Player Matchup

Chernobog
Chernobog
AGOOFYCHICKEN
Chernobog
Level 156
God Stats
2W - 0L
1,711 SR
Queue Stats
553W - 566L
1,512 Elo+
Solo
Medusa
Medusa
DaLionSinOfPride
Medusa
Level 127
God Stats
1W - 2L
1,754 SR
Queue Stats
81W - 73L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
JZDOOM
Cabrakan
Level 146
God Stats
2W - 1L
1,309 SR
Queue Stats
166W - 194L
1,471 Elo+
Party 1
Athena
Athena
MrConsolePleb
Athena
Level 143
God Stats
3W - 1L
1,710 SR
Queue Stats
194W - 175L
1,499 Elo+
Solo
Ares
Ares
NiceTryEdBoy
Ares
Level 123
God Stats
3W - 0L
1,616 SR
Queue Stats
85W - 76L
1,494 Elo+
Party 1
Team Averages
Level 139
1,620 SR
1,495 Elo+

VS

Team Averages
Level 90
1,391 SR
1,509 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
JSteeze94
Bacchus
Level 86
God Stats
0W - 1L
1,330 SR
Queue Stats
57W - 64L
1,410 Elo+
Party 2
Mercury
Mercury
TheKrasnak
Mercury
Level 67
God Stats
3W - 8L
1,301 SR
Queue Stats
500W - 542L
1,533 Elo+
Solo
Heimdallr
Heimdallr
ii_Dinoo
Heimdallr
Level 113
God Stats
0W - 1L
1,538 SR
Queue Stats
63W - 50L
1,566 Elo+
Party 2
Scylla
Scylla
potetmos
Scylla
Level 53
God Stats
1W - 3L
1,287 SR
Queue Stats
140W - 129L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AGOOFYCHICKEN
Chernobog
15
4 / 3 / 9
9,297
930
7,827
9,761
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
13 / 3 / 5
10,903
1,090
17,131
9,787
5,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
JZDOOM
Cabrakan
14
3 / 4 / 12
8,682
868
6,907
12,612
16,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 8
8,630
863
5,443
11,572
12,666
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 1 / 15
8,719
872
5,835
16,260
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 3 / 6
7,953
795
7,175
6,377
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
JSteeze94
Bacchus
12
0 / 6 / 8
7,049
705
4,620
15,203
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
TheKrasnak
Mercury
15
3 / 4 / 8
8,464
846
9,356
8,532
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
ii_Dinoo
Heimdallr
15
6 / 5 / 4
8,428
843
12,952
9,701
3,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
potetmos
Scylla
13
2 / 5 / 4
7,797
780
7,892
8,226
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
23
Kills
13
14
Deaths
23
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
6
1.67
W
Chernobog
AGOOFYCHICKEN
Chernobog
4
3
9
2.83
W
13
3
5
5.17
L
Bacchus
JSteeze94
Bacchus
0
6
8
0.67
W
Cabrakan
JZDOOM
Cabrakan
3
4
12
2.25
W
3
3
8
2.33
W
0
1
15
7.5
L
Mercury
TheKrasnak
Mercury
3
4
8
1.75
L
Heimdallr
ii_Dinoo
Heimdallr
6
5
4
1.6
L
Scylla
potetmos
Scylla
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,143
Damage
41,995
59,992
Taken
48,039
55,740
Mitigated
27,099
16,072
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,175
1,636
789
1,235
6,377
1,791
280
837
5,494
20,010
0
W
Chernobog
AGOOFYCHICKEN
Chernobog
7,827
2,376
877
2,352
9,761
4,917
1,732
3,334
6,168
0
21,284
W
17,131
5,027
0
975
9,787
5,347
2,834
3,781
5,635
0
42,816
L
Bacchus
JSteeze94
Bacchus
4,620
259
0
1,059
15,203
14,745
0
7,446
7,450
6,283
0
W
Cabrakan
JZDOOM
Cabrakan
6,907
944
212
1,569
12,612
16,136
24
2,568
9,646
11,146
0
W
5,443
941
1,001
624
11,572
12,666
335
2,600
8,784
9,512
0
W
5,835
178
2,045
6,417
16,260
16,674
289
6,649
9,249
9,189
0
L
Mercury
TheKrasnak
Mercury
9,356
1,670
139
1,118
8,532
4,122
164
2,720
5,737
0
13,051
L
Heimdallr
ii_Dinoo
Heimdallr
12,952
6,717
744
1,384
9,701
3,728
670
3,286
6,294
0
23,526
L
Scylla
potetmos
Scylla
7,892
543
1,009
788
8,226
2,713
258
3,244
4,879
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
39,691
112
Minions Killed
78
0
Camps Cleared
0
1,042,482
Distance Traveled
936,201
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,953
795
35
4
0
201,855
4
W
Chernobog
9,297
930
42
4
0
192,103
2
W
Medusa
10,903
1,090
47
5
0
198,527
1
L
Bacchus
7,049
705
0
0
0
186,842
1
W
Cabrakan
8,682
868
9
1
0
211,969
0
W
Athena
8,630
863
11
1
0
194,397
2
W
Ares
8,719
872
3
0
0
245,486
1
L
Mercury
8,464
846
11
1
0
210,351
1
L
Heimdallr
8,428
843
13
1
0
163,953
0
L
Scylla
7,797
780
19
2
0
173,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role