Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
CoreTHR_
Charybdis
Level 139
God Stats
0W - 1L
1,371 SR
Queue Stats
16W - 25L
1,426 Elo+
Party 3
Zeus
Zeus
DavidTHR_314
Zeus
Level 137
God Stats
3W - 4L
1,674 SR
Queue Stats
57W - 56L
1,504 Elo+
Party 3
Hades
Hades
DivyTHR_
Hades
Level 42
God Stats
2W - 2L
1,835 SR
Queue Stats
5W - 15L
1,281 Elo+
Party 3
Ymir
Ymir
Releasingstars
Ymir
Level 25
God Stats
2W - 2L
1,739 SR
Queue Stats
16W - 17L
1,474 Elo+
Party 2
Team Averages
Level 93
1,624 SR
1,437 Elo+

VS

Team Averages
Level 93
1,570 SR
1,501 Elo+
Fenrir
Fenrir
ElitistRocket
Fenrir
Level 36
God Stats
2W - 0L
1,732 SR
Queue Stats
4W - 6L
1,312 Elo+
Solo
Xing Tian
Xing Tian
GotUrGrandpa
Xing Tian
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 21L
1,653 Elo+
Party 1
Charybdis
Charybdis
Reaper209
Charybdis
Level 156
God Stats
24W - 19L
1,556 SR
Queue Stats
315W - 251L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
WiLLLLLL
Kukulkan
Level 147
God Stats
5W - 7L
1,469 SR
Queue Stats
182W - 145L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
igotUrGranada
Kumbhakarna
Level 84
God Stats
22W - 21L
1,595 SR
Queue Stats
81W - 61L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 2
6,876
529
915
2,756
1,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
CoreTHR_
Charybdis
16
5 / 6 / 2
9,898
761
7,660
15,555
7,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 8 / 3
9,891
761
18,402
12,542
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
DivyTHR_
Hades
14
0 / 7 / 1
7,700
592
3,398
13,907
9,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
7,602
585
1,520
4,752
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
9,347
719
5,126
15,203
8,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
GotUrGrandpa
Xing Tian
15
4 / 1 / 10
10,656
820
6,737
15,215
18,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Reaper209
Charybdis
18
8 / 2 / 5
11,495
884
11,483
5,592
2,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
WiLLLLLL
Kukulkan
19
5 / 0 / 10
11,252
866
11,761
4,045
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
igotUrGranada
Kumbhakarna
16
4 / 6 / 15
11,059
851
6,826
21,018
19,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
11
Kills
22
22
Deaths
11
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
2
1
L
Charybdis
CoreTHR_
Charybdis
5
6
2
1
L
4
8
3
0.69
L
Hades
DivyTHR_
Hades
0
7
1
0.07
W
1
2
10
3
W
Xing Tian
GotUrGrandpa
Xing Tian
4
1
10
9
W
Charybdis
Reaper209
Charybdis
8
2
5
5.25
L
2
0
3
3.5
W
Kukulkan
WiLLLLLL
Kukulkan
5
0
10
10
W
Kumbhakarna
igotUrGranada
Kumbhakarna
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,895
Damage
41,933
49,512
Taken
61,073
26,047
Mitigated
50,613
5,257
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
915
280
0
1,024
2,756
1,487
0
584
2,172
0
5,433
L
Charybdis
CoreTHR_
Charybdis
7,660
4,252
0
1,612
15,555
7,551
225
7,381
8,174
0
34,436
L
18,402
826
0
138
12,542
4,662
63
6,350
6,192
35,747
0
L
Hades
DivyTHR_
Hades
3,398
163
0
1,669
13,907
9,806
0
7,591
6,316
18,067
0
W
5,126
311
0
4,767
15,203
8,682
1,471
9,113
5,584
0
16,398
W
Xing Tian
GotUrGrandpa
Xing Tian
6,737
533
0
3,278
15,215
18,142
151
2,829
12,058
22,638
0
W
Charybdis
Reaper209
Charybdis
11,483
8,187
0
0
5,592
2,171
3,925
2,455
2,857
0
50,416
L
1,520
63
0
814
4,752
2,541
0
3,522
1,230
6,516
0
W
Kukulkan
WiLLLLLL
Kukulkan
11,761
882
0
166
4,045
1,698
1,161
1,867
1,994
50,029
0
W
Kumbhakarna
igotUrGranada
Kumbhakarna
6,826
463
0
2,177
21,018
19,920
106
6,065
12,068
14,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
53,809
187
Minions Killed
299
4
Camps Cleared
11
765,503
Distance Traveled
1,246,986
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,876
529
21
2
0
68,573
0
L
Charybdis
9,898
761
69
5
3
172,561
0
L
Zeus
9,891
761
52
4
1
197,776
2
L
Hades
7,700
592
37
3
0
193,569
0
W
Fenrir
9,347
719
32
2
3
281,421
3
W
Xing Tian
10,656
820
25
2
3
242,815
2
W
Charybdis
11,495
884
117
9
1
214,374
2
L
Ymir
7,602
585
8
1
0
133,024
2
W
Kukulkan
11,252
866
117
9
3
257,324
1
W
Kumbhakarna
11,059
851
8
1
1
251,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role