Player Matchup

Artio
Artio
The1True_King11
Artio
Level 103
God Stats
24W - 10L
1,562 SR
Queue Stats
159W - 143L
1,475 Elo+
Party 3
Nike
Nike
copenhagenchamp1
Nike
Level 103
God Stats
5W - 5L
1,472 SR
Queue Stats
464W - 531L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
lil_TALI_G
Cthulhu
Level 23
God Stats
5W - 3L
1,441 SR
Queue Stats
8W - 5L
1,480 Elo+
Party 2
Baba Yaga
Baba Yaga
sandychicken12
Baba Yaga
Level 25
God Stats
2W - 2L
1,671 SR
Queue Stats
24W - 24L
1,368 Elo+
Party 3
Olorun
Olorun
souperstar12
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,474 Elo+
Party 2
Team Averages
Level 72
1,529 SR
1,448 Elo+

VS

Team Averages
Level 66
1,462 SR
1,407 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Babalu is HERE
Hou Yi
Level 48
God Stats
5W - 11L
1,235 SR
Queue Stats
44W - 62L
1,362 Elo+
Solo
Ymir
Ymir
Faze_Erick14
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 1
Erlang Shen
Erlang Shen
IamQveen21
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 96L
1,488 Elo+
Solo
Hera
Hera
maxgamer1004394
Hera
Level 103
God Stats
11W - 11L
1,574 SR
Queue Stats
202W - 219L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 3
7,723
552
7,322
13,303
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 0 / 1
8,503
607
7,844
9,566
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
lil_TALI_G
Cthulhu
12
3 / 0 / 11
8,158
583
4,905
12,119
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
sandychicken12
Baba Yaga
12
0 / 1 / 2
6,972
498
2,772
6,874
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
13
14 / 1 / 2
8,636
617
14,464
7,786
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 2 / 0
7,634
545
6,613
9,555
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 0
5,743
410
2,049
8,851
2,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 9 / 1
5,956
425
3,207
15,301
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
IamQveen21
Erlang Shen
10
0 / 7 / 2
6,248
446
3,504
11,064
6,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 1
7,650
546
9,280
7,739
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
29
Kills
6
6
Deaths
29
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
0
1.5
L
0
7
0
0
L
0
9
1
0.06
L
Erlang Shen
IamQveen21
Erlang Shen
0
7
2
0.14
W
6
4
3
1.88
W
6
0
1
6.5
W
Cthulhu
lil_TALI_G
Cthulhu
3
0
11
8.5
L
3
4
1
0.88
W
Baba Yaga
sandychicken12
Baba Yaga
0
1
2
1
W
Olorun
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,307
Damage
24,653
49,648
Taken
52,510
30,188
Mitigated
22,490
19,328
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,613
2,032
0
2,888
9,555
2,870
0
3,640
5,614
0
40,940
L
2,049
1,199
0
0
8,851
2,625
0
5,013
3,798
0
31,846
L
3,207
1,121
0
442
15,301
8,070
0
10,654
4,647
13,582
0
L
Erlang Shen
IamQveen21
Erlang Shen
3,504
2,271
30
1,401
11,064
6,444
0
3,779
6,741
0
29,333
W
7,322
1,111
447
4,634
13,303
6,461
0
3,769
9,534
39,778
0
W
7,844
949
281
3,546
9,566
6,239
0
1,112
8,454
4,693
46,102
W
Cthulhu
lil_TALI_G
Cthulhu
4,905
1,128
0
2,935
12,119
10,828
235
2,887
9,232
15,224
0
L
9,280
2,637
0
300
7,739
2,481
296
5,265
2,128
49,164
0
W
Baba Yaga
sandychicken12
Baba Yaga
2,772
224
0
3,403
6,874
2,799
371
3,418
3,456
37,344
0
W
Olorun
14,464
7,579
392
3,690
7,786
3,861
1,223
1,413
6,373
54,148
5,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
33,231
360
Minions Killed
296
0
Camps Cleared
0
1,358,234
Distance Traveled
1,308,157
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,634
545
78
6
0
309,103
3
L
Hou Yi
5,743
410
47
3
0
246,025
0
L
Ymir
5,956
425
19
1
0
221,167
0
L
Erlang Shen
6,248
446
59
4
0
263,893
3
W
Artio
7,723
552
69
5
0
266,001
1
W
Nike
8,503
607
104
7
0
299,001
6
W
Cthulhu
8,158
583
24
2
0
264,719
4
L
Hera
7,650
546
93
7
0
267,969
3
W
Baba Yaga
6,972
498
62
4
0
287,287
0
W
Olorun
8,636
617
101
7
0
241,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role