Player Matchup

Chang'e
Chang'e
EL_GRAN_BOSS
Chang'e
Level 127
God Stats
2W - 4L
1,375 SR
Queue Stats
92W - 62L
1,618 Elo+
Party 1
Charybdis
Charybdis
Macarbi
Charybdis
Level 114
God Stats
5W - 3L
1,492 SR
Queue Stats
85W - 58L
1,615 Elo+
Party 1
Odin
Odin
Sadarius330
Odin
Level 145
God Stats
4W - 1L
1,530 SR
Queue Stats
204W - 218L
1,533 Elo+
Party 1
Team Averages
Level 129
1,466 SR
1,589 Elo+

VS

Team Averages
Level 101
1,448 SR
1,400 Elo+
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FBGM Wave
Medusa
Level 86
God Stats
38W - 42L
1,487 SR
Queue Stats
204W - 284L
1,365 Elo+
Solo
Artio
Artio
ScreaminTurd
Artio
Level 129
God Stats
16W - 25L
1,355 SR
Queue Stats
649W - 923L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EL_GRAN_BOSS
Chang'e
13
6 / 2 / 9
8,394
763
8,661
7,384
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Macarbi
Charybdis
11
5 / 2 / 10
8,186
744
9,663
8,194
2,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 11
8,328
757
6,239
8,667
7,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 6 / 2
6,441
586
5,906
10,014
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
FBGM Wave
Medusa
11
3 / 4 / 1
7,396
672
6,154
8,146
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 7 / 2
6,683
608
3,543
11,888
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
6
2
0.17
W
Chang'e
EL_GRAN_BOSS
Chang'e
6
2
9
5.25
L
Medusa
FBGM Wave
Medusa
3
4
1
0.88
W
Charybdis
Macarbi
Charybdis
5
2
10
5
W
6
0
11
11.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
15,603
24,245
Taken
30,048
12,100
Mitigated
17,556
9,372
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,906
232
446
1,995
10,014
3,641
0
3,004
7,010
16,724
0
W
Chang'e
EL_GRAN_BOSS
Chang'e
8,661
1,072
3,512
3,216
7,384
1,908
87
2,596
4,388
24,749
0
L
Medusa
FBGM Wave
Medusa
6,154
1,687
0
1,125
8,146
2,516
0
2,372
5,774
0
26,893
W
Charybdis
Macarbi
Charybdis
9,663
3,634
0
1,494
8,194
2,331
1,236
3,103
4,762
0
28,590
W
6,239
1,593
0
1,150
8,667
7,861
571
3,008
5,266
0
15,529
L
3,543
407
140
2,360
11,888
11,399
0
3,709
8,179
14,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,908
Gold Earned
20,520
117
Minions Killed
111
3
Camps Cleared
6
584,149
Distance Traveled
548,856
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,441
586
39
4
2
184,255
3
W
Chang'e
8,394
763
51
5
1
192,481
0
L
Medusa
7,396
672
47
4
3
198,696
4
W
Charybdis
8,186
744
43
4
1
167,063
0
W
Odin
8,328
757
23
2
1
224,605
1
L
Artio
6,683
608
25
2
1
165,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role