 1
Ullr
Ullr
YungD_14
Ullr
Level 155
God Stats
7W - 8L
1,503 SR
Queue Stats
184W - 187L
1,527 Elo+
Party 1
Geb
Geb
Zangy_Kong421
Geb
Level 93
God Stats
1W - 1L
1,649 SR
Queue Stats
131W - 120L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SUCKTIP
Artemis
15
2 / 3 / 1
9,069
477
12,774
14,338
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
16
3 / 3 / 2
9,911
522
11,795
13,558
6,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Thanatoast34
Zhong Kui
16
5 / 3 / 1
10,610
558
13,643
15,639
13,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
13
2 / 3 / 4
8,547
450
8,074
14,216
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
ijigga
Fafnir
13
0 / 3 / 7
8,731
460
6,820
20,215
18,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jch1851
Ao Kuang
17
7 / 4 / 2
10,430
549
14,965
19,250
7,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 4
10,317
543
11,497
8,448
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 1 / 3
10,409
548
9,403
18,916
18,522
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
14
1 / 3 / 2
8,740
460
9,335
12,601
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 10
9,358
493
8,405
17,141
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
12
Kills
15
15
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Jch1851
Ao Kuang
7
4
2
2
W
5
3
4
2.33
L
Artemis
SUCKTIP
Artemis
2
3
1
0.83
L
Chronos
3
3
2
1.33
L
Zhong Kui
Thanatoast34
Zhong Kui
5
3
1
1.83
W
1
1
3
2.5
W
Ullr
1
3
2
0.67
W
1
1
10
6
L
Bastet
2
3
4
1.33
L
Fafnir
ijigga
Fafnir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,106
Damage
53,605
77,966
Taken
76,356
48,432
Mitigated
51,820
30,089
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Jch1851
Ao Kuang
14,965
4,236
0
5,506
19,250
7,900
462
8,429
10,821
80,974
0
W
11,497
975
2,004
1,658
8,448
3,371
1,434
3,494
4,954
71,075
0
L
Artemis
SUCKTIP
Artemis
12,774
6,225
0
6,955
14,338
4,852
922
3,653
10,685
0
76,067
L
Chronos
11,795
2,962
223
2,325
13,558
6,306
536
9,521
4,037
74,821
5,039
L
Zhong Kui
Thanatoast34
Zhong Kui
13,643
2,218
0
7,926
15,639
13,096
166
5,994
9,645
70,931
0
W
9,403
732
0
9,028
18,916
18,522
0
10,436
8,480
2,348
67,215
W
Ullr
9,335
2,305
0
3,328
12,601
4,775
387
3,268
9,333
0
62,184
W
8,405
589
545
3,461
17,141
17,252
0
6,011
11,130
22,245
0
L
Bastet
8,074
1,635
0
3,674
14,216
5,274
6
7,621
6,595
0
48,213
L
Fafnir
ijigga
Fafnir
6,820
2,485
2,104
6,882
20,215
18,904
16
8,752
11,463
26,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
49,254
506
Minions Killed
556
0
Camps Cleared
0
1,785,504
Distance Traveled
1,748,730
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,430
549
102
5
0
330,228
4
W
Ra
10,317
543
149
8
0
356,020
0
L
Artemis
9,069
477
114
6
0
341,769
3
L
Chronos
9,911
522
157
8
0
356,022
2
L
Zhong Kui
10,610
558
132
7
0
314,578
3
W
Tyr
10,409
548
162
9
0
356,006
5
W
Ullr
8,740
460
123
6
0
323,315
2
W
Geb
9,358
493
20
1
0
383,161
1
L
Bastet
8,547
450
88
5
0
402,275
1
L
Fafnir
8,731
460
15
1
0
370,860
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role