Player Matchup

Tiamat
Tiamat
Atdm
Tiamat
Level 149
God Stats
3W - 2L
1,663 SR
Queue Stats
344W - 301L
1,576 Elo+
Party 1
Ares
Ares
Le Quack8893
Ares
Level 6
God Stats
1W - 1L
1,767 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Fenrir
Fenrir
Mr Aluminum9288
Fenrir
Level 126
God Stats
3W - 3L
1,506 SR
Queue Stats
119W - 88L
1,569 Elo+
Party 1
Team Averages
Level 94
1,645 SR
1,530 Elo+

VS

Team Averages
Level 98
1,517 SR
1,408 Elo+
Chaac
Chaac
Its PuNisHer885
Chaac
Level 67
God Stats
29W - 26L
1,402 SR
Queue Stats
182W - 240L
1,333 Elo+
Solo
Tsukuyomi
Tsukuyomi
R_Jiggidy
Tsukuyomi
Level 119
God Stats
108W - 107L
1,537 SR
Queue Stats
374W - 362L
1,442 Elo+
Party 2
Poseidon
Poseidon
x1Ace_v3
Poseidon
Level 108
God Stats
45W - 30L
1,612 SR
Queue Stats
233W - 227L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Atdm
Tiamat
14
3 / 4 / 1
9,229
615
9,232
14,408
8,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 2
8,676
578
3,133
16,991
18,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 5 / 3
9,118
608
7,695
18,612
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 12
10,373
692
13,575
12,462
11,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Tsukuyomi
R_Jiggidy
Tsukuyomi
15
6 / 0 / 10
10,964
731
15,684
8,213
3,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
x1Ace_v3
Poseidon
14
6 / 2 / 9
10,892
726
12,524
7,175
2,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
16
16
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Atdm
Tiamat
3
4
1
0.88
W
4
3
12
3.33
L
0
7
2
0.14
L
2
5
3
0.7
W
Tsukuyomi
R_Jiggidy
Tsukuyomi
6
0
10
11
W
Poseidon
x1Ace_v3
Poseidon
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
41,783
50,011
Taken
27,850
35,605
Mitigated
17,319
5,796
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Atdm
Tiamat
9,232
197
0
1,902
14,408
8,069
0
4,135
10,017
42,179
0
W
13,575
3,208
0
4,280
12,462
11,207
661
6,654
5,634
0
36,924
L
3,133
263
0
989
16,991
18,453
0
2,781
13,516
16,752
0
L
7,695
1,727
0
2,905
18,612
9,083
0
6,253
12,073
0
19,733
W
Tsukuyomi
R_Jiggidy
Tsukuyomi
15,684
2,147
0
884
8,213
3,266
616
3,756
4,293
0
39,609
W
Poseidon
x1Ace_v3
Poseidon
12,524
1,463
0
2,461
7,175
2,846
780
2,398
4,654
43,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
32,229
143
Minions Killed
159
6
Camps Cleared
6
692,244
Distance Traveled
852,331
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,229
615
76
5
3
264,176
2
W
Chaac
10,373
692
40
3
0
273,640
4
L
Ares
8,676
578
26
2
1
210,941
0
L
Fenrir
9,118
608
41
3
2
217,127
7
W
Tsukuyomi
10,964
731
32
2
2
315,571
5
W
Poseidon
10,892
726
87
6
4
263,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role