Player Matchup

Odin
Odin
FreshInstincts
Odin
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 77L
1,580 Elo+
Party 1
Cupid
Cupid
Morillo boom
Cupid
Level 19
God Stats
4W - 3L
1,528 SR
Queue Stats
21W - 18L
1,429 Elo+
Party 3
Cabrakan
Cabrakan
ThyPolloLoco
Cabrakan
Level 81
God Stats
6W - 9L
1,561 SR
Queue Stats
24W - 27L
1,491 Elo+
Party 1
Bastet
Bastet
jecchii
Bastet
Level 43
God Stats
6W - 6L
1,899 SR
Queue Stats
87W - 92L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
serginho_91
Nu Wa
Level 147
God Stats
11W - 1L
1,728 SR
Queue Stats
164W - 165L
1,464 Elo+
Party 3
Team Averages
Level 84
1,643 SR
1,494 Elo+

VS

Team Averages
Level 104
1,464 SR
1,455 Elo+
Gilgamesh
Gilgamesh
AfroStyleJutsu
Gilgamesh
Level 74
God Stats
12W - 19L
1,424 SR
Queue Stats
336W - 400L
1,436 Elo+
Solo
Bastet
Bastet
David_R_Bull
Bastet
Level 132
God Stats
0W - 2L
1,386 SR
Queue Stats
37W - 42L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
pvvnkbaats
Nu Wa
Level 19
God Stats
0W - 4L
1,413 SR
Queue Stats
1W - 7L
1,352 Elo+
Party 2
Jing Wei
Jing Wei
vayanamisa_25-ca
Jing Wei
Level 144
God Stats
0W - 1L
1,557 SR
Queue Stats
31W - 24L
1,517 Elo+
Solo
Horus
Horus
xSirSavage
Horus
Level 149
God Stats
0W - 4L
1,538 SR
Queue Stats
70W - 79L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 14
12,207
872
15,757
12,049
17,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
12 / 0 / 10
12,777
913
19,626
9,136
4,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
ThyPolloLoco
Cabrakan
18
4 / 0 / 12
11,605
829
10,482
15,785
28,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
jecchii
Bastet
17
5 / 2 / 13
10,930
781
12,645
13,512
6,490
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
2 / 2 / 17
10,467
748
11,473
6,873
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AfroStyleJutsu
Gilgamesh
12
0 / 6 / 1
7,245
518
3,510
16,800
6,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
15
3 / 7 / 3
9,359
669
12,927
16,761
10,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
14
0 / 9 / 3
8,050
575
7,525
13,226
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 2
9,463
676
9,655
10,812
4,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
15
2 / 7 / 3
9,450
675
5,769
21,254
19,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
32
Kills
7
7
Deaths
32
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AfroStyleJutsu
Gilgamesh
0
6
1
0.08
L
Bastet
3
7
3
0.64
W
9
3
14
5.33
W
12
0
10
17
W
Cabrakan
ThyPolloLoco
Cabrakan
4
0
12
10
W
Bastet
jecchii
Bastet
5
2
13
5.75
L
Nu Wa
0
9
3
0.17
W
2
2
17
5.25
L
2
3
2
1
L
Horus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,983
Damage
39,386
57,355
Taken
78,853
59,937
Mitigated
45,735
15,669
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AfroStyleJutsu
Gilgamesh
3,510
772
0
2,645
16,800
6,854
0
3,397
13,403
0
13,813
L
Bastet
12,927
2,080
0
1,244
16,761
10,063
0
6,514
10,247
0
27,108
W
15,757
3,509
64
891
12,049
17,240
2,041
1,879
10,170
0
34,327
W
19,626
13,611
410
4,183
9,136
4,297
2,882
1,036
8,100
0
40,664
W
Cabrakan
ThyPolloLoco
Cabrakan
10,482
2,014
574
5,624
15,785
28,971
443
2,436
13,349
32,077
0
W
Bastet
jecchii
Bastet
12,645
3,236
0
3,583
13,512
6,490
593
1,612
11,900
0
29,341
L
Nu Wa
7,525
2,246
0
1,121
13,226
4,764
1
4,427
8,799
24,372
0
W
11,473
2,226
0
340
6,873
2,939
1,187
718
6,155
46,677
0
L
9,655
4,413
0
511
10,812
4,363
0
4,586
6,226
0
44,264
L
Horus
5,769
3,046
1,819
3,712
21,254
19,691
0
3,031
18,223
0
14,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,986
Gold Earned
43,567
306
Minions Killed
211
6
Camps Cleared
5
1,288,908
Distance Traveled
1,025,715
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,245
518
17
1
2
154,417
1
L
Bastet
9,359
669
27
2
2
249,693
0
W
Odin
12,207
872
41
3
1
251,068
0
W
Cupid
12,777
913
71
5
2
248,039
1
W
Cabrakan
11,605
829
60
4
0
271,908
0
W
Bastet
10,930
781
43
3
1
277,904
0
L
Nu Wa
8,050
575
42
3
0
190,861
0
W
Nu Wa
10,467
748
91
7
2
239,989
2
L
Jing Wei
9,463
676
93
7
1
227,556
0
L
Horus
9,450
675
32
2
0
203,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role