Player Matchup

Morgan Le Fay
Morgan Le Fay
LifeisMisery
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,647 SR
Queue Stats
2W - 2L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
MasterChief7299
Hou Yi
Level 108
God Stats
1W - 0L
1,444 SR
Queue Stats
7W - 4L
1,611 Elo+
Party 1
Nike
Nike
Mori Jung
Nike
Level 67
God Stats
12W - 7L
1,584 SR
Queue Stats
109W - 118L
1,426 Elo+
Party 3
Da Ji
Da Ji
Rvadarocket
Da Ji
Level 103
God Stats
8W - 3L
1,692 SR
Queue Stats
122W - 126L
1,407 Elo+
Party 3
Atlas
Atlas
xxBaglexx
Atlas
Level 86
God Stats
4W - 3L
1,580 SR
Queue Stats
123W - 124L
1,413 Elo+
Party 3
Team Averages
Level 97
1,589 SR
1,466 Elo+

VS

Team Averages
Level 123
1,541 SR
1,394 Elo+
Tiamat
Tiamat
DominusDva666
Tiamat
Level 121
God Stats
1W - 2L
1,447 SR
Queue Stats
54W - 72L
1,456 Elo+
Party 2
Chernobog
Chernobog
Halyconix
Chernobog
Level 127
God Stats
2W - 1L
1,900 SR
Queue Stats
39W - 29L
1,570 Elo+
Solo
Amaterasu
Amaterasu
Jhene Aiku
Amaterasu
Level 158
God Stats
13W - 14L
1,569 SR
Queue Stats
294W - 289L
1,505 Elo+
Party 2
Hercules
Hercules
Koto Hyuga
Hercules
Level 148
God Stats
3W - 1L
1,305 SR
Queue Stats
84W - 97L
1,449 Elo+
Party 2
Hades
Hades
xTooFluent
Hades
Level 62
God Stats
0W - 4L
1,483 SR
Queue Stats
0W - 13L
993 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LifeisMisery
Morgan Le Fay
14
5 / 1 / 4
8,509
851
12,626
7,026
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 7
8,247
825
9,738
7,654
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
4 / 1 / 4
7,985
799
3,987
6,874
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 3 / 5
8,088
809
3,846
7,323
2,950
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
xxBaglexx
Atlas
14
0 / 0 / 11
8,014
801
5,700
6,372
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
7,550
755
7,195
6,886
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Halyconix
Chernobog
11
0 / 4 / 3
6,231
623
3,693
7,060
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Jhene Aiku
Amaterasu
13
2 / 3 / 2
6,927
693
4,313
8,262
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Koto Hyuga
Hercules
13
2 / 4 / 2
7,339
734
7,442
11,954
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
12
0 / 3 / 0
6,156
616
3,301
8,328
4,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
15
Kills
6
6
Deaths
15
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Chernobog
Halyconix
Chernobog
0
4
3
0.38
L
Amaterasu
Jhene Aiku
Amaterasu
2
3
2
1
L
Hercules
Koto Hyuga
Hercules
2
4
2
0.75
W
Morgan Le Fay
LifeisMisery
Morgan Le Fay
5
1
4
7
W
3
1
7
6.5
W
Nike
4
1
4
6
W
3
3
5
1.83
L
Hades
0
3
0
0
W
Atlas
xxBaglexx
Atlas
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
25,944
35,249
Taken
42,490
18,880
Mitigated
25,493
4,727
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,195
521
0
1,958
6,886
3,423
0
3,060
3,596
26,104
0
L
Chernobog
Halyconix
Chernobog
3,693
2,895
0
520
7,060
2,183
0
1,776
5,126
0
18,377
L
Amaterasu
Jhene Aiku
Amaterasu
4,313
827
463
2,704
8,262
6,640
0
4,328
3,637
0
14,829
L
Hercules
Koto Hyuga
Hercules
7,442
1,073
0
2,840
11,954
9,015
0
6,262
5,334
6,794
15,913
W
Morgan Le Fay
LifeisMisery
Morgan Le Fay
12,626
2,235
0
628
7,026
2,799
850
2,156
4,630
26,167
0
W
9,738
5,299
0
756
7,654
3,284
1,660
3,262
4,118
0
27,115
W
Nike
3,987
237
0
1,124
6,874
4,803
208
2,201
4,453
2,499
12,915
W
3,846
952
0
643
7,323
2,950
330
3,100
4,041
0
12,790
L
Hades
3,301
0
0
823
8,328
4,232
0
3,681
4,419
16,300
0
W
Atlas
xxBaglexx
Atlas
5,700
2,288
0
1,576
6,372
5,044
0
1,467
4,562
25,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
34,203
191
Minions Killed
189
7
Camps Cleared
8
981,177
Distance Traveled
903,147
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,550
755
50
5
1
207,125
0
L
Chernobog
6,231
623
38
4
1
125,923
0
L
Amaterasu
6,927
693
28
3
1
213,706
4
L
Hercules
7,339
734
46
5
3
180,669
0
W
Morgan Le Fay
8,509
851
37
4
2
184,158
0
W
Hou Yi
8,247
825
52
5
2
192,869
0
W
Nike
7,985
799
38
4
0
192,541
0
W
Da Ji
8,088
809
25
3
3
202,060
0
L
Hades
6,156
616
27
3
2
175,724
3
W
Atlas
8,014
801
39
4
0
209,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role