Player Matchup

Bastet
Bastet
DyeViolently
Bastet
Level 123
God Stats
3W - 2L
1,328 SR
Queue Stats
270W - 261L
1,653 Elo+
Party 2
Janus
Janus
Eonized
Janus
Level 160
God Stats
4W - 2L
1,549 SR
Queue Stats
687W - 517L
1,586 Elo+
Party 2
Osiris
Osiris
Jaragonn
Osiris
Level 96
God Stats
4W - 4L
1,466 SR
Queue Stats
147W - 125L
1,659 Elo+
Party 2
Sobek
Sobek
ShawaUwUShawa
Sobek
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
98W - 81L
1,664 Elo+
Party 2
Medusa
Medusa
ZippZapp
Medusa
Level 133
God Stats
2W - 1L
1,968 SR
Queue Stats
113W - 85L
1,628 Elo+
Party 2
Team Averages
Level 108
1,523 SR
1,638 Elo+

VS

Team Averages
Level 78
1,587 SR
1,539 Elo+
Loki
Loki
Dasexyzebra
Loki
Level 119
God Stats
2W - 2L
1,484 SR
Queue Stats
255W - 278L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Fayyta
Danzaburou
Level 139
God Stats
6W - 6L
1,468 SR
Queue Stats
284W - 322L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
Malomon
Sylvanus
Level 87
God Stats
5W - 6L
1,574 SR
Queue Stats
13W - 21L
1,511 Elo+
Party 1
Zeus
Zeus
iPlazah
Zeus
Level 31
God Stats
3W - 2L
1,909 SR
Queue Stats
18W - 15L
1,627 Elo+
Solo
Artio
Artio
mostzervafan
Artio
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 1 / 4
5,645
706
2,226
5,777
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Eonized
Janus
10
6 / 0 / 4
6,061
758
4,882
3,414
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Jaragonn
Osiris
9
2 / 1 / 2
5,528
691
2,467
4,999
3,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 1 / 4
5,260
658
1,535
5,880
2,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ZippZapp
Medusa
10
2 / 0 / 5
5,432
679
4,603
2,807
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,492
562
2,433
5,321
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Fayyta
Danzaburou
7
1 / 3 / 0
4,229
529
1,521
5,828
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Malomon
Sylvanus
7
1 / 2 / 1
4,172
522
1,711
4,944
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
iPlazah
Zeus
7
0 / 6 / 1
4,366
546
2,028
5,297
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,614
202
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bastet
1
1
4
3
W
Janus
Eonized
Janus
6
0
4
8
L
Danzaburou
Fayyta
Danzaburou
1
3
0
0.33
W
Osiris
Jaragonn
Osiris
2
1
2
3
L
Sylvanus
Malomon
Sylvanus
1
2
1
0.75
W
2
1
4
4
W
Medusa
ZippZapp
Medusa
2
0
5
4.5
L
Zeus
iPlazah
Zeus
0
6
1
0.08
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
7,693
22,877
Taken
21,390
9,530
Mitigated
5,795
9,684
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,433
270
0
1,364
5,321
1,236
0
1,820
3,419
0
17,526
W
Bastet
2,226
504
0
2,965
5,777
1,513
34
542
5,195
0
29,935
W
Janus
Eonized
Janus
4,882
538
0
972
3,414
777
0
717
2,621
30,439
0
L
Danzaburou
Fayyta
Danzaburou
1,521
401
0
1,955
5,828
1,075
0
1,582
4,180
0
17,214
W
Osiris
Jaragonn
Osiris
2,467
697
0
1,280
4,999
3,592
0
944
3,925
0
23,994
L
Sylvanus
Malomon
Sylvanus
1,711
198
514
859
4,944
2,291
0
1,683
3,203
8,152
2,695
W
1,535
268
1,152
2,063
5,880
2,942
0
1,071
4,769
8,876
0
W
Medusa
ZippZapp
Medusa
4,603
1,740
0
1,252
2,807
706
0
188
2,619
0
33,946
L
Zeus
iPlazah
Zeus
2,028
300
54
395
5,297
1,193
0
1,096
3,995
16,970
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,926
Gold Earned
18,873
280
Minions Killed
143
0
Camps Cleared
0
924,128
Distance Traveled
623,525
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,492
562
42
5
0
187,293
1
W
Bastet
5,645
706
70
9
0
206,491
3
W
Janus
6,061
758
62
8
0
183,515
3
L
Danzaburou
4,229
529
36
5
0
147,224
1
W
Osiris
5,528
691
66
8
0
190,766
4
L
Sylvanus
4,172
522
24
3
0
140,022
1
W
Sobek
5,260
658
11
1
0
174,794
4
W
Medusa
5,432
679
71
9
0
168,562
3
L
Zeus
4,366
546
41
5
0
148,986
0
L
Artio
1,614
202
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role