Player Matchup

Nemesis
Nemesis
Leddg
Nemesis
Level 97
God Stats
13W - 7L
1,589 SR
Queue Stats
330W - 367L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
Med_Kit-_-
Baron Samedi
Level 81
God Stats
16W - 12L
1,580 SR
Queue Stats
241W - 273L
1,392 Elo+
Party 1
Ymir
Ymir
Rose GotTheH
Ymir
Level 29
God Stats
1W - 3L
1,218 SR
Queue Stats
37W - 55L
1,343 Elo+
Party 3
Ao Kuang
Ao Kuang
Rose Laume
Ao Kuang
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,387 Elo+
Party 3
Bacchus
Bacchus
Sergent_Timoune
Bacchus
Level 14
God Stats
0W - 2L
1,714 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 1
Team Averages
Level 51
1,520 SR
1,353 Elo+

VS

Team Averages
Level 79
1,486 SR
1,457 Elo+
Loki
Loki
 
Loki
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
TrVpxLordShady
Cliodhna
Level 66
God Stats
6W - 4L
1,462 SR
Queue Stats
171W - 179L
1,394 Elo+
Solo
Neith
Neith
bbio2028
Neith
Level 127
God Stats
9W - 6L
1,480 SR
Queue Stats
435W - 424L
1,492 Elo+
Party 2
Ratatoskr
Ratatoskr
mowg40
Ratatoskr
Level 60
God Stats
5W - 8L
1,351 SR
Queue Stats
164W - 193L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
teksharkshadows
Tsukuyomi
Level 97
God Stats
5W - 2L
1,635 SR
Queue Stats
437W - 428L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Leddg
Nemesis
9
2 / 0 / 1
5,091
509
3,034
6,575
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Med_Kit-_-
Baron Samedi
8
0 / 4 / 0
4,590
459
1,481
5,404
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,509
451
1,030
6,743
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Rose Laume
Ao Kuang
7
1 / 2 / 0
4,423
442
2,054
6,062
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
4,658
466
1,507
5,731
2,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 3
5,452
545
2,968
6,235
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
9
2 / 1 / 3
5,225
523
4,401
5,547
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
bbio2028
Neith
10
2 / 1 / 2
5,610
561
4,960
2,182
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
mowg40
Ratatoskr
10
3 / 1 / 0
5,896
590
3,268
4,665
1,931
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
teksharkshadows
Tsukuyomi
12
3 / 0 / 1
6,795
680
4,957
4,467
1,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
3
2.5
L
Nemesis
Leddg
Nemesis
2
0
1
2.5
L
Baron Samedi
Med_Kit-_-
Baron Samedi
0
4
0
0
L
0
2
1
0.25
L
Ao Kuang
Rose Laume
Ao Kuang
1
2
0
0.5
L
0
3
1
0.17
W
Cliodhna
2
1
3
3.5
W
Neith
bbio2028
Neith
2
1
2
3
W
Ratatoskr
mowg40
Ratatoskr
3
1
0
3
W
Tsukuyomi
teksharkshadows
Tsukuyomi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,106
Damage
20,554
30,515
Taken
23,096
11,527
Mitigated
7,223
5,854
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,968
987
0
2,811
6,235
1,585
0
1,121
5,114
0
29,203
L
Nemesis
Leddg
Nemesis
3,034
1,083
0
1,429
6,575
3,013
0
0
6,513
0
24,418
L
Baron Samedi
Med_Kit-_-
Baron Samedi
1,481
115
261
982
5,404
1,469
0
0
5,404
20,701
0
L
1,030
137
0
1,260
6,743
3,057
0
0
6,743
14,733
0
L
Ao Kuang
Rose Laume
Ao Kuang
2,054
417
0
1,696
6,062
1,190
0
0
6,062
11,846
0
L
1,507
163
0
226
5,731
2,798
0
0
5,279
13,747
0
W
Cliodhna
4,401
475
0
2,233
5,547
1,479
456
1,961
3,586
0
18,217
W
Neith
bbio2028
Neith
4,960
1,487
0
734
2,182
740
448
343
1,839
0
31,645
W
Ratatoskr
mowg40
Ratatoskr
3,268
463
0
1,486
4,665
1,931
0
1,188
3,188
0
25,552
W
Tsukuyomi
teksharkshadows
Tsukuyomi
4,957
1,672
0
819
4,467
1,488
380
1,170
3,297
0
39,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,271
Gold Earned
28,978
159
Minions Killed
293
0
Camps Cleared
0
969,818
Distance Traveled
992,439
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,452
545
65
7
0
221,880
3
L
Nemesis
5,091
509
53
5
0
232,211
5
L
Baron Samedi
4,590
459
31
3
0
165,273
5
L
Ymir
4,509
451
27
3
0
180,921
2
L
Ao Kuang
4,423
442
19
2
0
194,641
1
L
Bacchus
4,658
466
29
3
0
196,772
0
W
Cliodhna
5,225
523
33
3
0
193,696
3
W
Neith
5,610
561
63
6
0
173,666
3
W
Ratatoskr
5,896
590
61
6
0
195,901
2
W
Tsukuyomi
6,795
680
71
7
0
207,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role