Player Matchup

Hera
Hera
DirtyBirdYNK
Hera
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,555 Elo+
Solo
Arachne
Arachne
EmpreurDragon
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,625 Elo+
Solo
Xing Tian
Xing Tian
RahNaGav
Xing Tian
Level 152
God Stats
1W - 4L
1,416 SR
Queue Stats
118W - 118L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dnanreg
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,757 SR
Queue Stats
67W - 72L
1,528 Elo+
Solo
Anhur
Anhur
xxDivineWindxx
Anhur
Level 125
God Stats
0W - 1L
1,304 SR
Queue Stats
62W - 38L
1,676 Elo+
Solo
Team Averages
Level 147
1,495 SR
1,586 Elo+

VS

Team Averages
Level 133
1,650 SR
1,576 Elo+
Ne Zha
Ne Zha
HexChamp
Ne Zha
Level 142
God Stats
4W - 1L
1,912 SR
Queue Stats
493W - 487L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
InsanePanda71
Ah Puch
Level 147
God Stats
3W - 2L
1,623 SR
Queue Stats
95W - 76L
1,611 Elo+
Party 1
Cabrakan
Cabrakan
RMRxLibraKnight
Cabrakan
Level 156
God Stats
1W - 1L
1,544 SR
Queue Stats
96W - 79L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
bmwman2013
Cthulhu
Level 120
God Stats
18W - 11L
1,702 SR
Queue Stats
468W - 467L
1,556 Elo+
Party 2
Hachiman
Hachiman
msabbott201
Hachiman
Level 100
God Stats
3W - 3L
1,470 SR
Queue Stats
341W - 333L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 7
11,454
636
12,512
13,895
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
20
3 / 5 / 11
11,635
646
12,261
19,540
24,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Xing Tian
RahNaGav
Xing Tian
18
2 / 8 / 7
11,718
651
14,070
29,370
37,231
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
dnanreg
Morgan Le Fay
20
5 / 9 / 4
12,896
716
14,688
17,419
8,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 9 / 7
12,586
699
18,514
21,398
11,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HexChamp
Ne Zha
20
8 / 1 / 26
13,912
773
17,360
22,265
25,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
20
12 / 6 / 23
13,620
757
29,203
21,223
11,443
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
18
7 / 5 / 13
11,942
663
10,776
12,852
9,846
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
bmwman2013
Cthulhu
20
6 / 4 / 28
13,268
737
15,634
27,152
34,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
msabbott201
Hachiman
20
7 / 4 / 18
12,418
690
18,932
14,260
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
148
19
Kills
40
40
Deaths
20
36
Assists
108
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
Arachne
3
5
11
1.7
W
Ne Zha
HexChamp
Ne Zha
8
1
26
21
W
Ah Puch
12
6
23
3.92
W
Cabrakan
7
5
13
2.7
L
Xing Tian
RahNaGav
Xing Tian
2
8
7
0.69
W
Cthulhu
bmwman2013
Cthulhu
6
4
28
5
L
Morgan Le Fay
dnanreg
Morgan Le Fay
5
9
4
0.78
W
Hachiman
msabbott201
Hachiman
7
4
18
4
L
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,045
Damage
91,905
101,622
Taken
97,752
87,450
Mitigated
88,341
22,380
Healing
32,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,512
2,116
0
1,282
13,895
5,900
0
9,544
4,212
32,650
0
L
Arachne
12,261
8,019
721
3,416
19,540
24,365
827
12,262
6,896
0
16,849
W
Ne Zha
HexChamp
Ne Zha
17,360
3,807
3,335
9,392
22,265
25,280
1,330
8,233
13,794
0
50,848
W
Ah Puch
29,203
755
1,611
6,743
21,223
11,443
1,256
11,673
9,392
52,546
0
W
Cabrakan
10,776
1,520
0
522
12,852
9,846
633
4,977
7,736
20,879
0
L
Xing Tian
RahNaGav
Xing Tian
14,070
576
3,337
5,399
29,370
37,231
210
14,317
14,473
20,696
0
W
Cthulhu
bmwman2013
Cthulhu
15,634
770
2,669
6,451
27,152
34,356
233
10,086
16,176
43,763
0
L
Morgan Le Fay
dnanreg
Morgan Le Fay
14,688
939
0
2,532
17,419
8,878
620
9,950
7,233
42,847
0
W
Hachiman
msabbott201
Hachiman
18,932
11,415
0
1,992
14,260
7,416
1,931
6,301
7,859
0
48,945
L
18,514
9,892
2,083
3,610
21,398
11,076
249
9,540
11,277
0
36,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,289
Gold Earned
65,160
166
Minions Killed
251
0
Camps Cleared
0
1,237,975
Distance Traveled
1,576,789
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,454
636
36
2
0
237,349
0
L
Arachne
11,635
646
20
1
0
282,642
6
W
Ne Zha
13,912
773
65
4
0
386,076
7
W
Ah Puch
13,620
757
48
3
0
281,744
0
W
Cabrakan
11,942
663
23
1
0
270,529
0
L
Xing Tian
11,718
651
12
1
0
256,368
1
W
Cthulhu
13,268
737
58
3
0
356,138
0
L
Morgan Le Fay
12,896
716
64
4
0
211,148
0
W
Hachiman
12,418
690
57
3
0
282,302
0
L
Anhur
12,586
699
34
2
0
250,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role