Player Matchup

Sol
Sol
Gold V
AlexanderP9090
Sol
Gold V
Level 82
God Stats
6W - 8L
1,561 SR
Queue Stats
190W - 198L
1,361 MMR
Party 1
Kali
Kali
Gold II
ElCine23
Kali
Gold II
Level 95
God Stats
5W - 5L
1,418 SR
Queue Stats
134W - 131L
1,520 MMR
Party 2
Odin
Odin
Gold III
GodlyCreated
Odin
Gold III
Level 118
God Stats
4W - 2L
1,817 SR
Queue Stats
182W - 186L
1,554 MMR
Solo
Geb
Geb
Platinum V
KING_CAPONE34
Geb
Platinum V
Level 88
God Stats
5W - 1L
1,670 SR
Queue Stats
213W - 208L
1,756 MMR
Party 1
Artemis
Artemis
Gold II
maxx2us
Artemis
Gold II
Level 115
God Stats
0W - 4L
1,462 SR
Queue Stats
184W - 181L
1,625 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,586 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,670 SR
1,563 MMR
Skadi
Skadi
Platinum IV
John Lennon9
Skadi
Platinum IV
Level 147
God Stats
7W - 10L
1,612 SR
Queue Stats
463W - 476L
1,559 MMR
Solo
Vamana
Vamana
Gold III
KopeADope
Vamana
Gold III
Level 129
God Stats
31W - 15L
1,739 SR
Queue Stats
80W - 77L
1,576 MMR
Solo
Sobek
Sobek
Gold V
Olowo416
Sobek
Gold V
Level 106
God Stats
2W - 1L
1,509 SR
Queue Stats
38W - 35L
1,553 MMR
Solo
Aphrodite
Aphrodite
Gold II
QUEEN_GRAnNy
Aphrodite
Gold II
Level 157
God Stats
469W - 406L
1,625 SR
Queue Stats
1,567W - 1,602L
1,581 MMR
Solo
Fenrir
Fenrir
Gold I
tengriii
Fenrir
Gold I
Level 143
God Stats
17W - 5L
1,863 SR
Queue Stats
149W - 140L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,161
440
2,869
5,178
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
11
3 / 2 / 1
7,027
502
4,684
10,253
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 0
6,822
487
5,206
12,077
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 4
6,074
434
3,035
12,376
6,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
maxx2us
Artemis
11
1 / 5 / 3
6,475
463
8,230
9,234
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetMulanArtioZeus

VS

Bans
AchillesLokiMorgan Le FayCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,813
558
8,126
6,673
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
KopeADope
Vamana
14
2 / 1 / 2
8,038
574
9,879
12,303
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Olowo416
Sobek
11
0 / 1 / 6
6,647
475
4,203
10,211
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
QUEEN_GRAnNy
Aphrodite
13
3 / 0 / 2
7,790
556
7,788
5,212
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
tengriii
Fenrir
12
5 / 3 / 4
7,435
531
5,508
8,997
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
15
15
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kali
3
2
1
1.75
L
1
2
0
0.5
W
5
1
1
5.5
L
0
4
4
0.5
W
Vamana
KopeADope
Vamana
2
1
2
3
W
Sobek
Olowo416
Sobek
0
1
6
3
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
3
0
2
4
L
Artemis
maxx2us
Artemis
1
5
3
0.5
W
Fenrir
tengriii
Fenrir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,024
Damage
35,504
49,118
Taken
43,396
20,837
Mitigated
23,386
14,399
Healing
20,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,869
799
0
977
5,178
1,800
0
2,207
2,926
29,268
4,443
L
Kali
4,684
1,780
0
3,953
10,253
4,201
0
2,373
7,723
0
42,224
L
5,206
2,186
0
3,799
12,077
6,110
0
1,453
9,973
0
37,568
W
8,126
3,051
0
2,095
6,673
1,705
2,497
327
6,346
0
55,892
L
3,035
644
1,684
2,168
12,376
6,561
0
5,472
6,856
14,402
0
W
Vamana
KopeADope
Vamana
9,879
3,710
0
4,862
12,303
8,197
938
459
11,227
3,039
53,011
W
Sobek
Olowo416
Sobek
4,203
554
0
3,697
10,211
7,912
151
2,049
8,162
13,704
0
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
7,788
378
2,926
4,311
5,212
2,192
469
1,751
3,379
56,356
0
L
Artemis
maxx2us
Artemis
8,230
4,076
0
1,818
9,234
2,165
0
1,367
7,822
0
32,770
W
Fenrir
tengriii
Fenrir
5,508
827
0
2,504
8,997
3,380
0
1,054
7,943
0
38,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
37,723
325
Minions Killed
423
0
Camps Cleared
0
1,234,519
Distance Traveled
1,373,248
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,161
440
80
6
0
184,469
1
L
Kali
7,027
502
73
5
0
289,229
5
L
Odin
6,822
487
76
5
0
264,588
5
W
Skadi
7,813
558
95
7
0
250,873
5
L
Geb
6,074
434
28
2
0
266,516
2
W
Vamana
8,038
574
112
8
0
269,417
5
W
Sobek
6,647
475
22
2
0
292,661
5
W
Aphrodite
7,790
556
121
9
0
246,085
2
L
Artemis
6,475
463
68
5
0
229,717
1
W
Fenrir
7,435
531
73
5
0
314,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role