Player Matchup

Thor
Thor
Buckaid
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Geb
Geb
THANOTHEBEAST
Geb
Level 117
God Stats
2W - 0L
1,591 SR
Queue Stats
8W - 5L
1,573 Elo+
Party 2
Skadi
Skadi
colakoi
Skadi
Level 48
God Stats
1W - 0L
1,689 SR
Queue Stats
3W - 3L
1,450 Elo+
Party 2
Team Averages
Level 57
1,593 SR
1,508 Elo+

VS

Team Averages
Level 101
1,564 SR
1,382 Elo+
Merlin
Merlin
masaki77
Merlin
Level 125
God Stats
22W - 20L
1,450 SR
Queue Stats
178W - 279L
1,374 Elo+
Party 1
Nike
Nike
subjectzhero
Nike
Level 68
God Stats
4W - 6L
1,716 SR
Queue Stats
251W - 387L
1,364 Elo+
Party 1
Ne Zha
Ne Zha
zaeProGamer
Ne Zha
Level 109
God Stats
12W - 10L
1,526 SR
Queue Stats
909W - 1,122L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Buckaid
Thor
13
1 / 7 / 8
9,618
601
7,912
15,326
4,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
6 / 2 / 6
11,606
725
12,714
18,333
15,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
colakoi
Skadi
14
5 / 4 / 3
10,553
660
7,468
11,750
3,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
masaki77
Merlin
17
6 / 1 / 7
11,686
730
22,111
8,009
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 5 / 4
11,558
722
10,177
15,537
12,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
11
0 / 6 / 7
9,339
584
5,887
11,573
5,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
12
Kills
13
13
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
Buckaid
Thor
1
7
8
0.71
W
6
2
6
4.5
W
Skadi
colakoi
Skadi
5
4
3
1.63
L
Merlin
masaki77
Merlin
6
1
7
9.5
L
7
5
4
1.8
L
Ne Zha
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
38,175
45,409
Taken
35,119
24,112
Mitigated
20,393
7,643
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Buckaid
Thor
7,912
3,747
0
0
15,326
4,985
438
7,703
7,307
0
16,825
W
12,714
2,437
572
4,360
18,333
15,291
765
9,795
8,105
33,681
0
W
Skadi
colakoi
Skadi
7,468
3,089
0
2,711
11,750
3,836
1,731
6,184
5,368
0
33,852
L
Merlin
masaki77
Merlin
22,111
1,019
0
2,166
8,009
2,946
194
3,350
4,659
66,714
0
L
10,177
1,443
323
3,495
15,537
12,442
692
5,160
10,377
2,085
29,059
L
Ne Zha
5,887
1,989
240
1,935
11,573
5,005
0
4,536
7,037
0
17,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
32,583
126
Minions Killed
176
4
Camps Cleared
8
855,779
Distance Traveled
808,569
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,618
601
33
2
0
269,573
0
W
Geb
11,606
725
25
2
0
321,729
5
W
Skadi
10,553
660
68
4
4
264,477
0
L
Merlin
11,686
730
108
7
2
298,682
2
L
Nike
11,558
722
39
2
5
288,846
5
L
Ne Zha
9,339
584
29
2
1
221,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role