Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FateStayArcher
Morgan Le Fay
Level 87
God Stats
2W - 2L
1,526 SR
Queue Stats
17W - 5L
1,779 Elo+
Party 1
Geb
Geb
LizardKing LOCO
Geb
Level 148
God Stats
10W - 3L
1,762 SR
Queue Stats
128W - 139L
1,548 Elo+
Party 3
Charybdis
Charybdis
essDOMsei34
Charybdis
Level 84
God Stats
7W - 3L
1,593 SR
Queue Stats
190W - 192L
1,509 Elo+
Party 3
Team Averages
Level 111
1,576 SR
1,567 Elo+

VS

Team Averages
Level 128
1,616 SR
1,579 Elo+
Thanatos
Thanatos
GermyPastaLord
Thanatos
Level 138
God Stats
18W - 11L
1,603 SR
Queue Stats
202W - 180L
1,590 Elo+
Party 2
Chaac
Chaac
GoodGrief69
Chaac
Level 128
God Stats
0W - 2L
1,591 SR
Queue Stats
163W - 159L
1,600 Elo+
Party 2
Nox
Nox
ImDaWolf_
Nox
Level 143
God Stats
2W - 3L
1,776 SR
Queue Stats
34W - 29L
1,543 Elo+
Solo
Izanami
Izanami
PkRakyt
Izanami
Level 125
God Stats
8W - 7L
1,612 SR
Queue Stats
201W - 175L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
YurialKei
Baron Samedi
Level 107
God Stats
11W - 15L
1,497 SR
Queue Stats
743W - 736L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 1 / 4
7,793
1,113
4,582
6,126
3,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
 
Zhong Kui
13
1 / 0 / 7
6,837
977
4,281
2,641
1,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
FateStayArcher
Morgan Le Fay
13
1 / 0 / 6
7,416
1,059
6,142
3,832
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 8
7,285
1,041
4,161
7,620
4,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
essDOMsei34
Charybdis
13
2 / 2 / 7
7,380
1,054
2,910
5,853
1,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

348

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 1 / 0
7,276
1,039
6,695
2,677
1,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 3
7,000
1,000
5,080
9,444
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 1
6,138
877
810
1,611
562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
PkRakyt
Izanami
12
0 / 2 / 1
6,639
948
5,651
5,208
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
YurialKei
Baron Samedi
12
0 / 3 / 2
6,497
928
4,718
5,298
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
9
Kills
3
3
Deaths
9
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
4
7
W
Zhong Kui
 
Zhong Kui
1
0
7
4.5
W
Morgan Le Fay
FateStayArcher
Morgan Le Fay
1
0
6
4
L
Thanatos
3
1
0
3
L
0
3
3
0.5
L
0
0
1
0.5
W
0
0
8
4
L
Izanami
PkRakyt
Izanami
0
2
1
0.25
L
Baron Samedi
YurialKei
Baron Samedi
0
3
2
0.33
W
Charybdis
essDOMsei34
Charybdis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
22,954
26,072
Taken
24,238
12,042
Mitigated
11,609
6,127
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,582
1,399
0
13
6,126
3,321
0
2,113
3,804
0
11,840
W
Zhong Kui
 
Zhong Kui
4,281
119
0
363
2,641
1,713
0
442
2,122
8,263
0
W
Morgan Le Fay
FateStayArcher
Morgan Le Fay
6,142
392
78
360
3,832
1,022
0
435
3,166
25,094
0
L
Thanatos
6,695
370
0
2,452
2,677
1,166
0
1,483
1,194
0
8,966
L
5,080
54
0
2,390
9,444
6,252
0
5,547
3,897
0
24,455
L
810
228
0
0
1,611
562
0
1,457
154
3,875
0
W
4,161
29
1,388
3,199
7,620
4,778
0
1,259
6,045
8,704
0
L
Izanami
PkRakyt
Izanami
5,651
3,036
0
831
5,208
1,621
0
2,929
2,279
0
26,756
L
Baron Samedi
YurialKei
Baron Samedi
4,718
0
448
514
5,298
2,008
0
3,168
2,130
9,181
0
W
Charybdis
essDOMsei34
Charybdis
2,910
1,130
0
726
5,853
1,208
0
1,279
4,351
0
21,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
33,550
123
Minions Killed
133
5
Camps Cleared
6
699,348
Distance Traveled
658,966
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,793
1,113
25
4
2
147,355
2
W
Zhong Kui
6,837
977
18
3
0
127,908
0
W
Morgan Le Fay
7,416
1,059
32
5
1
141,706
0
L
Thanatos
7,276
1,039
5
1
0
165,607
0
L
Chaac
7,000
1,000
65
9
2
150,818
0
L
Nox
6,138
877
6
1
0
66,023
0
W
Geb
7,285
1,041
3
0
0
156,974
1
L
Izanami
6,639
948
52
7
1
141,669
0
L
Baron Samedi
6,497
928
5
1
3
134,849
0
W
Charybdis
7,380
1,054
45
6
2
125,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role