Player Matchup

Achilles
Achilles
Diamond III
BigDaddyTNutz
Achilles
Diamond III
Level 145
God Stats
3W - 2L
1,774 SR
Queue Stats
132W - 116L
2,276 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Eggtoastham
Guan Yu
Diamond II
Level 142
God Stats
9W - 2L
1,499 SR
Queue Stats
244W - 217L
2,223 MMR
Solo
Hachiman
Hachiman
Platinum I
RedSamsara
Hachiman
Platinum I
Level 127
God Stats
5W - 2L
1,781 SR
Queue Stats
46W - 27L
2,344 MMR
Party 1
Agni
Agni
Masters
TheGoyem
Agni
Masters
Level 147
God Stats
9W - 10L
1,631 SR
Queue Stats
462W - 428L
2,526 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Thewsfood
Gilgamesh
Diamond IV
Level 139
God Stats
1W - 0L
1,641 SR
Queue Stats
67W - 54L
2,360 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,665 SR
2,346 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,607 SR
2,057 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
 
Serqet
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond IV
DaddyMerk
Chronos
Diamond IV
Level 157
God Stats
6W - 3L
1,581 SR
Queue Stats
140W - 122L
2,119 MMR
Solo
Eset
Eset
Masters
Macetodaface
Eset
Masters
Level 154
God Stats
77W - 43L
1,792 SR
Queue Stats
264W - 217L
2,759 MMR
Solo
Apollo
Apollo
Masters
RisingSavior
Apollo
Masters
Level 148
God Stats
16W - 11L
1,660 SR
Queue Stats
353W - 333L
2,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigDaddyTNutz
Achilles
18
2 / 3 / 9
11,645
555
13,889
23,712
19,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Eggtoastham
Guan Yu
17
2 / 0 / 11
11,354
541
7,590
19,286
18,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
RedSamsara
Hachiman
20
2 / 2 / 6
12,497
595
11,379
13,325
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
18
5 / 2 / 9
12,227
582
15,246
11,140
4,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Thewsfood
Gilgamesh
19
7 / 0 / 8
12,765
608
16,407
20,666
10,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliOdinGebCamazotz

VS

Bans
MulanBastetNikeCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
2 / 4 / 0
10,715
510
11,365
21,848
12,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
 
Serqet
15
1 / 3 / 4
9,384
447
7,709
20,601
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
DaddyMerk
Chronos
17
1 / 5 / 0
10,548
502
9,242
17,413
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 4 / 2
10,194
485
14,910
11,907
8,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
19
2 / 2 / 2
10,903
519
10,858
14,026
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
18
Kills
7
7
Deaths
18
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
0
0.5
L
Serqet
 
Serqet
1
3
4
1
W
Achilles
BigDaddyTNutz
Achilles
2
3
9
2.17
L
Chronos
DaddyMerk
Chronos
1
5
0
0.2
W
Guan Yu
Eggtoastham
Guan Yu
2
0
11
7.5
L
1
4
2
0.5
W
Hachiman
RedSamsara
Hachiman
2
2
6
2.5
L
Apollo
2
2
2
1.5
W
Agni
5
2
9
4.75
W
Gilgamesh
Thewsfood
Gilgamesh
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,511
Damage
54,084
88,129
Taken
85,795
59,102
Mitigated
43,732
42,017
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,365
1,349
0
8,229
21,848
12,931
65
2,639
18,449
6,449
72,602
L
Serqet
 
Serqet
7,709
1,158
329
2,590
20,601
12,702
0
6,898
13,512
0
22,791
W
Achilles
BigDaddyTNutz
Achilles
13,889
1,553
0
7,085
23,712
19,955
550
7,083
16,036
7,790
65,928
L
Chronos
DaddyMerk
Chronos
9,242
2,108
0
3,062
17,413
4,716
0
1,343
15,931
92,044
0
W
Guan Yu
Eggtoastham
Guan Yu
7,590
1,252
7,972
8,244
19,286
18,637
590
6,871
12,145
0
34,532
L
14,910
1,064
537
3,750
11,907
8,633
0
2,594
9,056
89,772
0
W
Hachiman
RedSamsara
Hachiman
11,379
3,613
0
5,899
13,325
5,100
4,378
4,254
9,001
0
119,347
L
Apollo
10,858
6,172
0
3,062
14,026
4,750
194
3,557
10,417
0
99,122
W
Agni
15,246
1,269
0
3,269
11,140
4,573
1,250
2,427
7,895
95,087
0
W
Gilgamesh
Thewsfood
Gilgamesh
16,407
4,830
0
9,548
20,666
10,837
160
6,985
13,253
0
99,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,488
Gold Earned
51,744
666
Minions Killed
712
0
Camps Cleared
0
2,269,795
Distance Traveled
2,178,239
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,715
510
154
7
0
435,943
4
L
Serqet
9,384
447
30
1
0
460,245
7
W
Achilles
11,645
555
137
7
0
459,811
2
L
Chronos
10,548
502
172
8
0
380,056
2
W
Guan Yu
11,354
541
34
2
0
475,597
6
L
Eset
10,194
485
195
9
0
397,447
5
W
Hachiman
12,497
595
177
8
0
397,448
7
L
Apollo
10,903
519
161
8
0
504,548
5
W
Agni
12,227
582
171
8
0
423,570
8
W
Gilgamesh
12,765
608
147
7
0
513,369
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role